mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
Remove almost all of my boxclip developement.
This is to prevent others accidently getting headaches from my code.
This commit is contained in:
parent
fd24170b32
commit
2185a3dcd0
7 changed files with 1 additions and 825 deletions
11
configure.ac
11
configure.ac
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@ -119,17 +119,6 @@ if test "x$enable_typecheck_progs" = xyes; then
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AC_DEFINE(TYPECHECK_PROGS, 1, [Define this if you want progs typechecking])
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fi
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AC_ARG_ENABLE(boxclip,
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[ --enable-boxclip enable box clipping],
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boxclip=$enable_boxclip,
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boxclip=no
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)
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if test "x$boxclip" != xno; then
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AC_DEFINE(ENABLE_BOXCLIP, 1, [Define if you want boxclipping])
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else
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AC_DEFINE(ENABLE_BOXCLIP, 0, [Define if you want boxclipping])
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fi
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dnl Output files
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m4_include(config.d/rpm.m4)
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@ -4,12 +4,6 @@ SUBDIRS= alias brush sprite
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CFLAGS+= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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noinst_PROGRAMS= testclip
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testclip_SOURCES=testclip.c
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testclip_LDADD= libQFmodels.la $(top_builddir)/libs/util/libQFutil.la
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testclip_DEPENDENCIES=
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lib_LTLIBRARIES= libQFmodels.la @VID_MODEL_TARGETS@
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EXTRA_LTLIBRARIES= \
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libQFmodels_gl.la libQFmodels_sw.la
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@ -1,428 +0,0 @@
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#include "QF/va.h"
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#include "getopt.h"
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#include "world.h"
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#undef DIST_EPSILON
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#define DIST_EPSILON 0
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#define TEST_BOXCLIP
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#include "trace.c"
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dclipnode_t clipnodes0[] = {
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{ 0, { 1, -1}},
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{ 1, {-1, -2}},
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};
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mplane_t planes0[] = {
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{{1, 0, 0}, 0, 0, 0}, // 0
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{{0.8, 0, 0.6}, 0, 4, 0}, // 1
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};
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hull_t hull0 = {
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clipnodes0,
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planes0,
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0,
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1,
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{0, 0, 0},
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{0, 0, 0},
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};
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dclipnode_t clipnodes1[] = {
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{ 0, { 1, -2}},
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{ 1, {-2, 2}},
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{ 2, {-2, 3}},
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{ 3, { 4, -2}},
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{ 4, { 5, 6}},
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{ 5, {-2, -1}},
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{ 6, { 7, 8}},
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{ 7, {-1, -2}},
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{ 8, { 9, 13}},
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{ 9, {10, -1}},
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{ 10, {-1, 11}},
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{ 11, {12, -2}},
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{ 12, {-2, -1}},
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{ 13, {-1, -2}},
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};
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mplane_t planes1[] = {
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{{0, 1, 0}, -96, 1, 0}, // 0 wall at right
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{{0, 1, 0}, 96, 1, 0}, // 1 wall at left (with ditch)
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{{1, 0, 0}, 128, 0, 0}, // 2 wall at front (with shelves)
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{{1, 0, 0}, -32, 0, 0}, // 3 wall at back
