mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
update the menu code to be built using separate compilation
This commit is contained in:
parent
fb4ef47af6
commit
21a4d6f547
39 changed files with 354 additions and 128 deletions
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@ -1943,7 +1943,6 @@ AC_OUTPUT(
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tools/qwaq/progs.src
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cs-code/Makefile
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cs-code/menu.src
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doc/Makefile
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doc/man/Makefile
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2
cs-code/.gitignore
vendored
2
cs-code/.gitignore
vendored
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@ -1,6 +1,6 @@
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*.dat
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*.gz
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*.h
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*.qfo
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*.src
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*.sym
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.vimrc
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@ -15,19 +15,27 @@ GZ=.gz
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else
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GZ=
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endif
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STRIP=$(shell echo -n $(srcdir)/ | sed -e 's/[^/]//g' | wc -c)
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STRIP=$(shell echo `echo -n $(srcdir)/ | sed -e 's/[^/]//g' | wc -c`)
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pkgdata_DATA= menu.dat$(GZ)
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menu_src= \
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cbuf_def.qc cmd_def.qc controls_o.qc cvar_def.qc draw_def.qc file_def.qc \
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game_def.qc inputline_def.qc inputline_util.qc key_defs.qc menu.qc \
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menu_def.qc menu_pics.qc menu_util.qc options.qc options_util.qc \
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servlist.qc string_def.qc stringh_def.qc object.r
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cbuf.r client_menu.qc cmd.r controls_o.qc cvar.r draw.r file.r \
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game.r inputline.r inputline_util.qc key.r \
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menu.r menu_pics.qc menu_util.qc options.qc options_util.qc \
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servlist.qc string.r stringh.r object.r
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menu.dat$(GZ): menu.src $(menu_src) $(QFCC_DEP)
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$(QFCC) $(QCFLAGS) $(QCPPFLAGS) -p $(STRIP) -P $<
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%.qfo: %.r
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$(QFCC) $(QCFLAGS) $(QCPPFLAGS) -p $(STRIP) -c -o $@ $<
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%.qfo: %.qc
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$(QFCC) $(QCFLAGS) $(QCPPFLAGS) -p $(STRIP) -c -o $@ $<
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menu_obj=$(addsuffix .qfo,$(basename $(menu_src)))
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menu.dat$(GZ): $(menu_obj) $(QFCC_DEP)
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$(QFCC) $(QCFLAGS) -p $(STRIP) -o menu.dat $(menu_obj)
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$(GZIP)
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EXTRA_DIST= $(menu_src)
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CLEANFILES= *.dat *.sym *.gz
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CLEANFILES= *.dat *.sym *.gz *.qfo
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9
cs-code/cbuf.h
Normal file
9
cs-code/cbuf.h
Normal file
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@ -0,0 +1,9 @@
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#ifndef __cbuf_h
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#define __cbuf_h
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@extern void (string text) Cbuf_AddText;
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@extern void (string text) Cbuf_InsertText;
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@extern void () Cbuf_Execute;
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@extern void () Cbuf_Execute_Sets;
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#endif//__cbuf_h
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@ -1,3 +1,5 @@
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#include "cbuf.h"
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void (string text) Cbuf_AddText = #0;
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void (string text) Cbuf_InsertText = #0;
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void () Cbuf_Execute = #0;
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8
cs-code/client_menu.h
Normal file
8
cs-code/client_menu.h
Normal file
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@ -0,0 +1,8 @@
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#ifndef __client_menu_h
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#define __client_menu_h
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#include "inputline.h"
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@extern inputline_t input_active;
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#endif
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@ -1,7 +1,32 @@
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entity self;
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.float nextthink;
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.float frame;
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.void () think;
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#include "menu.h"
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#include "file.h"
