Clean up svc_disconnect differences.

Now that nq has distinct ca_active and ca_connected, this will work :)
This commit is contained in:
Bill Currie 2012-05-26 11:13:57 +09:00
parent e730608dd7
commit 17b43ba736
2 changed files with 6 additions and 3 deletions

View file

@ -915,7 +915,11 @@ CL_ParseServerMessage (void)
break;
case svc_disconnect:
Host_EndGame ("Server disconnected\n");
if (cls.state == ca_connected)
Host_EndGame ("Server disconnected\n"
"Server version may not be compatible");
else
Host_EndGame ("Server disconnected\n");
case svc_updatestat:
i = MSG_ReadByte (net_message);

View file

@ -1345,8 +1345,7 @@ CL_ParseServerMessage (void)
Host_EndGame ("Server disconnected\n"
"Server version may not be compatible");
else
Host_EndGame ("Server disconnected");
break;
Host_EndGame ("Server disconnected\n");
case svc_updatestat:
i = MSG_ReadByte (net_message);