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{{0, 0, 1}, 32, 2, 0}, // 4 top of shelves
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{{0, 0, 1}, 104, 2, 0}, // 5 ceiling
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{{0, 1, 0}, 32, 1, 0}, // 6 edge of ditch
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{{0, 0, 1}, -24, 2, 0}, // 7 floor of ditch
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{{0, 0, 1}, 24, 2, 0}, // 8 bottom of selves
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{{1, 0, 0}, 64, 0, 0}, // 9 end of shelves
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{{0, 1, 0}, -16, 1, 0}, // 10 ditch side of 2nd shelf
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{{0, 1, 0}, -64, 1, 0}, // 11 ditch side of 1st shelf
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{{0, 1, 0}, -48, 1, 0}, // 12 1st shelf side of 2nd shelf
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{{0, 0, 1}, 8, 2, 0}, // 13 main floor
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};
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hull_t hull1 = {
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clipnodes1,
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planes1,
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0,
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13,
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{0, 0, 0},
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{0, 0, 0},
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};
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dclipnode_t clipnodes2[] = {
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{0, {1, 12}}, // 0
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{1, {-1, 2}}, // 1
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{2, {3, 6}}, // 2
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{3, {-1, 4}}, // 3
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{4, {5, -1}}, // 4
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{5, {-1, -2}}, // 5
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{6, {7, 9}}, // 6
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{7, {-1, 8}}, // 7
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{4, {-2, -1}}, // 8
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{8, {10, -1}}, // 9
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{5, {-1, 11}}, // 10
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{4, {-2, -1}}, // 11
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{9, {13, 25}}, // 12
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{2, {-1, 14}}, // 13
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{6, {15, 19}}, // 14
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{10, {-1, 16}}, // 15
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{11, {17, 18}}, // 16
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{7, {-1, -2}}, // 17
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{4, {-2, -1}}, // 18
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{11, {20, 23}}, // 19
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{12, {-1, 21}}, // 20
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{8, {22, -1}}, // 21
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{5, {-1, -2}}, // 22
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{8, {24, -1}}, // 23
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{4, {-2, -1}}, // 24
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{3, {-1, 26}}, // 25
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{8, {27, -1}}, // 26
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{11, {28, -1}}, // 27
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{12, {-1, 29}}, // 28
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{13, {-2, -1}}, // 29
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};
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mplane_t planes2[] = {
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{{1, 0, 0}, 912, 0, 0, {0, 0}}, // 0 0
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{{1, 0, 0}, 1168, 0, 0, {0, 0}}, // 1 1
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{{0, 1, 0}, 2112, 1, 0, {0, 0}}, // 2 2 13
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{{0, 1, 0}, 2128, 1, 0, {0, 0}}, // 3 3 25
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{{0.229038, 0, 0.973417}, 18.3218, 5, 0, {0, 0}}, // 4 4 8 11 18 24
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{{0.229038, -0, 0.973417}, 57.2585, 5, 0, {0, 0}}, // 5 5 10 22
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{{0, 1, 0}, 1984, 1, 0, {0, 0}}, // 6 6 14
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{{0.229039, -0, 0.973417}, 33.8978, 5, 0, {0, 0}}, // 7 7 17
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{{0, 1, 0}, 1968, 1, 0, {0, 0}}, // 8 9 21 23 26
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{{1, 0, 0}, 736, 0, 0, {0, 0}}, // 9 12
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{{0, 0, 1}, -176, 2, 0, {0, 0}}, // 10 15
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{{0, 0, 1}, -192, 2, 0, {0, 0}}, // 11 16 19 27
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{{0, 0, 1}, -152, 2, 0, {0, 0}}, // 12 20 28
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{{1, 0, 0}, 720, 0, 0, {0, 0}}, // 13 29
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};
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hull_t hull2 = {
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clipnodes2,
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planes2,
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0,
