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https://git.code.sf.net/p/quake/quakeforge
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move the developer cvar into cvar.c
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4 changed files with 1 additions and 12 deletions
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@ -49,6 +49,7 @@
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#include "QF/hash.h"
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#include "QF/hash.h"
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#include "QF/qargs.h"
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#include "QF/qargs.h"
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cvar_t *developer;
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cvar_t *cvar_vars;
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cvar_t *cvar_vars;
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char *cvar_null_string = "";
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char *cvar_null_string = "";
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extern cvar_t *developer;
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extern cvar_t *developer;
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@ -103,8 +103,6 @@ cvar_t *teamplay;
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cvar_t *samelevel;
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cvar_t *samelevel;
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cvar_t *noexit;
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cvar_t *noexit;
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cvar_t *developer;
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cvar_t *skill;
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cvar_t *skill;
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cvar_t *deathmatch;
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cvar_t *deathmatch;
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cvar_t *coop;
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cvar_t *coop;
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@ -256,8 +254,6 @@ Host_InitLocal (void)
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samelevel = Cvar_Get ("samelevel", "0", CVAR_NONE, "None");
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samelevel = Cvar_Get ("samelevel", "0", CVAR_NONE, "None");
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noexit = Cvar_Get ("noexit", "0", CVAR_SERVERINFO, "None");
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noexit = Cvar_Get ("noexit", "0", CVAR_SERVERINFO, "None");
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skill = Cvar_Get ("skill", "1", CVAR_NONE, "0 - 3");
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skill = Cvar_Get ("skill", "1", CVAR_NONE, "0 - 3");
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developer =
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Cvar_Get ("developer", "0", CVAR_NONE, "should be 0 for release!");
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deathmatch = Cvar_Get ("deathmatch", "0", CVAR_NONE, "0, 1, or 2");
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deathmatch = Cvar_Get ("deathmatch", "0", CVAR_NONE, "0, 1, or 2");
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coop = Cvar_Get ("coop", "0", CVAR_NONE, "0 or 1");
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coop = Cvar_Get ("coop", "0", CVAR_NONE, "0 or 1");
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@ -195,7 +195,6 @@ byte *host_colormap;
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cvar_t *host_speeds; // set for running times
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cvar_t *host_speeds; // set for running times
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cvar_t *show_fps; // set for running times
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cvar_t *show_fps; // set for running times
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cvar_t *show_time;
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cvar_t *show_time;
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cvar_t *developer;
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cvar_t *cl_demospeed;
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cvar_t *cl_demospeed;
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int fps_count;
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int fps_count;
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@ -1208,8 +1207,6 @@ CL_Init_Cvars (void)
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"display the current time");
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"display the current time");
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host_speeds = Cvar_Get ("host_speeds", "0", CVAR_NONE,
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host_speeds = Cvar_Get ("host_speeds", "0", CVAR_NONE,
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"display host processing times");
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"display host processing times");
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developer = Cvar_Get ("developer", "0", CVAR_NONE,
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"show info interesting to developers");
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cl_demospeed = Cvar_Get ("cl_demospeed", "1.0", CVAR_NONE,
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cl_demospeed = Cvar_Get ("cl_demospeed", "1.0", CVAR_NONE,
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"adjust demo playback speed. 1.0 = normal, < 1 slow-mo, > 1 timelaps");
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"adjust demo playback speed. 1.0 = normal, < 1 slow-mo, > 1 timelaps");
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// Misty: Turn on or off screen filling colors for powerups among other things.
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// Misty: Turn on or off screen filling colors for powerups among other things.
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@ -88,8 +88,6 @@ cvar_t *fs_usercfg;
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cvar_t *sv_mintic; // bound the size of the
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cvar_t *sv_mintic; // bound the size of the
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cvar_t *sv_maxtic; // physics time tic
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cvar_t *sv_maxtic; // physics time tic
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cvar_t *developer; // show extra messages
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cvar_t *timeout; // seconds without any message
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cvar_t *timeout; // seconds without any message
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cvar_t *zombietime; // seconds to sink messages after
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cvar_t *zombietime; // seconds to sink messages after
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@ -1526,9 +1524,6 @@ SV_InitLocal (void)
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spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, "Spawn the player entity");
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spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, "Spawn the player entity");
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watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, "Toggle the use of r_watervis by OpenGL clients");
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watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, "Toggle the use of r_watervis by OpenGL clients");
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developer = Cvar_Get ("developer", "0", CVAR_NONE,
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"Toggle verbose output of server information. Useful for diagnosing problems and learning more about the server");
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timeout = Cvar_Get ("timeout", "65", CVAR_NONE,
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timeout = Cvar_Get ("timeout", "65", CVAR_NONE,
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"Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet");
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"Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet");
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zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE,
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zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE,
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