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[renderer] Report scrap rectangle counts
Stats are good. More stats even better :) I wanted to see just how many lightmaps were being created in e1m3.
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398405c8d6
commit
1fdedbaf33
4 changed files with 15 additions and 8 deletions
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@ -43,7 +43,7 @@ void R_ScrapDelete (rscrap_t *scrap);
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struct vrect_s *R_ScrapAlloc (rscrap_t *scrap, int width, int height);
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void R_ScrapFree (rscrap_t *scrap, struct vrect_s *rect);
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void R_ScrapClear (rscrap_t *scrap);
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size_t R_ScrapArea (rscrap_t *scrap) __attribute__((pure));
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size_t R_ScrapArea (rscrap_t *scrap, int *count) __attribute__((pure));
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void R_ScrapDump (rscrap_t *scrap);
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#endif//__r_scrap_h
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@ -655,18 +655,19 @@ gl_scraps_f (void)
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scrap_t *scrap;
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int area;
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int size;
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int count;
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if (!scrap_list) {
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Sys_Printf ("No scraps\n");
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return;
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}
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for (scrap = scrap_list; scrap; scrap = scrap->next) {
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area = R_ScrapArea (&scrap->rscrap);
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area = R_ScrapArea (&scrap->rscrap, &count);
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// always square
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size = scrap->rscrap.width;
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Sys_Printf ("tnum=%u size=%d format=%04x bpp=%d free=%d%%\n",
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Sys_Printf ("tnum=%u size=%d format=%04x bpp=%d free=%d%% rects=%d\n",
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scrap->tnum, size, scrap->format, scrap->bpp,
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area * 100 / (size * size));
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area * 100 / (size * size), count);
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if (Cmd_Argc () > 1) {
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R_ScrapDump (&scrap->rscrap);
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}
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@ -251,18 +251,19 @@ glsl_scraps_f (void)
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scrap_t *scrap;
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int area;
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int size;
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int count;
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if (!scrap_list) {
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Sys_Printf ("No scraps\n");
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return;
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}
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for (scrap = scrap_list; scrap; scrap = scrap->next) {
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area = R_ScrapArea (&scrap->rscrap);
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area = R_ScrapArea (&scrap->rscrap, &count);
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// always square
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size = scrap->rscrap.width;
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Sys_Printf ("tnum=%u size=%d format=%04x bpp=%d free=%d%%\n",
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Sys_Printf ("tnum=%u size=%d format=%04x bpp=%d free=%d%% rects=%d\n",
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scrap->tnum, size, scrap->format, scrap->bpp,
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area * 100 / (size * size));
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area * 100 / (size * size), count);
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if (Cmd_Argc () > 1) {
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R_ScrapDump (&scrap->rscrap);
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}
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@ -157,13 +157,18 @@ R_ScrapClear (rscrap_t *scrap)
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}
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VISIBLE size_t
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R_ScrapArea (rscrap_t *scrap)
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R_ScrapArea (rscrap_t *scrap, int *count)
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{
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vrect_t *rect;
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size_t area;
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int c = 0;
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for (rect = scrap->free_rects, area = 0; rect; rect = rect->next) {
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area += rect->width * rect->height;
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c++;
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}
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if (count) {
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*count = c;
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}
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return area;
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}
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