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6,
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{0, 0, 0},
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{0, 0, 0},
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};
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dclipnode_t clipnodes3[] = {
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{0, {1, 12}}, // 0
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{1, {2, 7}}, // 1
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{2, {-2, 3}}, // 2
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{3, {4, -2}}, // 3
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{4, {-2, 5}}, // 4
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{5, {-2, 6}}, // 5
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{6, {-1, -2}}, // 6
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{7, {-2, 8}}, // 7
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{8, {9, -2}}, // 8
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{9, {10, 11}}, // 9
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{10, {-2, -1}}, // 10
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{6, {-1, -2}}, // 11
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{3, {13, -2}}, // 12
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{11, {14, -2}}, // 13
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{4, {-2, 15}}, // 14
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{2, {-2, 16}}, // 15
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{9, {-1, -2}}, // 16
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};
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mplane_t planes3[] = {
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{{0, 1, 0}, -224, 1, 0, {0, 0}}, // 0
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{{0, 1, 0}, -192, 1, 0, {0, 0}}, // 1
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{{0, 0, 1}, 192, 2, 0, {0, 0}}, // 2
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{{1, 0, 0}, 384, 0, 0, {0, 0}}, // 3
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{{1, 0, 0}, 576, 0, 0, {0, 0}}, // 4
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{{0, 1, 0}, -16, 1, 0, {0, 0}}, // 5
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{{-0, 0.242536, 0.970142}, -3.88057, 5, 0, {0, 0}}, // 6
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{{1, 0, 0}, 552, 0, 0, {0, 0}}, // 7
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{{1, 0, 0}, 408, 0, 0, {0, 0}}, // 8
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{{0, 0, 1}, 48, 2, 0, {0, 0}}, // 9
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{{0, 0, 1}, 160, 2, 0, {0, 0}}, // 10
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{{0, 1, 0}, -416, 1, 0, {0, 0}}, // 11
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};
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hull_t hull3 = {
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clipnodes3,
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planes3,
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0,
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16,
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{0, 0, 0},
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{0, 0, 0},
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};
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dclipnode_t clipnodes4[] = {
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{0, {1, 25}}, // 0
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{1, {-1, 2}}, // 1
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{2, {3, 11}}, // 2
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{3, {4, -1}}, // 3
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{4, {5, 8}}, // 4
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{5, {-1, 6}}, // 5
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{6, {-1, 7}}, // 6
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{7, {-1, -2}}, // 7
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{5, {-1, 9}}, // 8
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{8, {10, -1}}, // 9
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{7, {-1, -2}}, // 10
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{9, {12, 17}}, // 11
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{4, {13, 15}}, // 12
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{6, {-1, 14}}, // 13
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{7, {-1, -2}}, // 14
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{7, {-1, 16}}, // 15
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{8, {-2, -1}}, // 16
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{10, {-1, 18}}, // 17
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{4, {19, 22}}, // 18
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{11, {20, -1}}, // 19
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{6, {-1, 21}}, // 20
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{7, {-1, -2}}, // 21
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{11, {23, -1}}, // 22
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{7, {-1, 24}}, // 23
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{8, {-2, -1}}, // 24
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{11, {26, -1}}, // 25
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{5, {-1, 27}}, // 26
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{12, {28, -1}}, // 27
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{13, {-1, 29}}, // 28
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{14, {-2, -1}}, // 29