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#include "cmd.h"
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#include "draw.h"
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#include "key.h"
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#include "inputline.h"
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#include "string.h"
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#include "cbuf.h"
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#include "options.h"
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#include "servlist.h"
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#include "game.h"
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#include "client_menu.h"
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string [6] dot_name = {
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"gfx/menudot1.lmp",
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"gfx/menudot2.lmp",
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"gfx/menudot3.lmp",
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"gfx/menudot4.lmp",
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"gfx/menudot5.lmp",
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"gfx/menudot6.lmp",
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};
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void (integer x, integer y) spinner =
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{
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local integer i = integer(time * 10) % 6;
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local qpic_t p = Draw_CachePic (dot_name[i], 1);
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Draw_Pic (x, y, p);
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};
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integer do_single_player;
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@ -439,8 +464,6 @@ void () main_menu =
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void () menu_init =
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{
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load_menu_pics ();
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lanConfig_port_il = InputLine_Create (4, 8, ' ');
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InputLine_SetWidth (lanConfig_port_il, 10);
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lanConfig_join_il = InputLine_Create (4, 24, ' ');
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11
cs-code/cmd.h
Normal file
11
cs-code/cmd.h
Normal file
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@ -0,0 +1,11 @@
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#ifndef __cmd_h
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#define __cmd_h
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@extern void (string name, void () func) Cmd_AddCommand;
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@extern integer () Cmd_Argc;
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@extern string (integer arg) Cmd_Argv;
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@extern string (integer arg) Cmd_Args;
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@extern string (integer arg) Cmd_Argu;
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@extern void (string value) Cmd_Return;
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#endif//__cmd_h
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@ -1,3 +1,5 @@
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#include "cmd.h"
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void (string name, void () func) Cmd_AddCommand = #0;
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integer () Cmd_Argc = #0;
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string (integer arg) Cmd_Argv = #0;
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7
cs-code/controls_o.h
Normal file
7
cs-code/controls_o.h
Normal file
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@ -0,0 +1,7 @@
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#ifndef __controls_o_h
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#define __controls_o_h
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@extern void () MENU_control_binding;
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@extern void () load_keybindings;
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#endif//__controls_o_h
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@ -24,6 +24,13 @@
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Boston, MA 02111-1307, USA
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*/
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#include "menu.h"
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#include "stringh.h"
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#include "draw.h"
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#include "game.h"
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#include "key.h"
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#include "string.h"
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#include "options_util.h"
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integer set_key_flag; // holds flag for the key-setting
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6
cs-code/cvar.h
Normal file
6
cs-code/cvar.h
Normal file
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@ -0,0 +1,6 @@
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#ifndef __cvar_h
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#define __cvar_h
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@extern string (string varname) Cvar_GetCvarString;
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#endif __cvar_h
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@ -1 +1,3 @@
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#include "cvar.h"
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string (string varname) Cvar_GetCvarString = #0;
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22
cs-code/draw.h
Normal file
22
cs-code/draw.h
Normal file
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@ -0,0 +1,22 @@
