Clear up some comments.

This commit is contained in:
Jeff Teunissen 2002-04-25 12:53:42 +00:00
parent 6126eeeb1d
commit 13071a2d23

View file

@ -120,7 +120,11 @@ PF_makevectors (progs_t *pr)
/*
PF_setorigin
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
This is the only valid way to move an object without using the physics of
the world (setting velocity and waiting). Directly changing origin will
not set internal links correctly, so clipping would be messed up. This
should be called when an object is spawned, and then only if it is
teleported.
setorigin (entity, origin)
*/
@ -575,7 +579,7 @@ PF_stuffcmd (progs_t *pr)
/*
PF_localcmd
Sends text over to the client's execution buffer
Inserts text into the server console's execution buffer
localcmd (string)
*/