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};
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mplane_t planes4[] = {
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{{0, 1, 0}, 832, 1, 0, {0, 0}}, // 0
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{{0, 1, 0}, 1216, 1, 0, {0, 0}}, // 1
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{{1, 0, 0}, 608, 0, 0, {0, 0}}, // 2
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{{1, 0, 0}, 624, 0, 0, {0, 0}}, // 3
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{{0, 0, 1}, -40, 2, 0, {0, 0}}, // 4
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{{1, 0, 0}, 672, 0, 0, {0, 0}}, // 5
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{{0, 0, 1}, -24, 2, 0, {0, 0}}, // 6
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{{0, -0.242536, 0.970142}, -256.118, 5, 0, {0, 0}}, // 7
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{{-0, -0.242536, 0.970142}, -271.64, 5, 0, {0, 0}}, // 8
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{{1, 0, 0}, 480, 0, 0, {0, 0}}, // 9
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{{1, 0, 0}, 464, 0, 0, {0, 0}}, // 10
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{{1, 0, 0}, 416, 0, 0, {0, 0}}, // 11
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{{0, 1, 0}, 768, 1, 0, {0, 0}}, // 12
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{{0, 0, 1}, -64, 2, 0, {0, 0}}, // 13
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{{0, 0, 1}, -80, 2, 0, {0, 0}}, // 14
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};
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hull_t hull4 = {
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clipnodes4,
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planes4,
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0,
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6,
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{0, 0, 0},
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{0, 0, 0},
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};
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typedef struct {
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const char *desc;
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hull_t *hull;
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vec3_t start;
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vec3_t end;
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struct {
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float frac;
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qboolean allsolid;
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qboolean startsolid;
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qboolean inopen;
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qboolean inwater;
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} expect;
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} test_t;
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test_t tests[] = {
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{0, &hull0, {-20, 0, 28}, {20, 0, 28}, {1, 0, 0, 1, 0}},
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{0, &hull0, {-20, 0, 27}, {20, 0, 27}, {0.1, 0, 0, 1, 0}},
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{0, &hull0, {-20, 0, -76}, {20, 0, -76}, {0.1, 0, 0, 1, 0}},
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{0, &hull0, {-20, 0, -77}, {20, 0, -77}, {0.1, 0, 0, 1, 0}},
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{"drop on trench edge",
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&hull1, {0, 47, 40}, {0, 47, 32}, {0.5, 0, 0, 1, 0}},
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{"drop past trench edge",
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&hull1, {0, 48, 40}, {0, 48, 32}, {1, 0, 0, 1, 0}},
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{"run into trench edge",
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&hull1, {0, 52, 35}, {0, 44, 35}, {0.5, 0, 0, 1, 0}},
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{"run over trench edge",
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&hull1, {0, 52, 36}, {0, 44, 36}, {1, 0, 0, 1, 0}},
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{"run into end of 2nd shelf",
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&hull1, {47, -32, 36}, {49, -32, 36}, {0.5, 0, 0, 1, 0}},
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{"run inside end of 2nd shelf",
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&hull1, {48, -32, 36}, {50, -32, 36}, {1, 1, 1, 0, 0}},
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{"run into end of 2nd shelf p2",
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&hull1, {44, -32, 59}, {52, -32, 59}, {0.5, 0, 0, 1, 0}},
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{"run over end of 2nd shelf",
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&hull1, {44, -32, 60}, {52, -32, 60}, {1, 0, 0, 1, 0}},
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{"drop past end of 2nd shelf",
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&hull1, {47, -32, 76}, {47, -32, 44}, {1, 0, 1, 1, 0}},
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{"drop onto end of 2nd shelf",
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&hull1, {48, -32, 76}, {48, -32, 44}, {0.5, 0, 1, 1, 0}},
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{"drop onto top of ramp: hull2",
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&hull2, {896, 2048, -144}, {896, 2048, -152}, {0.5, 0, 0, 1, 0}},
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{"drop onto edge of 2nd shelf p1",