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#ifndef __draw_h
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#define __draw_h
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struct _qpic_t = {
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integer width;
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integer height;
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};
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typedef _qpic_t [] qpic_t;
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@extern qpic_t (string name, integer alpha) Draw_CachePic;
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@extern void (integer x, integer y, qpic_t pic) Draw_Pic;
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@extern void (integer x, integer y, qpic_t pic) Draw_CenterPic;
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@extern void (integer x, integer y, integer chr) Draw_Character;
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@extern void (integer x, integer y, string text) Draw_String;
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@extern void (integer x, integer y, string text, integer n) Draw_nString;
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@extern void (integer x, integer y, string text) Draw_AltString;
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@extern void (integer x, integer y, integer w, integer h, integer c) Draw_Fill;
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@extern void (integer x, integer y, integer width, integer lines) text_box;
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#endif//__draw_h
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59
cs-code/draw.r
Normal file
59
cs-code/draw.r
Normal file
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@ -0,0 +1,59 @@
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#include "draw.h"
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qpic_t (string name, integer alpha) Draw_CachePic = #0;
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void (integer x, integer y, qpic_t pic) Draw_Pic = #0;
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void (integer x, integer y, qpic_t pic) Draw_CenterPic = #0;
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void (integer x, integer y, integer chr) Draw_Character = #0;
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void (integer x, integer y, string text) Draw_String = #0;
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void (integer x, integer y, string text, integer n) Draw_nString = #0;
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void (integer x, integer y, string text) Draw_AltString = #0;
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void (integer x, integer y, integer w, integer h, integer c) Draw_Fill = #0;
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void (integer x, integer y, integer width, integer lines) text_box =
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{
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local integer cx, cy, n;
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local qpic_t p;
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp", 1);
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Draw_Pic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp", 1);
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for (n = 0; n < lines; n++) {
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cy += 8;
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Draw_Pic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp", 1);
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Draw_Pic (cx, cy + 8, p);
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cx += 8;
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while (width > 0) {
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp", 1);
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Draw_Pic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp", 1);
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for (n = 0; n < lines; n++) {
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp", 1);
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Draw_Pic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp", 1);
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Draw_Pic (cx, cy + 8, p);
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width -= 2;
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cx += 16;
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}
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp", 1);
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Draw_Pic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp", 1);
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for (n = 0; n < lines; n++) {
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cy += 8;
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Draw_Pic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp", 1);
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Draw_Pic (cx, cy + 8, p);
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};
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@ -1,16 +0,0 @@
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struct _qpic_t = {
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integer width;
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integer height;
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};
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typedef _qpic_t [] qpic_t;
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qpic_t (string name, integer alpha) Draw_CachePic = #0;
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void (integer x, integer y, qpic_t pic) Draw_Pic = #0;
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void (integer x, integer y, qpic_t pic) Draw_CenterPic = #0;
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void (integer x, integer y, integer chr) Draw_Character = #0;
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void (integer x, integer y, string text) Draw_String = #0;
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void (integer x, integer y, string text, integer n) Draw_nString = #0;
