Move and clean up clview.h

Redundant or dead prototypes deleted, and the client/view.h seems a good
place for the file.
This commit is contained in:
Bill Currie 2021-03-12 11:48:53 +09:00
parent 8466de2325
commit 2015474468
12 changed files with 23 additions and 23 deletions

View file

@ -11,7 +11,6 @@ EXTRA_DIST += \
include/block16.h \ include/block16.h \
include/block8.h \ include/block8.h \
include/buildnum.h \ include/buildnum.h \
include/clview.h \
include/compat.h \ include/compat.h \
include/context_sdl.h \ include/context_sdl.h \
include/context_x11.h \ include/context_x11.h \
@ -80,6 +79,7 @@ EXTRA_DIST += \
include/client/entities.h \ include/client/entities.h \
include/client/temp_entities.h \ include/client/temp_entities.h \
include/client/locs.h \ include/client/locs.h \
include/client/view.h \
include/qw/bothdefs.h \ include/qw/bothdefs.h \
include/qw/msg_backbuf.h \ include/qw/msg_backbuf.h \
include/qw/msg_ucmd.h \ include/qw/msg_ucmd.h \

View file

@ -1,5 +1,5 @@
/* /*
clview.h view.h
(description) (description)
@ -26,8 +26,8 @@
*/ */
// view.h // view.h
#ifndef __clview_h_ #ifndef __client_view_h_
#define __clview_h_ #define __client_view_h_
#include "QF/mathlib.h" #include "QF/mathlib.h"
#include "QF/simd/types.h" #include "QF/simd/types.h"
@ -41,14 +41,9 @@ void V_Init (void);
void V_Init_Cvars (void); void V_Init_Cvars (void);
void V_RenderView (void); void V_RenderView (void);
float V_CalcRoll (const vec3_t angles, vec4f_t velocity); float V_CalcRoll (const vec3_t angles, vec4f_t velocity);
void V_UpdatePalette (void);
void V_StartPitchDrift (void); void V_StartPitchDrift (void);
void V_StopPitchDrift (void); void V_StopPitchDrift (void);
void V_RenderView (void);
void V_UpdatePalette (void);
void V_Register (void);
void V_SetContentsColor (int contents); void V_SetContentsColor (int contents);
void V_CalcBlend (void);
#endif // __clview_h_ #endif // __client_view_h_

View file

@ -1362,6 +1362,7 @@ sw32_Draw_BlendScreen (quat_t color)
} }
break; break;
default: default:
Sys_Error("V_UpdatePalette: unsupported r_pixbytes %i", sw32_r_pixbytes); Sys_Error("sw32_Draw_BlendScreen: unsupported r_pixbytes %i",
sw32_r_pixbytes);
} }
} }

View file

@ -49,10 +49,10 @@
#include "QF/plugin/vid_render.h" #include "QF/plugin/vid_render.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "sbar.h" #include "sbar.h"
#include "client/temp_entities.h" #include "client/temp_entities.h"
#include "client/view.h"
#include "nq/include/chase.h" #include "nq/include/chase.h"
#include "nq/include/cl_skin.h" #include "nq/include/cl_skin.h"

View file

@ -38,7 +38,8 @@
#include "QF/plugin/vid_render.h" #include "QF/plugin/vid_render.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "client/view.h"
#include "nq/include/chase.h" #include "nq/include/chase.h"
#include "nq/include/client.h" #include "nq/include/client.h"
@ -393,7 +394,7 @@ V_CalcPowerupCshift (void)
LordHavoc made this a real, true alpha blend. Cleaned it up LordHavoc made this a real, true alpha blend. Cleaned it up
a bit, but otherwise this is his code. --KB a bit, but otherwise this is his code. --KB
*/ */
void static void
V_CalcBlend (void) V_CalcBlend (void)
{ {
float a2, a3; float a2, a3;

View file

@ -42,9 +42,9 @@
#include "QF/sys.h" #include "QF/sys.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "client/temp_entities.h" #include "client/temp_entities.h"
#include "client/view.h"
#include "qw/msg_ucmd.h" #include "qw/msg_ucmd.h"
#include "qw/pmove.h" #include "qw/pmove.h"

View file

@ -43,12 +43,12 @@
#include "QF/sys.h" #include "QF/sys.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "d_iface.h" #include "d_iface.h"
#include "client/effects.h" #include "client/effects.h"
#include "client/locs.h" #include "client/locs.h"
#include "client/temp_entities.h" #include "client/temp_entities.h"
#include "client/view.h"
#include "qw/bothdefs.h" #include "qw/bothdefs.h"
#include "qw/msg_ucmd.h" #include "qw/msg_ucmd.h"

View file

@ -46,7 +46,8 @@
#include "QF/va.h" #include "QF/va.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "client/view.h"
#include "qw/msg_ucmd.h" #include "qw/msg_ucmd.h"

View file

@ -92,11 +92,11 @@
#include "QF/plugin/console.h" #include "QF/plugin/console.h"
#include "buildnum.h" #include "buildnum.h"
#include "clview.h"
#include "compat.h" #include "compat.h"
#include "sbar.h" #include "sbar.h"
#include "client/temp_entities.h" #include "client/temp_entities.h"
#include "client/view.h"
#include "qw/bothdefs.h" #include "qw/bothdefs.h"
#include "qw/pmove.h" #include "qw/pmove.h"

View file

@ -62,11 +62,11 @@
#include "QF/va.h" #include "QF/va.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "sbar.h" #include "sbar.h"
#include "client/effects.h" #include "client/effects.h"
#include "client/temp_entities.h" #include "client/temp_entities.h"
#include "client/view.h"
#include "qw/bothdefs.h" #include "qw/bothdefs.h"
#include "qw/pmove.h" #include "qw/pmove.h"

View file

@ -44,9 +44,10 @@
#include "QF/pcx.h" #include "QF/pcx.h"
#include "QF/screen.h" #include "QF/screen.h"
#include "clview.h"
#include "sbar.h" #include "sbar.h"
#include "client/view.h"
#include "qw/include/client.h" #include "qw/include/client.h"
static qpic_t *scr_net; static qpic_t *scr_net;

View file

@ -36,7 +36,8 @@
#include "QF/simd/vec4f.h" #include "QF/simd/vec4f.h"
#include "compat.h" #include "compat.h"
#include "clview.h"
#include "client/view.h"
#include "qw/bothdefs.h" #include "qw/bothdefs.h"
@ -95,7 +96,7 @@ cshift_t cshift_bonus = { {215, 186, 60}, 50};
#define sqr(x) ((x) * (x)) #define sqr(x) ((x) * (x))
float float
V_CalcRoll (const vec3_t angles, const vec4f_t velocity) V_CalcRoll (const vec3_t angles, vec4f_t velocity)
{ {
float side, sign, value; float side, sign, value;
vec3_t forward, right, up; vec3_t forward, right, up;
@ -399,7 +400,7 @@ V_CalcPowerupCshift (void)
LordHavoc made this a real, true alpha blend. Cleaned it up LordHavoc made this a real, true alpha blend. Cleaned it up
a bit, but otherwise this is his code. --KB a bit, but otherwise this is his code. --KB
*/ */
void static void
V_CalcBlend (void) V_CalcBlend (void)
{ {
float a2, a3; float a2, a3;