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&hull1, {96, -47, 61}, {96, -47, 59}, {0.5, 0, 0, 1, 0}},
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{"drop onto edge of 2nd shelf p2",
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&hull1, {96, -47.9612, 61}, {96, -47.1025, 59}, {0.5, 0, 0, 1, 0}},
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{"drop onto edge of 2nd shelf p3",
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&hull1, {94.8916, -34.8506, 61}, {94.8146, -28.5696, 59},
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{0.5, 0, 0, 1, 0}},
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{"run over top of ramp: hull3",
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&hull3, {480, -216, 76}, {480, -200, 76}, {1, 0, 0, 1, 0}},
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{"drop onto top of ramp, A: hull3",
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&hull3, {480, -207.977, 77}, {468, -207.977, 75}, {0.5, 0, 0, 1, 0}},
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{"drop onto top of ramp, B: hull3",
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&hull3, {480, -208.873, 77}, {468, -208.873, 75}, {0.5, 0, 0, 1, 0}},
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{"diagonal drop onto top of ramp: hull3",
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&hull3, {480, -208.873, 77}, {468, -207.977, 75}, {0.5, 0, 0, 1, 0}},
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{"drop onto thin bridge",
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&hull4, {544, 1080, 5}, {544, 1080, 3}, {0.5, 0, 0, 1, 0}},
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{"long drop onto thin bridge",
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&hull4, {544, 1080, 78}, {544, 1080, -70}, {0.5, 0, 0, 1, 0}},
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};
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const int num_tests = sizeof (tests) / sizeof (tests[0]);
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int verbose = 0;
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static trace_t
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do_trace (hull_t *hull, vec3_t start, vec3_t end)
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{
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trace_t trace;
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trace.allsolid = true;
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trace.startsolid = false;
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trace.inopen = false;
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trace.inwater = false;
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trace.fraction = 1;
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trace.extents[0] = 16;
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trace.extents[1] = 16;
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trace.extents[2] = 28;
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trace.isbox = true;
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VectorCopy (end, trace.endpos);
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MOD_TraceLine (hull, 0, start, end, &trace);
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return trace;
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}
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static int
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run_test (test_t *test)
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{
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const char *desc;
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vec3_t end;
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int res = 0;
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VectorSubtract (test->end, test->start, end);
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VectorMultAdd (test->start, test->expect.frac, end, end);
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if (verbose)
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printf ("expect: (%g %g %g) -> (%g %g %g) => (%g %g %g)"
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" %3g %d %d %d %d\n",
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test->start[0], test->start[1], test->start[2],
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test->end[0], test->end[1], test->end[2],
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end[0], end[1], end[2],
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test->expect.frac,
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test->expect.allsolid, test->expect.startsolid,
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test->expect.inopen, test->expect.inwater);
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trace_t trace = do_trace (test->hull, test->start, test->end);
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if (verbose)
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printf (" got: (%g %g %g) -> (%g %g %g) => (%g %g %g)"
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" %3g %d %d %d %d\n",
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test->start[0], test->start[1], test->start[2],
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test->end[0], test->end[1], test->end[2],
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trace.endpos[0], trace.endpos[1], trace.endpos[2],
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trace.fraction,
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trace.allsolid, trace.startsolid,
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trace.inopen, trace.inwater);