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void (integer x, integer y, string text) Draw_AltString = #0;
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void (integer x, integer y, integer w, integer h, integer c) Draw_Fill = #0;
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9
cs-code/file.h
Normal file
9
cs-code/file.h
Normal file
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@ -0,0 +1,9 @@
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#ifndef __file_h
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#define __file_h
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//FIXME need a proper file struct, string sucks
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@extern string (string path, string mode) File_Open;
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@extern void (string file) File_Close;
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@extern string (string file) File_GetLine;
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#endif//__file_h
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@ -1,3 +1,5 @@
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#include "file.h"
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//FIXME need a proper file struct, string sucks
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string (string path, string mode) File_Open = #0;
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void (string file) File_Close = #0;
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20
cs-code/game.h
Normal file
20
cs-code/game.h
Normal file
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@ -0,0 +1,20 @@
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#ifndef __game_h
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#define __game_h
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@extern float(string s) cvar; // return cvar.value
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@extern void(string var, string val) cvar_set; // sets cvar.value
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@extern string(float f) ftos; // converts float to string
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@extern integer(float f) ftoi; // converts float to integer
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@extern string(integer i) itos; // converts interger to string
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@extern float(integer i) itof; // converts interger to string
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@extern integer(string str) stoi; // converts string to integer
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@extern float(string str) stof; // converts string to float
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@extern void(string s) dprint;
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@extern entity self;
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@extern .float nextthink;
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@extern .float frame;
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@extern .void () think;
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@extern float time;
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#endif//__game_h
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@ -1,3 +1,5 @@
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#include "game.h"
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float(string s) cvar = #45; // return cvar.value
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void(string var, string val) cvar_set = #72; // sets cvar.value
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string(float f) ftos = #26; // converts float to string
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integer(string str) stoi = #113; // converts string to integer
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float(string str) stof = #81; // converts string to float
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void(string s) dprint = #25;
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entity self;
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.float nextthink;
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.float frame;
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.void () think;
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float time;
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16
cs-code/inputline.h
Normal file
16
cs-code/inputline.h
Normal file
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@ -0,0 +1,16 @@
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#ifndef __inputline_h
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#define __inputline_h
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struct _inputline_t = {}; // opaque type :)
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typedef _inputline_t [] inputline_t;
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@extern inputline_t (integer lines, integer size, integer prompt) InputLine_Create;
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@extern void (inputline_t il, integer width) InputLine_SetWidth;
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@extern void (inputline_t il) InputLine_Destroy;
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@extern void (inputline_t il) InputLine_Clear;
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@extern void (inputline_t il, integer ch) InputLine_Process;
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@extern void (inputline_t il, integer x, integer y, integer cursor) InputLine_Draw;
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@extern void (inputline_t il, string str) InputLine_SetText;
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@extern string (inputline_t il) InputLine_GetText;
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#endif//__inputline-h
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@ -1,5 +1,5 @@
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struct _inputline_t = {}; // opaque type :)
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typedef _inputline_t [] inputline_t;
