more Draw_{Character,String,nString} optimisations

This commit is contained in:
Bill Currie 2002-01-10 07:48:41 +00:00
parent 2fb1d13ba9
commit 140f806d40
2 changed files with 21 additions and 21 deletions

View file

@ -1024,14 +1024,14 @@ Sbar_MiniDeathmatchOverlay (void)
// draw number
f = s->frags;
snprintf (num, sizeof (num), "%3i", f);
Draw_nString (x + 8, y, num, 3);
if (k == cl.viewentity - 1) {
Draw_Character (x, y, 16);
Draw_Character (x + 32, y, 17);
if (k != cl.viewentity - 1) {
snprintf (num, sizeof (num), " %3i ", f);
} else {
snprintf (num, sizeof (num), "\x10%3i\x11", f);
}
Draw_nString (x, y, num, 3);
// draw name
Draw_String (x + 48, y, s->name);

View file

@ -1011,14 +1011,14 @@ Sbar_DeathmatchOverlay (int start)
// draw number
f = s->frags;
snprintf (num, sizeof (num), "%3i", f);
Draw_nString (x + 112, y, num, 3);
if (k == cl.playernum) {
Draw_Character (x + 104, y, 16);
Draw_Character (x + 136, y, 17);
if (k != cl.playernum) {
snprintf (num, sizeof (num), " %3i ", f);
} else {
snprintf (num, sizeof (num), "\x10%3i\x11", f);
}
Draw_nString (x + 104, y, num, 5);
// team
if (cl.teamplay) {
Draw_nString (x + 152, y, s->team->value, 4);
@ -1103,14 +1103,14 @@ Sbar_MiniDeathmatchOverlay (void)
// draw number
f = s->frags;
snprintf (num, sizeof (num), "%3i", f);
Draw_nString (x + 8, y, num, 3);
if (k == cl.playernum) {
Draw_Character (x, y, 16);
Draw_Character (x + 32, y, 17);
if (k != cl.playernum) {
snprintf (num, sizeof (num), " %3i ", f);
} else {
snprintf (num, sizeof (num), "\x10%3i\x11", f);
}
Draw_nString (x, y, num, 5);
// team
if (cl.teamplay) {
Draw_nString (x + 48, y, s->team->value, 4);