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if (VectorCompare (end, trace.endpos)
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&& test->expect.frac == trace.fraction
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&& test->expect.allsolid == trace.allsolid
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&& test->expect.startsolid == trace.startsolid
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&& test->expect.inopen == trace.inopen
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&& test->expect.inwater == trace.inwater)
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res = 1;
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if (test->desc)
|
||||
desc = va ("(%d) %s", (int)(long)(test - tests), test->desc);
|
||||
else
|
||||
desc = va ("test #%d", (int)(long)(test - tests));
|
||||
printf ("%s: %s\n", res ? "PASS" : "FAIL", desc);
|
||||
return res;
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc, char **argv)
|
||||
{
|
||||
vec3_t start, end;
|
||||
int c, i;
|
||||
int pass = 1;
|
||||
int test = -1;
|
||||
|
||||
while ((c = getopt (argc, argv, "vt:")) != EOF) {
|
||||
switch (c) {
|
||||
case 'v':
|
||||
verbose = 1;
|
||||
break;
|
||||
case 't':
|
||||
test = atoi (optarg);
|
||||
break;
|
||||
default:
|
||||
fprintf (stderr,
|
||||
"-v (verbose) and/or -t TEST (test number)\n");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (test == -1) {
|
||||
for (i = 0; i < num_tests; i++) {
|
||||
if (verbose && i)
|
||||
puts ("");
|
||||
pass &= run_test (&tests[i]);
|
||||
}
|
||||
} else if (test >= 0 && test < num_tests) {
|
||||
pass &= run_test (&tests[test]);
|
||||
} else {
|
||||
fprintf (stderr, "Bad test number (0 - %d)\n", num_tests);
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; i < 0; i++) {
|
||||
start[0] = 480;
|
||||
start[1] = -240 + i;
|
||||
start[2] = 77;
|
||||
VectorCopy (start, end);
|
||||
end[2] -= 16;
|
||||
do_trace (&hull3, start, end);
|
||||
}
|
||||
// start[0] = 480;
|
||||
// start[1] = -207.253967;
|
||||
// start[2] = 76.03125;
|
||||
// VectorCopy (start, end);
|
||||
// end[1] += 16;
|
||||
// do_trace (&hull3, start, end);
|
||||
return !pass;
|
||||
}
|
|
@ -83,356 +83,7 @@ calc_impact (trace_t *trace, const vec3_t start, const vec3_t end,
|
|||
VectorSubtract (end, start, dist);
|
||||
VectorMultAdd (start, frac, dist, trace->endpos);
|
||||
}
|
||||
#if ENABLE_BOXCLIP || defined(TEST_BOXCLIP)
|
||||
|
||||
#define ALLSOLID 1
|
||||
#define STARTSOLID 2
|
||||
#define INOPEN 4
|
||||
#define INWATER 8
|
||||
|
||||
#define SOLID (ALLSOLID | STARTSOLID)
|
||||
|
||||
typedef struct {
|
||||
mplane_t *plane;
|
||||
vec3_t point; // arbitrary point on plane
|
||||
int side;
|
||||
} tp_t;
|
||||
|
||||
typedef struct {
|
||||
vec3_t p;
|
||||
vec3_t v;
|
||||
} line_t;
|
||||
|
||||
typedef struct {
|
||||
const vec_t *start;
|
||||
const vec_t *end;
|
||||
const vec_t *extents;
|
||||
qboolean isbox;
|
||||
hull_t hull;
|
||||
tp_t split;
|
||||
tp_t impact;
|
||||
float fraction;
|
||||
int flags;
|
||||
} tl_t;
|
||||
|
||||
static inline void
|
||||
set_split (tl_t *tl, tp_t *n, tp_t *o)
|
||||
{
|
||||
if (o)
|
||||
*o = tl->split;
|
||||
if (n) {
|
||||
tl->split = *n;
|
||||
} else {
|
||||
tl->split.plane = 0;
|
||||
VectorZero (tl->split.point);
|
||||
tl->split.side = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
set_impact (tl_t *tl, mplane_t *plane, int side)
|
||||
{
|
||||
tl->impact.plane = plane;
|
||||
tl->impact.side = side;
|
||||
}
|
||||
|
||||
#define print_tp(tp) \
|
||||
Sys_Printf ("%s [(%g %g %g) %g %d]\n", #tp, \
|
||||
(tp).plane->normal[0], (tp).plane->normal[1], \
|
||||
(tp).plane->normal[2], (tp).plane->dist, (tp).side)
|
||||
|
||||
static inline vec_t
|
||||
sgn (vec_t v)
|
||||
{
|
||||
return v < 0 ? -1 : (v > 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
static inline float
|
||||
calc_offset (tl_t *tl, mplane_t *plane)
|
||||
{
|
||||
if (tl->isbox) {
|
||||
if (plane->type < 3)
|
||||
return tl->extents[plane->type];
|
||||
else
|
||||
return (fabs (tl->extents[0] * plane->normal[0])
|
||||
+ fabs (tl->extents[1] * plane->normal[1])
|
||||
+ fabs (tl->extents[2] * plane->normal[2]));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
impact (tl_t *tl, tp_t *split)
|
||||
{
|
||||
float t1, t2, offset, frac;
|
||||
int side = 0;
|
||||
|
||||
t1 = PlaneDiff (tl->start, split->plane);
|
||||
t2 = PlaneDiff (tl->end, split->plane);
|
||||
offset = calc_offset (tl, split->plane);
|
||||
if (t1 < t2) {
|
||||
side = -1;
|
||||
frac = (t1 + offset) / (t1 - t2);
|
||||
} else if (t1 > t2) {
|
||||
side = 0;
|
||||
frac = (t1 - offset) / (t1 - t2);
|
||||
} else {
|
||||
frac = 0;
|
||||
Sys_DPrintf ("help! help! the world is falling apart!\n");
|
||||
}
|
||||
if (frac >= 0) {
|
||||
tl->fraction = frac;
|
||||
set_impact (tl, split->plane, side);
|
||||
// print_tp (tl->impact);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
select_vertex (tl_t *tl, tp_t *split, vec3_t vert)
|
||||
{
|
||||
int axis;
|
||||
|
||||
for (axis = 0; axis < 3; axis++) {
|
||||
vec_t s = sgn (tl->split.plane->normal[axis]);
|
||||
if (!tl->split.side)
|
||||
s = -s;
|
||||
if (!s) {
|
||||
s = sgn (split->plane->normal[axis]);
|
||||
if (split->side)
|
||||
s = -s;
|
||||
if (!s)
|
||||
s = 1;
|
||||
}
|
||||
vert[axis] = tl->extents[axis] * s;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
intersection_point (const mplane_t *plane, const vec3_t _p1, const vec3_t _p2,
|
||||
const vec3_t offs, vec3_t point)
|
||||
{
|
||||
vec_t t1, t2;
|
||||
vec3_t p1, p2;
|
||||
|
||||
VectorAdd (_p1, offs, p1);
|
||||
