mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 05:41:20 +00:00
a couple of spelling corrections
This commit is contained in:
parent
ef33b9754b
commit
1c2d25cd91
1 changed files with 3 additions and 3 deletions
6
NEWS
6
NEWS
|
@ -6,7 +6,7 @@ Changes from 0.5.2
|
|||
o General enhancements.
|
||||
* MVD playback in the qw clients.
|
||||
* MVD recording in the qw server.
|
||||
* sv_maxrate changes now take effect immediately rathern than when
|
||||
* sv_maxrate changes now take effect immediately rather than when
|
||||
clients (re)connect or change their rate
|
||||
* segfault when using "snd_output null" fixed
|
||||
|
||||
|
@ -30,10 +30,10 @@ Changes from 0.3.0
|
|||
is planned).
|
||||
* Menu system re-written in QuakeC/Ruamoko
|
||||
* Curses console for servers in Unix.
|
||||
* New keybinding system.
|
||||
* New key binding system.
|
||||
|
||||
o Progs engine enhancements.
|
||||
* Fully modular. Mod/Server-independant, allowing for
|
||||
* Fully modular. Mod/Server-independent, allowing for
|
||||
stand-alone QuakeC interpreter and client-side code.
|
||||
* The engine is no longer dependent on progdefs.h. This makes
|
||||
QuakeForge have trouble with QuakeC compilers that strip
|
||||
|
|
Loading…
Reference in a new issue