mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
[renderer] Add a cell-based character buffer
This is intended for the built-in 8x8 bitmap characters and quake's "conchars", but could potentially be used for any simple (non-composed characters) mono-spaced font. Currently, the buffers can be created, destroyed, cleared, scrolled vertically in either direction, and rendered to the screen in a single blast. One of the reasons for creating the buffer is to make it so scaling can be supported in the sw renderer.
This commit is contained in:
parent
62ccafca8c
commit
25a14eb232
17 changed files with 311 additions and 1 deletions
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@ -30,9 +30,11 @@
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struct qpic_s;
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struct rfont_s;
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struct draw_charbuffer_s;
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void gl_Draw_Init (void);
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void gl_Draw_Shutdown (void);
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void gl_Draw_CharBuffer (int x, int y, struct draw_charbuffer_s *buffer);
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void gl_Draw_Character (int x, int y, unsigned ch);
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void gl_Draw_String (int x, int y, const char *str);
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void gl_Draw_nString (int x, int y, const char *str, int count);
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@ -30,9 +30,11 @@
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struct qpic_s;
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struct rfont_s;
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struct draw_charbuffer_s;
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void glsl_Draw_Init (void);
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void glsl_Draw_Shutdown (void);
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void glsl_Draw_CharBuffer (int x, int y, struct draw_charbuffer_s *buffer);
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void glsl_Draw_Character (int x, int y, unsigned ch);
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void glsl_Draw_String (int x, int y, const char *str);
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void glsl_Draw_nString (int x, int y, const char *str, int count);
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@ -32,7 +32,10 @@ struct vulkan_ctx_s;
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struct qfv_renderframe_s;
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struct qpic_s;
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struct rfont_s;
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struct draw_charbuffer_s;
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void Vulkan_Draw_CharBuffer (int x, int y, struct draw_charbuffer_s *buffer,
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struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_Init (struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_Shutdown (struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_Character (int x, int y, unsigned ch,
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@ -41,6 +41,23 @@
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#include "QF/wad.h"
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/** Buffer for drawing text using quake conchars or the default 8x8 font.
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Characters are stored with the first character in the upper left, scanning
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horizontally to the right.
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*/
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typedef struct draw_charbuffer_s {
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int width; ///< width in character cells
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int height; ///< height in character cells
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char *chars; ///< width * height characters
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} draw_charbuffer_t;
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draw_charbuffer_t *Draw_CreateBuffer (int width, int height);
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void Draw_DestroyBuffer (draw_charbuffer_t *buffer);
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void Draw_ClearBuffer (draw_charbuffer_t *buffer);
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void Draw_ScrollBuffer (draw_charbuffer_t *buffer, int lines);
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void Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer);
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extern byte *draw_chars;
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/** Initialize the draw stuff.
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@ -79,10 +79,13 @@ typedef struct vid_model_funcs_s {
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struct tex_s;
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struct rfont_s;
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struct draw_charbuffer_s;
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typedef void (*capfunc_t) (struct tex_s *screencap, void *data);
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typedef struct vid_render_funcs_s {
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void (*init) (void);
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void (*Draw_CharBuffer) (int x, int y, struct draw_charbuffer_s *buffer);
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void (*Draw_Character) (int x, int y, unsigned ch);
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void (*Draw_String) (int x, int y, const char *str);
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void (*Draw_nString) (int x, int y, const char *str, int count);
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@ -226,4 +226,7 @@ extern float r_skytime;
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extern int c_surf;
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struct draw_charbuffer_s;
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void sw_Draw_CharBuffer (int x, int y, struct draw_charbuffer_s *buffer);
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#endif // _D_IFACE_H
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@ -50,6 +50,7 @@ libs_video_renderer_libQFrenderer_la_DEPENDENCIES= $(renderer_libs)
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libs_video_renderer_libQFrenderer_la_SOURCES=\
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libs/video/renderer/r_bsp.c \
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libs/video/renderer/r_cvar.c \
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libs/video/renderer/r_draw.c \
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libs/video/renderer/r_efrag.c \
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libs/video/renderer/r_fog.c \
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libs/video/renderer/r_font.c \
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@ -486,6 +486,21 @@ tVA_increment (void)
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flush_text ();
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}
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void
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gl_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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const byte *line = (byte *) buffer->chars;
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int width = buffer->width;
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int height = buffer->height;
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while (height-- > 0) {
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for (int i = 0; i < width; i++) {
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gl_Draw_Character (x + i * 8, y, line[i]);
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}
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line += width;
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y += 8;
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}
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}
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/*
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Draw_Character
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@ -485,6 +485,21 @@ flush_2d (void)
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line_queue->size = 0;
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}
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void
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glsl_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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const byte *line = (byte *) buffer->chars;
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int width = buffer->width;
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int height = buffer->height;
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while (height-- > 0) {
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for (int i = 0; i < width; i++) {
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glsl_Draw_Character (x + i * 8, y, line[i]);
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}
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line += width;
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y += 8;
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}
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}
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void
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glsl_Draw_Character (int x, int y, unsigned int chr)
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{
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88
libs/video/renderer/r_draw.c