VectorAdd (_p2, offs, p2);
|
||||
|
||||
t1 = PlaneDiff (p1, plane);
|
||||
t2 = PlaneDiff (p2, plane);
|
||||
|
||||
if (!(t1 - t2))
|
||||
return 0;
|
||||
VectorSubtract (p2, p1, point);
|
||||
VectorMultAdd (p1, t1 / (t1 - t2), point, point);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
intersection_line (tl_t *tl, tp_t *split, const vec3_t p1, const vec3_t p2,
|
||||
line_t *line)
|
||||
{
|
||||
const vec_t *pn1 = tl->split.plane->normal;
|
||||
const vec_t *pp1 = tl->split.point;
|
||||
const vec_t *pn2 = split->plane->normal;
|
||||
const vec_t *pp2 = split->point;
|
||||
vec3_t pvec;
|
||||
vec_t t;
|
||||
|
||||
// find the line of intersection of the two planes, both direction
|
||||
// and a point on the line.
|
||||
CrossProduct (pn1, pn2, line->v);
|
||||
if (VectorIsZero (line->v))
|
||||
//planes are parallel, no intersection
|
||||
return 0;
|
||||
CrossProduct (pn1, line->v, pvec);
|
||||
VectorSubtract (pp2, pp1, line->p);
|
||||
t = DotProduct (line->p, pn2) / DotProduct (pvec, pn2);
|
||||
VectorMultAdd (pp1, t, line->p, line->p);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
traceline (int num, float p1f, float p2f, const vec3_t p1, const vec3_t p2,
|
||||
tl_t *tl)
|
||||
{
|
||||
dclipnode_t *node;
|
||||
mplane_t *plane;
|
||||
float t1, t2, frac, frac2, midf, offset;
|
||||
int side, cross;
|
||||
vec3_t mid;
|
||||
int c1, c2;
|
||||
|
||||
tp_t split, save;
|
||||
line_t line;
|
||||
vec3_t dist, vert, vert2, point;
|
||||
int check_intersection;
|
||||
|
||||
do {
|
||||
// Skip past non-intersecting nodes
|
||||
// Sys_Printf ("%d\n", num);
|
||||
while (num >= 0) {
|
||||
node = tl->hull.clipnodes + num;
|
||||
plane = tl->hull.planes + node->planenum;
|
||||
|
||||
t1 = PlaneDiff (p1, plane);
|
||||
t2 = PlaneDiff (p2, plane);
|
||||
offset = calc_offset (tl, plane);
|
||||
|
||||
if (t1 >= offset && t2 >= offset) {
|
||||
num = node->children[side = 0];
|
||||
} else if (t1 < -offset && t2 < -offset) {
|
||||
num = node->children[side = 1];
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
// Sys_Printf ("%d\n", num);
|
||||
}
|
||||
if (num < 0) {
|
||||
return num;
|
||||
}
|
||||
|
||||
split.plane = plane;
|
||||
split.side = t1 < t2;
|
||||
VectorSubtract (p2, p1, dist);
|
||||
VectorMultAdd (p1, t1 / (t1 - t2), dist, split.point);
|
||||
if (tl->split.plane) {
|
||||
select_vertex (tl, &split, vert);
|
||||
if ((t1 >= -offset && t1 < offset)
|
||||
&& (t2 < -offset || t2 >= offset)) {
|
||||
// p1 straddles the plane, p2 is clear of the plane
|
||||
intersection_point (tl->split.plane, p1, p2, vert, point);
|
||||
if ((PlaneDiff (point, plane) < 0) != (t1 < t2)) {
|
||||
// the trace misses the intersection of the two planes, so
|
||||
// both ends of the trace are really on the same side of
|
||||
// the plane
|
||||
num = node->children[!(t1 < t2)];
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
} while (1);
|
||||
|
||||
check_intersection = 0;
|
||||
if (tl->split.plane) {
|
||||
VectorNegate (vert, vert2);
|
||||
intersection_point (tl->split.plane, p1, p2, vert2, point);
|
||||
if ((PlaneDiff (point, plane) < 0) != (t1 < t2)) {
|
||||
// the two edges of the hypercube of motion are on opposite sides
|
||||
// of the line of intersection of the two planes, so the box hits
|
||||
// the intersection somewhere
|
||||
check_intersection = 1;
|
||||
}
|
||||
}
|
||||
cross = !(t1 >= -offset && t1 < offset && t2 >= -offset && t2 < offset);
|
||||
|
||||
if (t1 < t2) {
|
||||
side = 1;
|
||||
frac = (t1 - offset) / (t1 - t2);
|
||||
frac2 = (t1 + offset) / (t1 - t2);
|
||||
} else {
|
||||
side = 0;
|
||||
frac = (t1 + offset) / (t1 - t2);
|
||||
frac2 = (t1 - offset) / (t1 - t2);
|
||||
}
|
||||
|
||||
if (check_intersection) {
|
||||
intersection_line (tl, &split, p1, p2, &line);
|
||||
}
|
||||
|
||||
set_split (tl, &split, &save);
|
||||
if (cross) {
|
||||
frac = bound (0, frac, 1);
|
||||
midf = p1f + (p2f - p1f) * frac;
|
||||
VectorMultAdd (p1, frac, dist, mid);
|
||||
c1 = c2 = traceline (node->children[side], p1f, midf, p1, mid, tl);
|
||||
|
||||
frac2 = bound (0, frac2, 1);
|
||||
midf = p1f + (p2f - p1f) * frac2;
|
||||
if (!tl->impact.plane || midf < tl->fraction) {
|
||||
VectorMultAdd (p1, frac2, dist, mid);
|
||||
c2 = traceline (node->children[side ^ 1], midf, p2f, mid, p2, tl);
|
||||
}
|
||||
} else {
|
||||
c1 = c2 = traceline (node->children[side], p1f, p2f, p1, mid, tl);
|
||||
if (c1 != CONTENTS_SOLID)
|
||||
c2 = traceline (node->children[side ^ 1], p1f, p2f, mid, p2, tl);
|
||||
if (c1 == CONTENTS_SOLID || c2 == CONTENTS_SOLID)
|
||||
c1 = c2 = CONTENTS_SOLID;
|
||||
else
|
||||
c1 = c2 = min (c1, c2);
|
||||
}
|
||||
set_split (tl, &save, 0);
|
||||
if (cross) {
|
||||
if (c1 != CONTENTS_SOLID && c2 == CONTENTS_SOLID)
|
||||
impact (tl, &split);
|
||||
if (c1 == CONTENTS_SOLID && !(tl->flags & SOLID))
|
||||
tl->flags |= STARTSOLID;
|
||||
if (c1 == CONTENTS_EMPTY || c2 == CONTENTS_EMPTY) {
|
||||
tl->flags &= ~ALLSOLID;
|
||||
tl->flags |= INOPEN;
|
||||
}
|
||||
if (c1 < CONTENTS_SOLID || c2 < CONTENTS_SOLID) {
|
||||
tl->flags &= ~ALLSOLID;
|
||||
tl->flags |= INWATER;
|
||||
}
|
||||
return c1;
|
||||
//return frac2 ? c1 : c2;
|
||||
} else {
|
||||
if (c1 == CONTENTS_SOLID || c2 == CONTENTS_SOLID) {
|
||||
if (!p1f) {
|
||||
tl->flags &= SOLID;
|
||||
tl->flags |= STARTSOLID;
|
||||
}
|
||||
return CONTENTS_SOLID;
|
||||
}
|
||||
if (c1 == CONTENTS_EMPTY && c2 == CONTENTS_EMPTY) {
|
||||
tl->flags &= ~ALLSOLID;
|
||||
tl->flags |= INOPEN;
|
||||
} else {
|
||||
tl->flags &= ~ALLSOLID;
|
||||
tl->flags |= INWATER;
|
||||
}
|
||||
return min (c1, c2); //FIXME correct?