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#include "inputline.h"
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inputline_t (integer lines, integer size, integer prompt) InputLine_Create = #0;
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void (inputline_t il, integer width) InputLine_SetWidth = #0;
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void (inputline_t il) InputLine_Destroy = #0;
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10
cs-code/key.h
Normal file
10
cs-code/key.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef __key_h
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#define __key_h
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#include "QF/keys.h"
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@extern string (integer target, integer keynum, string binding) Key_SetBinding;
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@extern integer (integer target, integer bindnum, string binding) Key_LookupBinding;
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@extern integer (integer target, string binding) Key_CountBinding;
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@extern string (integer keynum) Key_KeynumToString;
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#endif//__key_h
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@ -1,4 +1,5 @@
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#include "QF/keys.h"
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#include "key.h"
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string (integer target, integer keynum, string binding) Key_SetBinding = #0;
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integer (integer target, integer bindnum, string binding) Key_LookupBinding = #0;
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integer (integer target, string binding) Key_CountBinding = #0;
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27
cs-code/menu.h
Normal file
27
cs-code/menu.h
Normal file
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@ -0,0 +1,27 @@
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#ifndef __menu_h
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#define __menu_h
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@extern void (integer x, integer y, string text) Menu_Begin;
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@extern void (integer val) Menu_FadeScreen;
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@extern void (integer () func) Menu_Draw;
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@extern void (integer () func) Menu_EnterHook;
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@extern void (integer () func) Menu_LeaveHook;
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@extern void (integer x, integer y, string name) Menu_Pic;
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@extern void (integer x, integer y, string name) Menu_CenterPic;
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@extern void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item;
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@extern void (void (integer x, integer y) func) Menu_Cursor;
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@extern void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent;
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@extern void () Menu_End;
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@extern void (string name) Menu_TopMenu;
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@extern void (string name) Menu_SelectMenu;
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@extern void (integer () func) Menu_SetQuit;
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@extern void () Menu_Quit;
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@extern integer () Menu_GetIndex;
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@extern float () random;
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@extern float () traceon;
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@extern float () traceoff;
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@extern string () gametype;
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@extern string (...) sprintf;
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#endif//__menu_h;
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@ -1,3 +1,5 @@
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#include "menu.h"
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void (integer x, integer y, string text) Menu_Begin = #0;
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void (integer val) Menu_FadeScreen = #0;
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void (integer () func) Menu_Draw = #0;
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@ -1,25 +0,0 @@
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menu.dat
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@srcdir@/cbuf_def.qc
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@srcdir@/cmd_def.qc
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@srcdir@/cvar_def.qc
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@srcdir@/draw_def.qc
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@srcdir@/file_def.qc
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@srcdir@/game_def.qc
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@srcdir@/inputline_def.qc
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@srcdir@/key_defs.qc
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@srcdir@/menu_def.qc
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@srcdir@/string_def.qc
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@srcdir@/stringh_def.qc
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|
||||
@srcdir@/menu_pics.qc
|
||||
|
||||
@srcdir@/inputline_util.qc
|
||||
@srcdir@/menu_util.qc
|
||||
@srcdir@/options_util.qc
|
||||
|
||||
@srcdir@/controls_o.qc
|
||||
@srcdir@/options.qc
|
||||
@srcdir@/servlist.qc
|
||||
@srcdir@/menu.qc
|
||||
@srcdir@/object.r
|
|
@ -1,11 +1,3 @@
|
|||
string [6] dot_name = {
|
||||
"gfx/menudot1.lmp",
|
||||
"gfx/menudot2.lmp",
|
||||
"gfx/menudot3.lmp",
|
||||
"gfx/menudot4.lmp",