Normal file
88
libs/video/renderer/r_draw.c
Normal file
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@ -0,0 +1,88 @@
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/*
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r_draw.c
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Renderer general draw support
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Copyright (C) 2022 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "QF/draw.h"
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#include "QF/render.h"
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#include "QF/plugin/vid_render.h"
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VISIBLE draw_charbuffer_t *
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Draw_CreateBuffer (int width, int height)
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{
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size_t size = width * height;
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draw_charbuffer_t *buffer = malloc (sizeof (draw_charbuffer_t) + size);
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buffer->width = width;
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buffer->height = height;
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buffer->chars = (char *) (buffer + 1);
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return buffer;
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}
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VISIBLE void
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Draw_DestroyBuffer (draw_charbuffer_t *buffer)
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{
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free (buffer);
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}
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VISIBLE void
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Draw_ClearBuffer (draw_charbuffer_t *buffer)
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{
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memset (buffer->chars, ' ', buffer->height * buffer->width);
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}
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VISIBLE void
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Draw_ScrollBuffer (draw_charbuffer_t *buffer, int lines)
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{
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int down = 0;
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if (lines < 0) {
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lines = -lines;
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down = 1;
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}
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if (lines > buffer->height) {
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lines = buffer->height;
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}
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if (down) {
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memmove (buffer->chars + lines * buffer->width, buffer->chars,
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(buffer->height - lines) * buffer->width);
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memset (buffer->chars, ' ', lines * buffer->width);
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} else {
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memmove (buffer->chars, buffer->chars + lines * buffer->width,
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(buffer->height - lines) * buffer->width);
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memset (buffer->chars + (buffer->height - lines) * buffer->width, ' ',
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lines * buffer->width);
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}
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}
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VISIBLE void
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Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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r_funcs->Draw_CharBuffer (x, y, buffer);
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}
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@ -63,10 +63,17 @@ typedef struct qpic_res_s {
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char *name;
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} qpic_res_t;
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typedef struct bi_charbuff_s {
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struct bi_charbuff_s *next;
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draw_charbuffer_t *buffer;
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} bi_charbuff_t;
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typedef struct {
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PR_RESMAP (qpic_res_t) qpic_map;
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PR_RESMAP (bi_charbuff_t) charbuff_map;
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qpic_res_t *qpics;
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hashtab_t *pic_hash;
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bi_charbuff_t *charbuffs;
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} draw_resources_t;
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static qpic_res_t *
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return qp;
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}
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static bi_charbuff_t *
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charbuff_new (draw_resources_t *res)
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{
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return PR_RESNEW (res->charbuff_map);
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}
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static void
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charbuff_free (draw_resources_t *res, bi_charbuff_t *cbuff)
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{
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Draw_DestroyBuffer (cbuff->buffer);
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PR_RESFREE (res->charbuff_map, cbuff);
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}
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static void
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charbuff_reset (draw_resources_t *res)
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{
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PR_RESRESET (res->charbuff_map);
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}
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static inline bi_charbuff_t *
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charbuff_get (draw_resources_t *res, int index)
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{
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return PR_RESGET (res->charbuff_map, index);
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}
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static inline int __attribute__((pure))
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charbuff_index (draw_resources_t *res, bi_charbuff_t *qp)
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{
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return PR_RESINDEX (res->charbuff_map, qp);
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}
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static bi_charbuff_t * __attribute__((pure))
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get_charbuff (progs_t *pr, draw_resources_t *res, const char *name, int charbuff_handle)
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{
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bi_charbuff_t *cbuff = charbuff_get (res, charbuff_handle);
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if (!cbuff)
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PR_RunError (pr, "invalid charbuff handle passed to %s", name + 3);
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return cbuff;
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}
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static void
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bi_Draw_FreePic (progs_t *pr, void *_res)
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{
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r_funcs->Draw_FontString (x, y, str);
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}
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static void
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bi_Draw_CreateBuffer (progs_t *pr, void *_res)
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{
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draw_resources_t *res = _res;
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int width = P_INT (pr, 0);
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int height = P_INT (pr, 1);
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draw_charbuffer_t *buffer;
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bi_charbuff_t *cbuff;
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buffer = Draw_CreateBuffer (width, height);
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cbuff = charbuff_new (res);
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cbuff->next = res->charbuffs;
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res->charbuffs = cbuff;
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cbuff->buffer = buffer;
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R_INT (pr) = charbuff_index (res, cbuff);
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}
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static void
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bi_Draw_DestroyBuffer (progs_t *pr, void *_res)
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{