|
||||
}
|
||||
}
|
||||
|
||||
VISIBLE void
|
||||
MOD_TraceLine (hull_t *hull, int num,
|
||||
const vec3_t start_point, const vec3_t end_point,
|
||||
trace_t *trace)
|
||||
{
|
||||
tl_t tl;
|
||||
int c;
|
||||
|
||||
tl.start = start_point;
|
||||
tl.end = end_point;
|
||||
tl.extents = trace->extents;
|
||||
tl.isbox = trace->isbox;
|
||||
tl.hull = *hull;
|
||||
set_split (&tl, 0, 0);
|
||||
set_impact (&tl, 0, 0);
|
||||
tl.fraction = 1;
|
||||
tl.flags = ALLSOLID;
|
||||
c = traceline (num, 0, 1, start_point, end_point, &tl);
|
||||
if (c == CONTENTS_EMPTY) {
|
||||
tl.flags &= ~ALLSOLID;
|
||||
tl.flags |= INOPEN;
|
||||
}
|
||||
if (c < CONTENTS_SOLID) {
|
||||
tl.flags &= ~ALLSOLID;
|
||||
tl.flags |= INOPEN;
|
||||
}
|
||||
if (tl.fraction < 1) {
|
||||
calc_impact (trace, start_point, end_point, tl.impact.plane);
|
||||
}
|
||||
trace->allsolid = (tl.flags & ALLSOLID) != 0;
|
||||
trace->startsolid = (tl.flags & STARTSOLID) != 0;
|
||||
trace->inopen = (tl.flags & INOPEN) != 0;
|
||||
trace->inwater = (tl.flags & INWATER) != 0;
|
||||
}
|
||||
#else
|
||||
typedef struct {
|
||||
vec3_t end;
|
||||
int side;
|
||||
|
@ -572,4 +223,3 @@ MOD_TraceLine (hull_t *hull, int num,
|
|||
num = node->children[side];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -56,10 +56,6 @@ SV_CheckStuck (edict_t *ent)
|
|||
int i, j, z;
|
||||
vec3_t org;
|
||||
|
||||
#if ENABLE_BOXCLIP
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (!SV_TestEntityPosition (ent)) {
|
||||
VectorCopy (SVvector (ent, origin), SVvector (ent, oldorigin));
|
||||
return;
|
||||
|
|
|
@ -237,23 +237,14 @@ SV_FlyMove (edict_t *ent, float time, trace_t *steptrace)
|
|||
time_left = time;
|
||||
|
||||
for (bumpcount = 0; bumpcount < numbumps; bumpcount++) {
|
||||
#if ENABLE_BOXCLIP
|
||||
extern int dp;
|
||||
#endif
|
||||
if (VectorIsZero (SVvector (ent, velocity)))
|
||||
break;
|
||||
|
||||
VectorMultAdd (SVvector (ent, origin), time_left,
|
||||
SVvector (ent, velocity), end);
|
||||
|
||||
#if ENABLE_BOXCLIP
|
||||
dp = 1;
|
||||
#endif
|
||||
trace = SV_Move (SVvector (ent, origin), SVvector (ent, mins),
|
||||
SVvector (ent, maxs), end, false, ent);
|
||||
#if ENABLE_BOXCLIP
|
||||
dp = 0;
|
||||
#endif
|
||||
|
||||
if (trace.allsolid) { // entity is trapped in another solid
|
||||
VectorZero (SVvector (ent, velocity));
|
||||
|
|
|
@ -500,10 +500,6 @@ SV_TestEntityPosition (edict_t *ent)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
#if ENABLE_BOXCLIP
|
||||
int dp;
|
||||
#endif
|
||||
|
||||
/*
|
||||
SV_ClipMoveToEntity
|
||||
|
||||
|
@ -523,7 +519,7 @@ SV_ClipMoveToEntity (edict_t *touched, edict_t *mover, const vec3_t start,
|
|||
|
||||
trace.fraction = 1;
|
||||
trace.allsolid = true;
|
||||
trace.isbox = ENABLE_BOXCLIP ? true : false;//XXX box clipping test
|
||||
trace.isbox = 0;
|
||||
VectorCopy (end, trace.endpos);
|
||||
|
||||
// get the clipping hull
|
||||
|
@ -540,18 +536,6 @@ SV_ClipMoveToEntity (edict_t *touched, edict_t *mover, const vec3_t start,
|
|||
if (trace.fraction != 1)
|
||||
VectorAdd (trace.endpos, offset, trace.endpos);
|
||||
|
||||
#if ENABLE_BOXCLIP
|
||||
if (dp)
|
||||
printf ("(%g %g %g) -> (%g %g %g) => (%g %g %g)"
|
||||
" %3g %d %d %d %d\n",
|
||||
start_l[0], start_l[1], start_l[2],
|
||||
end_l[0], end_l[1], end_l[2],
|
||||
trace.endpos[0], trace.endpos[1], trace.endpos[2],
|
||||
trace.fraction,
|
||||
trace.allsolid, trace.startsolid,
|
||||
trace.inopen, trace.inwater);
|
||||
#endif
|
||||
|
||||
// did we clip the move?
|
||||
if (trace.fraction < 1 || trace.startsolid)
|
||||
trace.ent = touched;
|
||||
|
|
Loading…
Reference in a new issue