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https://git.code.sf.net/p/quake/quakeforge
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implement WriteBytes for qc
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2 changed files with 26 additions and 0 deletions
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@ -86,6 +86,7 @@ void PF_pointcontents (progs_t *pr);
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void PF_nextent (progs_t *pr);
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void PF_nextent (progs_t *pr);
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void PF_aim (progs_t *pr);
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void PF_aim (progs_t *pr);
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void PF_changeyaw (progs_t *pr);
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void PF_changeyaw (progs_t *pr);
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void PF_WriteBytes (progs_t *pr);
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void PF_WriteByte (progs_t *pr);
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void PF_WriteByte (progs_t *pr);
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void PF_WriteChar (progs_t *pr);
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void PF_WriteChar (progs_t *pr);
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void PF_WriteShort (progs_t *pr);
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void PF_WriteShort (progs_t *pr);
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@ -1069,6 +1069,30 @@ Write_GetClient (progs_t *pr)
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return &svs.clients[entnum - 1];
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return &svs.clients[entnum - 1];
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}
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}
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void
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PF_WriteBytes (progs_t *pr)
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{
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int i, p;
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if (P_FLOAT (pr, 0) == MSG_ONE) {
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client_t *cl = Write_GetClient (pr);
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ClientReliableCheckBlock (cl, pr->pr_argc);
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if (sv.demorecording)
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DemoWrite_Begin (dem_single, cl - svs.clients, pr->pr_argc);
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for (i = 1; i < pr->pr_argc; i++) {
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p = G_FLOAT (pr, OFS_PARM0 + i * (OFS_PARM1 - OFS_PARM0));
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ClientReliableWrite_Byte (cl, p);
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if (sv.demorecording)
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MSG_WriteByte (&demo.dbuf->sz, p);
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}
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} else
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for (i = 1; i < pr->pr_argc; i++) {
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p = G_FLOAT (pr, OFS_PARM0 + i * (OFS_PARM1 - OFS_PARM0));
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MSG_WriteByte (WriteDest (pr), p);
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}
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}
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void
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void
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PF_WriteByte (progs_t *pr)
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PF_WriteByte (progs_t *pr)
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{
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{
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@ -1728,6 +1752,7 @@ SV_PR_Cmds_Init ()
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PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void (string s) localcmd
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PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void (string s) localcmd
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PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void () ChangeYaw
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PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void () ChangeYaw
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PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void (float to, float f) WriteByte
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PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void (float to, float f) WriteByte
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PR_AddBuiltin (&sv_pr_state, "WriteBytes", PF_WriteBytes, -1); // void (float to, ...) WriteBytes
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PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void (float to, float f) WriteChar
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PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void (float to, float f) WriteChar
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PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void (float to, float f) WriteShort
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PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void (float to, float f) WriteShort
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PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong
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PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong
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