gl_external_textures -> gl_textures_external, plus whitespace & codingstyle.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2003-12-23 20:05:52 +00:00
parent 4b6b5135ac
commit 1be98dcf08
3 changed files with 9 additions and 11 deletions

View file

@ -463,7 +463,7 @@ void Mod_Print (void);
extern struct cvar_s *gl_mesh_cache;
extern struct cvar_s *gl_subdivide_size;
extern struct cvar_s *gl_alias_render_tri;
extern struct cvar_s *gl_external_textures;
extern struct cvar_s *gl_textures_external;
extern model_t *loadmodel;
extern char *loadname;
extern byte *mod_base;

View file

@ -70,7 +70,6 @@ Mod_ProcessTexture (miptex_t *mt, texture_t *tx)
true, false, 1);
}
static tex_t *
Mod_LoadAnExternalTexture (char * tname, char *mname)
{
@ -121,7 +120,6 @@ Mod_LoadExternalTextures (model_t *mod)
mod->name);
tx->gl_fb_texturenum = 0;
if (luma) {
tx->gl_fb_texturenum =
GL_LoadTexture (va ("fb_%s", tx->name), luma->width,
@ -130,7 +128,7 @@ Mod_LoadExternalTextures (model_t *mod)
} else if (base->format == 1) {
tx->gl_fb_texturenum =
Mod_Fullbright (luma->data, luma->width, luma->height,
va("fb_%s", tx->name));
va ("fb_%s", tx->name));
}
}
}

View file

@ -61,7 +61,7 @@ texture_t *r_notexture_mip;
cvar_t *gl_mesh_cache;
cvar_t *gl_subdivide_size;
cvar_t *gl_alias_render_tri;
cvar_t *gl_external_textures;
cvar_t *gl_textures_external;
static void Mod_CallbackLoad (void *object, cache_allocator_t allocator);
@ -105,11 +105,11 @@ Mod_Init_Cvars (void)
"minimum triangle count in a model for its mesh"
" to be cached. 0 to disable caching");
gl_alias_render_tri =
Cvar_Get("gl_alias_render_tri", "0", CVAR_ARCHIVE, NULL,
"When loading alias models mesh for pure triangle rendering");
gl_external_textures =
Cvar_Get("gl_external_textures", "1", CVAR_ARCHIVE, NULL,
"Use external .png, .tga or .pcx to replace BSP textures");
Cvar_Get ("gl_alias_render_tri", "0", CVAR_ARCHIVE, NULL, "When "
"loading alias models mesh for pure triangle rendering");
gl_textures_external =
Cvar_Get ("gl_textures_external", "1", CVAR_ARCHIVE, NULL,
"Use external textures to replace BSP textures");
}
void
@ -210,7 +210,7 @@ Mod_RealLoadModel (model_t *mod, qboolean crash, cache_allocator_t allocator)
default:
Mod_LoadBrushModel (mod, buf);
if (gl_external_textures->int_val)
if (gl_textures_external->int_val)
Mod_LoadExternalTextures (mod);
break;
}