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[gamecode] Add VISIBLE to some missed functions
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1 changed files with 2 additions and 2 deletions
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@ -560,7 +560,7 @@ PR_SetDynamicString (progs_t *pr, const char *s)
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return string_index (res, sr);
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return string_index (res, sr);
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}
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}
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void
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VISIBLE void
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PR_MakeTempString (progs_t *pr, string_t str)
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PR_MakeTempString (progs_t *pr, string_t str)
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{
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{
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prstr_resources_t *res = pr->pr_string_resources;
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prstr_resources_t *res = pr->pr_string_resources;
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@ -619,7 +619,7 @@ PR_FreeString (progs_t *pr, string_t str)
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PR_RunError (pr, "attempt to free invalid string %d", str);
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PR_RunError (pr, "attempt to free invalid string %d", str);
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}
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}
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void
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VISIBLE void
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PR_FreeTempStrings (progs_t *pr)
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PR_FreeTempStrings (progs_t *pr)
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{
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{
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prstr_resources_t *res = pr->pr_string_resources;
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prstr_resources_t *res = pr->pr_string_resources;
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