move the developer cvar into cvar.c

This commit is contained in:
Bill Currie 2001-03-30 23:35:48 +00:00
parent 99535102d7
commit 1e2e2f44c3
4 changed files with 1 additions and 12 deletions

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@ -49,6 +49,7 @@
#include "QF/hash.h" #include "QF/hash.h"
#include "QF/qargs.h" #include "QF/qargs.h"
cvar_t *developer;
cvar_t *cvar_vars; cvar_t *cvar_vars;
char *cvar_null_string = ""; char *cvar_null_string = "";
extern cvar_t *developer; extern cvar_t *developer;

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@ -103,8 +103,6 @@ cvar_t *teamplay;
cvar_t *samelevel; cvar_t *samelevel;
cvar_t *noexit; cvar_t *noexit;
cvar_t *developer;
cvar_t *skill; cvar_t *skill;
cvar_t *deathmatch; cvar_t *deathmatch;
cvar_t *coop; cvar_t *coop;
@ -256,8 +254,6 @@ Host_InitLocal (void)
samelevel = Cvar_Get ("samelevel", "0", CVAR_NONE, "None"); samelevel = Cvar_Get ("samelevel", "0", CVAR_NONE, "None");
noexit = Cvar_Get ("noexit", "0", CVAR_SERVERINFO, "None"); noexit = Cvar_Get ("noexit", "0", CVAR_SERVERINFO, "None");
skill = Cvar_Get ("skill", "1", CVAR_NONE, "0 - 3"); skill = Cvar_Get ("skill", "1", CVAR_NONE, "0 - 3");
developer =
Cvar_Get ("developer", "0", CVAR_NONE, "should be 0 for release!");
deathmatch = Cvar_Get ("deathmatch", "0", CVAR_NONE, "0, 1, or 2"); deathmatch = Cvar_Get ("deathmatch", "0", CVAR_NONE, "0, 1, or 2");
coop = Cvar_Get ("coop", "0", CVAR_NONE, "0 or 1"); coop = Cvar_Get ("coop", "0", CVAR_NONE, "0 or 1");

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@ -195,7 +195,6 @@ byte *host_colormap;
cvar_t *host_speeds; // set for running times cvar_t *host_speeds; // set for running times
cvar_t *show_fps; // set for running times cvar_t *show_fps; // set for running times
cvar_t *show_time; cvar_t *show_time;
cvar_t *developer;
cvar_t *cl_demospeed; cvar_t *cl_demospeed;
int fps_count; int fps_count;
@ -1208,8 +1207,6 @@ CL_Init_Cvars (void)
"display the current time"); "display the current time");
host_speeds = Cvar_Get ("host_speeds", "0", CVAR_NONE, host_speeds = Cvar_Get ("host_speeds", "0", CVAR_NONE,
"display host processing times"); "display host processing times");
developer = Cvar_Get ("developer", "0", CVAR_NONE,
"show info interesting to developers");
cl_demospeed = Cvar_Get ("cl_demospeed", "1.0", CVAR_NONE, cl_demospeed = Cvar_Get ("cl_demospeed", "1.0", CVAR_NONE,
"adjust demo playback speed. 1.0 = normal, < 1 slow-mo, > 1 timelaps"); "adjust demo playback speed. 1.0 = normal, < 1 slow-mo, > 1 timelaps");
// Misty: Turn on or off screen filling colors for powerups among other things. // Misty: Turn on or off screen filling colors for powerups among other things.

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@ -88,8 +88,6 @@ cvar_t *fs_usercfg;
cvar_t *sv_mintic; // bound the size of the cvar_t *sv_mintic; // bound the size of the
cvar_t *sv_maxtic; // physics time tic cvar_t *sv_maxtic; // physics time tic
cvar_t *developer; // show extra messages
cvar_t *timeout; // seconds without any message cvar_t *timeout; // seconds without any message
cvar_t *zombietime; // seconds to sink messages after cvar_t *zombietime; // seconds to sink messages after
@ -1526,9 +1524,6 @@ SV_InitLocal (void)
spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, "Spawn the player entity"); spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, "Spawn the player entity");
watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, "Toggle the use of r_watervis by OpenGL clients"); watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, "Toggle the use of r_watervis by OpenGL clients");
developer = Cvar_Get ("developer", "0", CVAR_NONE,
"Toggle verbose output of server information. Useful for diagnosing problems and learning more about the server");
timeout = Cvar_Get ("timeout", "65", CVAR_NONE, timeout = Cvar_Get ("timeout", "65", CVAR_NONE,
"Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet"); "Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet");
zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE, zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE,