[gamecode] Add tests for the state instructions

This commit is contained in:
Bill Currie 2022-01-16 22:17:17 +09:00
parent 0bd05c71ac
commit 1397c94ef5
4 changed files with 128 additions and 0 deletions

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@ -18,6 +18,7 @@ libs_gamecode_tests = \
libs/gamecode/test/test-mem \
libs/gamecode/test/test-scale \
libs/gamecode/test/test-stack \
libs/gamecode/test/test-state \
libs/gamecode/test/test-store \
libs/gamecode/test/test-string \
libs/gamecode/test/test-swizzle \
@ -130,6 +131,10 @@ libs_gamecode_test_test_stack_SOURCES= \
libs_gamecode_test_test_stack_LDADD= $(test_gamecode_libs)
libs_gamecode_test_test_stack_DEPENDENCIES= $(test_gamecode_libs)
libs_gamecode_test_test_state_SOURCES= \
libs/gamecode/test/test-state.c
libs_gamecode_test_test_state_LDADD= $(test_gamecode_libs)
libs_gamecode_test_test_store_SOURCES= \
libs/gamecode/test/test-store.c
libs_gamecode_test_test_store_LDADD= $(test_gamecode_libs)

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@ -36,4 +36,14 @@ typedef struct {
pr_int_t *expect_globals;
const char *strings;
pr_uint_t string_size;
// pointers/globals for state
double *double_time;
pr_uint_t dtime;
float *float_time;
pr_uint_t ftime;
pr_uint_t self;
// fields for state
pr_uint_t think;
pr_uint_t nextthink;
pr_uint_t frame;
} test_t;

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@ -108,6 +108,20 @@ setup_test (test_t *test)
if (test->edict_area) {
test_pr.pr_edict_area = test_pr.pr_globals + test->edict_area;
}
if (test->double_time || test->float_time) {
test_pr.fields.nextthink = test->nextthink;
test_pr.fields.frame = test->frame;
test_pr.fields.think = test->think;
test_pr.globals.self = (pr_uint_t *) &test_pr.pr_globals[test->self];
if (test->double_time) {
test_pr.globals.dtime = (double *)&test_pr.pr_globals[test->dtime];
*test_pr.globals.dtime = *test->double_time;
}
if (test->float_time) {
test_pr.globals.ftime = (float *) &test_pr.pr_globals[test->ftime];
*test_pr.globals.ftime = *test->float_time;
}
}
test_progs.numstatements = test->num_statements + 1;
test_pr.pr_statements

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@ -0,0 +1,99 @@
#include "head.c"
#include "QF/mathlib.h"
#define DB 0xdeadbeef
static float float_time = 1;
static pr_ivec4_t float_state_init[] = {
{ 0, 0, DB, DB },
{ 10, 11, 20, 21 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
};
#define f1 0x3f800000
#define f11 0x3f8ccccd
#define f2 0x40000000
static pr_ivec4_t float_state_expect[] = {
{ 0, 8, f1, DB },
{ 10, 11, 20, 21 },
{ 0, 0, 0, 0 },
{ 10, 20, f11, 0 },
{ 11, 21, f2, 0 },
};
static dstatement_t float_state_statements[] = {
{ OP(0, 0, 0, OP_LEA_A), 4, 0, 1 },
{ OP(0, 0, 0, OP_STATE_ft), 4, 6, 0 },
{ OP(0, 0, 0, OP_LEA_A), 8, 0, 1 },
{ OP(0, 0, 0, OP_STATE_ftt), 5, 7, 2 },
};
static double double_time = 1;
static pr_ivec4_t double_state_init[] = {
{ 0, 0, DB, DB },
{ 10, 11, 20, 21 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
};
#define d1l 0x00000000
#define d1h 0x3ff00000
#define d11l 0x9999999a
#define d11h 0x3ff19999
#define d2l 0x00000000
#define d2h 0x40000000
static pr_ivec4_t double_state_expect[] = {
{ 0, 8, d1l, d1h },
{ 10, 11, 20, 21 },
{ 0, 0, 0, 0 },
{ 10, 20, d11l, d11h },
{ 11, 21, d2l, d2h },
};
static dstatement_t double_state_statements[] = {
{ OP(0, 0, 0, OP_LEA_A), 4, 0, 1 },
{ OP(0, 0, 0, OP_STATE_dt), 4, 6, 0 },
{ OP(0, 0, 0, OP_LEA_A), 8, 0, 1 },
{ OP(0, 0, 0, OP_STATE_dtt), 5, 7, 2 },
};
test_t tests[] = {
{
.desc = "float state",
.num_globals = num_globals(float_state_init,float_state_expect),
.num_statements = num_statements (float_state_statements),
.statements = float_state_statements,
.init_globals = (pr_int_t *) float_state_init,
.expect_globals = (pr_int_t *) float_state_expect,
.self = 1,
.ftime = 2,
.float_time = &float_time,
.edict_area = 8,
.frame = 0,
.think = 1,
.nextthink = 2,
},
{
.desc = "double state",
.num_globals = num_globals(double_state_init,double_state_expect),
.num_statements = num_statements (double_state_statements),
.statements = double_state_statements,
.init_globals = (pr_int_t *) double_state_init,
.expect_globals = (pr_int_t *) double_state_expect,
.self = 1,
.dtime = 2,
.double_time = &double_time,
.edict_area = 8,
.frame = 0,
.think = 1,
.nextthink = 2,
},
};
#include "main.c"