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[sw] Remove some dead code
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1 changed files with 0 additions and 18 deletions
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@ -42,12 +42,6 @@
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#include "vid_internal.h"
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#include "vid_sw.h"
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static void
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R_CheckVariables (void)
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{
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}
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/*
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R_TimeRefresh_f
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@ -193,24 +187,12 @@ R_SetupFrame (void)
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vrect_t vrect;
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float w, h;
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R_CheckVariables ();
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R_AnimateLight ();
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EntQueue_Clear (r_ent_queue);
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r_framecount++;
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numbtofpolys = 0;
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// debugging
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#if 0
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r_refdef.vieworg[0] = 80;
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r_refdef.vieworg[1] = 64;
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r_refdef.vieworg[2] = 40;
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r_refdef.viewangles[0] = 0;
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r_refdef.viewangles[1] = 46.763641357;
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r_refdef.viewangles[2] = 0;
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#endif
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// build the transformation matrix for the given view angles
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VectorCopy (r_refdef.viewposition, modelorg);
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VectorCopy (r_refdef.viewposition, r_origin);
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