|
||||
"gfx/menudot5.lmp",
|
||||
"gfx/menudot6.lmp",
|
||||
};
|
||||
|
||||
void ()
|
||||
load_menu_pics =
|
||||
|
|
|
@ -1,56 +0,0 @@
|
|||
float time;
|
||||
|
||||
void (integer x, integer y) spinner =
|
||||
{
|
||||
local integer i = integer(time * 10) % 6;
|
||||
local qpic_t p = Draw_CachePic (dot_name[i], 1);
|
||||
|
||||
Draw_Pic (x, y, p);
|
||||
};
|
||||
|
||||
void (integer x, integer y, integer width, integer lines) text_box =
|
||||
{
|
||||
local integer cx, cy, n;
|
||||
local qpic_t p;
|
||||
|
||||
cx = x;
|
||||
cy = y;
|
||||
p = Draw_CachePic ("gfx/box_tl.lmp", 1);
|
||||
Draw_Pic (cx, cy, p);
|
||||
p = Draw_CachePic ("gfx/box_ml.lmp", 1);
|
||||
for (n = 0; n < lines; n++) {
|
||||
cy += 8;
|
||||
Draw_Pic (cx, cy, p);
|
||||
}
|
||||
p = Draw_CachePic ("gfx/box_bl.lmp", 1);
|
||||
Draw_Pic (cx, cy + 8, p);
|
||||
|
||||
cx += 8;
|
||||
while (width > 0) {
|
||||
cy = y;
|
||||
p = Draw_CachePic ("gfx/box_tm.lmp", 1);
|
||||
Draw_Pic (cx, cy, p);
|
||||
p = Draw_CachePic ("gfx/box_mm.lmp", 1);
|
||||
for (n = 0; n < lines; n++) {
|
||||
cy += 8;
|
||||
if (n == 1)
|
||||
p = Draw_CachePic ("gfx/box_mm2.lmp", 1);
|
||||
Draw_Pic (cx, cy, p);
|
||||
}
|
||||
p = Draw_CachePic ("gfx/box_bm.lmp", 1);
|
||||
Draw_Pic (cx, cy + 8, p);
|
||||
width -= 2;
|
||||
cx += 16;
|
||||
}
|
||||
|
||||
cy = y;
|
||||
p = Draw_CachePic ("gfx/box_tr.lmp", 1);
|
||||
Draw_Pic (cx, cy, p);
|
||||
p = Draw_CachePic ("gfx/box_mr.lmp", 1);
|
||||
for (n = 0; n < lines; n++) {
|
||||
cy += 8;
|
||||
Draw_Pic (cx, cy, p);
|
||||
}
|
||||
p = Draw_CachePic ("gfx/box_br.lmp", 1);
|
||||
Draw_Pic (cx, cy + 8, p);
|
||||
};
|
13
cs-code/options.h
Normal file
13
cs-code/options.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef __options_h
|
||||
#define __options_h
|
||||
|
||||
@extern void () MENU_video_options;
|
||||
@extern void () MENU_audio_options;
|
||||
@extern void () MENU_control_options;
|
||||
@extern void () MENU_feature_options;
|
||||
@extern void () MENU_player_options;
|
||||
@extern void () MENU_network_options;
|
||||
@extern void () MENU_options;
|
||||
@extern void (integer x, integer y, integer spacing, string label, string valstr) draw_val_item;
|
||||
|
||||
#endif//__options_r
|
|
@ -24,6 +24,17 @@
|
|||
Boston, MA 02111-1307, USA
|
||||
*/
|
||||
|
||||
#include "options.h"
|
||||
#include "cbuf.h"
|
||||
#include "menu.h"
|
||||
#include "game.h"
|
||||
#include "draw.h"
|
||||
#include "cvar.h"
|
||||
#include "key.h"
|
||||
#include "inputline.h"
|
||||
#include "controls_o.h"
|
||||
#include "options_util.h"
|
||||
|
||||
/*
|
||||
some definitions of border values for
|
||||
different things
|
||||
|
|
11
cs-code/options_util.h
Normal file
11
cs-code/options_util.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#ifndef __options_util_h
|
||||
#define __options_util_h
|
||||
|
||||
@extern void (integer x, integer y) opt_cursor;
|
||||
@extern void (integer x, integer y, integer size, integer perc_val) draw_perc_bar;
|
||||
@extern void (integer x, integer y, integer spacing, string spacechar, string label, string valstr) draw_item;
|
||||
@extern void (integer x, integer y, integer spacing, string label, string valstr) draw_val_item;
|
||||
@extern integer (float min, float max, float val) to_percentage;
|
||||
@extern float (float min, float max, float step, float val, integer cntflag) min_max_cnt;
|
||||
|
||||
#endif//__options_util_h
|
|
@ -24,8 +24,9 @@
|
|||
Boston, MA 02111-1307, USA
|
||||
*/
|
||||
|
||||
|
||||
float time; // holds current time
|
||||
#include "draw.h"
|
||||
#include "game.h"
|
||||
#include "string.h"
|
||||
|
||||
/*
|
||||
opt_cursor
|
||||
|
|
6
cs-code/servlist.h
Normal file
6
cs-code/servlist.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
#ifndef __servlist_h
|
||||
#define __servlist_h
|
||||
|
||||
@extern void () server_list_menu;
|
||||
|
||||
#endif//__servlist_h
|
|
@ -1,4 +1,9 @@
|
|||
void (integer x, integer y, integer width, integer lines) text_box;
|
||||
#include "menu.h"
|
||||
#include "draw.h"
|
||||
#include "inputline.h"
|
||||
#include "options_util.h"
|
||||
#include "controls_o.h"
|
||||
#include "client_menu.h"
|
||||
|
||||
integer () servlist_favorates_draw =
|
||||
{
|
||||
|
@ -20,7 +25,6 @@ integer serv_nfull;
|
|||
integer serv_nempty;
|
||||
inputline_t serv_maxping;
|
||||
inputline_t serv_game;
|
||||
inputline_t input_active;
|
||||
|
||||
integer () servlist_filter_draw =
|
||||
{
|
||||
|
|
9
cs-code/string.h
Normal file
9
cs-code/string.h
Normal file
|
@ -0,0 +1,9 @@
|
|||
#ifndef __string_h
|
||||
#define __string_h
|
||||
|
||||
@extern string (integer old, integer new, string str) String_ReplaceChar;
|
||||
@extern string (integer pos, integer len, string str) String_Cut;
|
||||
@extern integer (string str) String_Len;
|
||||
@extern integer (string str, integer pos) String_GetChar;
|
||||
|
||||
#endif
|
|
@ -1,3 +1,5 @@
|
|||
#include "string.h"
|
||||
|
||||
string (integer old, integer new, string str) String_ReplaceChar = #0;
|
||||
string (integer pos, integer len, string str) String_Cut = #0;
|
||||
integer (string str) String_Len = #0;
|
12
cs-code/stringh.h
Normal file
12
cs-code/stringh.h
Normal file
|
@ -0,0 +1,12 @@
|
|||
#ifndef __stringh_h
|
||||
#define __stringh_h
|
||||
|
||||
@extern integer () StringHash_Create;
|
||||
@extern integer (integer hashid) StringHash_Destroy;
|
||||
@extern integer (integer hashid, string key, string value, integer value_id) StringHash_Set;
|
||||
@extern string (integer hashid, string key, integer value_id) StringHash_Get;
|
||||
@extern integer (integer hashid) StringHash_Length;
|
||||
@extern string (integer hashid, integer idx, integer value_id) StringHash_GetIdx;
|
||||
@extern integer (integer hashid, integer idx, string value, integer value_id) StringHash_SetIdx;
|
||||
|
||||
#endif//__stringh_h
|
|
@ -1,3 +1,5 @@
|
|||
#include "stringh.h"
|
||||
|
||||
integer () StringHash_Create = #0;
|
||||
integer (integer hashid) StringHash_Destroy = #0;
|
||||
integer (integer hashid, string key, string value, integer value_id) StringHash_Set = #0;
|
Loading…
Reference in a new issue