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draw_resources_t *res = _res;
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pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
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bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
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charbuff_free (res, cbuff);
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}
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static void
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bi_Draw_ClearBuffer (progs_t *pr, void *_res)
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{
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draw_resources_t *res = _res;
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pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
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bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
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Draw_ClearBuffer (cbuff->buffer);
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}
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static void
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bi_Draw_ScrollBuffer (progs_t *pr, void *_res)
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{
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draw_resources_t *res = _res;
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pr_ptr_t cbuff_handle = P_POINTER (pr, 0);
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bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
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int lines = P_INT (pr, 1);
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Draw_ScrollBuffer (cbuff->buffer, lines);
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}
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static void
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bi_Draw_CharBuffer (progs_t *pr, void *_res)
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{
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draw_resources_t *res = _res;
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int x = P_INT (pr, 0);
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int y = P_INT (pr, 1);
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pr_ptr_t cbuff_handle = P_POINTER (pr, 2);
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bi_charbuff_t *cbuff = get_charbuff (pr, res, __FUNCTION__, cbuff_handle);
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Draw_CharBuffer (x, y, cbuff->buffer);
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}
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static const char *
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bi_draw_get_key (const void *p, void *unused)
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{
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{
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draw_resources_t *res = (draw_resources_t *) _res;
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qpic_res_t *qp;
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bi_charbuff_t *cbuff;
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for (qp = res->qpics; qp; qp = qp->next) {
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bi_draw_free_qpic (qp);
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}
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res->qpics = 0;
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for (cbuff = res->charbuffs; cbuff; cbuff = cbuff->next) {
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Draw_DestroyBuffer (cbuff->buffer);
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}
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res->charbuffs = 0;
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qpic_reset (res);
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charbuff_reset (res);
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Hash_FlushTable (res->pic_hash);
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}
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bi(Font_Load, 2, p(string), p(int)),
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bi(Font_String, 3, p(int), p(int), p(string)),
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bi(Draw_CreateBuffer, 2, p(int), p(int)),
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bi(Draw_DestroyBuffer, 1, p(ptr)),
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bi(Draw_ClearBuffer, 1, p(ptr)),
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bi(Draw_ScrollBuffer, 2, p(ptr), p(int)),
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bi(Draw_CharBuffer, 3, p(int), p(int), p(ptr)),
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{0}
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};
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@ -245,7 +245,6 @@ Draw_Init (void)
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}
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}
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/*
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Draw_Character
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}
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}
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void
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sw_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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const byte *line = (byte *) buffer->chars;
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int width = buffer->width;
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int height = buffer->height;
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while (height-- > 0) {
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for (int i = 0; i < width; i++) {
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Draw_Character (x + i * 8, y, line[i]);
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}
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line += width;
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y += 8;
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}
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}
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void
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Draw_String (int x, int y, const char *str)
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@ -486,6 +486,7 @@ gl_capture_screen (capfunc_t callback, void *data)
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vid_render_funcs_t gl_vid_render_funcs = {
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gl_vid_render_init,
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gl_Draw_CharBuffer,
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gl_Draw_Character,
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gl_Draw_String,
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gl_Draw_nString,
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@ -430,6 +430,7 @@ glsl_capture_screen (capfunc_t callback, void *data)
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vid_render_funcs_t glsl_vid_render_funcs = {
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glsl_vid_render_init,
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glsl_Draw_CharBuffer,
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glsl_Draw_Character,
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glsl_Draw_String,
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glsl_Draw_nString,
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@ -450,6 +450,7 @@ sw_capture_screen (capfunc_t callback, void *data)
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vid_render_funcs_t sw_vid_render_funcs = {
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sw_vid_render_init,
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sw_Draw_CharBuffer,
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Draw_Character,
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Draw_String,
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Draw_nString,
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@ -135,6 +135,12 @@ vulkan_R_LineGraph (int x, int y, int *h_vals, int count, int height)
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{
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}
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static void
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vulkan_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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Vulkan_Draw_CharBuffer (x, y, buffer, vulkan_ctx);
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}
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static void
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vulkan_Draw_Character (int x, int y, unsigned ch)
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{
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@ -740,6 +746,7 @@ vulkan_vid_render_shutdown (void)
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vid_render_funcs_t vulkan_vid_render_funcs = {
|
||||
vulkan_vid_render_init,
|
||||
vulkan_Draw_CharBuffer,
|
||||
vulkan_Draw_Character,
|
||||
vulkan_Draw_String,
|
||||
vulkan_Draw_nString,
|
||||
|
|
|
@ -571,6 +571,22 @@ queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
|
|||
&frame->quad_verts);
|
||||
}
|
||||
|
||||
void
|
||||
Vulkan_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer,
|
||||
vulkan_ctx_t *ctx)
|
||||
{
|
||||
const byte *line = (byte *) buffer->chars;
|
||||
int width = buffer->width;
|
||||
int height = buffer->height;
|
||||
while (height-- > 0) {
|
||||
for (int i = 0; i < width; i++) {
|
||||
Vulkan_Draw_Character (x + i * 8, y, line[i], ctx);
|
||||
}
|
||||
line += width;
|
||||
y += 8;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Vulkan_Draw_Character (int x, int y, unsigned int chr, vulkan_ctx_t *ctx)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue