diff --git a/libs/video/renderer/gl/gl_dyn_part.c b/libs/video/renderer/gl/gl_dyn_part.c index a1e234993..fd878ed9b 100644 --- a/libs/video/renderer/gl/gl_dyn_part.c +++ b/libs/video/renderer/gl/gl_dyn_part.c @@ -514,16 +514,17 @@ R_TeleportSplash_QF (const vec3_t org) } static void -R_RocketTrail_QF (entity_t *ent) +R_RocketTrail_QF (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; - vec3_t vec; + vec3_t old_origin, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; pscale = 1.5 + qfrandom (1.5); @@ -533,7 +534,7 @@ R_RocketTrail_QF (entity_t *ent) dist = (pscale + pscalenext) * 3.0; percent = len * origlen; - particle_new (pt_smoke, part_tex_smoke, ent->old_origin, + particle_new (pt_smoke, part_tex_smoke, old_origin, pscale + percent * 4.0, vec3_origin, r_realtime + 2.0 - percent * 2.0, 12 + (rand () & 3), @@ -541,22 +542,23 @@ R_RocketTrail_QF (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorMultAdd (ent->old_origin, len, vec, ent->old_origin); + VectorMultAdd (old_origin, len, vec, old_origin); pscale = pscalenext; } } static void -R_GrenadeTrail_QF (entity_t *ent) +R_GrenadeTrail_QF (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; - vec3_t vec; + vec3_t old_origin, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; pscale = 6.0 + qfrandom (7.0); @@ -566,7 +568,7 @@ R_GrenadeTrail_QF (entity_t *ent) dist = (pscale + pscalenext) * 2.0; percent = len * origlen; - particle_new (pt_smoke, part_tex_smoke, ent->old_origin, + particle_new (pt_smoke, part_tex_smoke, old_origin, pscale + percent * 4.0, vec3_origin, r_realtime + 2.0 - percent * 2.0, 1 + (rand () & 3), @@ -574,23 +576,24 @@ R_GrenadeTrail_QF (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorMultAdd (ent->old_origin, len, vec, ent->old_origin); + VectorMultAdd (old_origin, len, vec, old_origin); pscale = pscalenext; } } static void -R_BloodTrail_QF (entity_t *ent) +R_BloodTrail_QF (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; int j; - vec3_t vec, porg, pvel; + vec3_t old_origin, porg, pvel, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; pscale = 5.0 + qfrandom (10.0); @@ -601,7 +604,7 @@ R_BloodTrail_QF (entity_t *ent) for (j = 0; j < 3; j++) { pvel[j] = qfrandom (24.0) - 12.0; - porg[j] = ent->old_origin[j] + qfrandom (3.0) - 1.5; + porg[j] = old_origin[j] + qfrandom (3.0) - 1.5; } percent = len * origlen; @@ -613,23 +616,24 @@ R_BloodTrail_QF (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorMultAdd (ent->old_origin, len, vec, ent->old_origin); + VectorMultAdd (old_origin, len, vec, old_origin); pscale = pscalenext; } } static void -R_SlightBloodTrail_QF (entity_t *ent) +R_SlightBloodTrail_QF (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; int j; - vec3_t vec, porg, pvel; + vec3_t old_origin, porg, pvel, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; pscale = 1.5 + qfrandom (7.5); @@ -640,7 +644,7 @@ R_SlightBloodTrail_QF (entity_t *ent) for (j = 0; j < 3; j++) { pvel[j] = (qfrandom (12.0) - 6.0); - porg[j] = ent->old_origin[j] + qfrandom (3.0) - 1.5; + porg[j] = old_origin[j] + qfrandom (3.0) - 1.5; } percent = len * origlen; @@ -652,23 +656,24 @@ R_SlightBloodTrail_QF (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorMultAdd (ent->old_origin, len, vec, ent->old_origin); + VectorMultAdd (old_origin, len, vec, old_origin); pscale = pscalenext; } } static void -R_WizTrail_QF (entity_t *ent) +R_WizTrail_QF (const entity_t *ent) { float maxlen, origlen, percent; float dist = 3.0, len = 0.0; static int tracercount; - vec3_t subtract, vec, pvel; + vec3_t old_origin, pvel, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; VectorScale (vec, maxlen - dist, subtract); @@ -686,29 +691,30 @@ R_WizTrail_QF (entity_t *ent) } pvel[2] = 0.0; - particle_new (pt_flame, part_tex_smoke, ent->old_origin, + particle_new (pt_flame, part_tex_smoke, old_origin, 2.0 + qfrandom (1.0) - percent * 2.0, pvel, r_realtime + 0.5 - percent * 0.5, 52 + (rand () & 4), 1.0 - percent * 0.125, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_FlameTrail_QF (entity_t *ent) +R_FlameTrail_QF (const entity_t *ent) { float maxlen, origlen, percent; float dist = 3.0, len = 0.0; static int tracercount; - vec3_t subtract, vec, pvel; + vec3_t old_origin, pvel, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; VectorScale (vec, maxlen - dist, subtract); @@ -726,29 +732,30 @@ R_FlameTrail_QF (entity_t *ent) } pvel[2] = 0.0; - particle_new (pt_flame, part_tex_smoke, ent->old_origin, + particle_new (pt_flame, part_tex_smoke, old_origin, 2.0 + qfrandom (1.0) - percent * 2.0, pvel, r_realtime + 0.5 - percent * 0.5, 234, 1.0 - percent * 0.125, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_VoorTrail_QF (entity_t *ent) +R_VoorTrail_QF (const entity_t *ent) { float maxlen, origlen, percent; float dist = 3.0, len = 0.0; int j; - vec3_t subtract, vec, porg; + vec3_t subtract, old_origin, porg, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; VectorScale (vec, maxlen - dist, subtract); @@ -757,7 +764,7 @@ R_VoorTrail_QF (entity_t *ent) percent = len * origlen; for (j = 0; j < 3; j++) - porg[j] = ent->old_origin[j] + qfrandom (16.0) - 8.0; + porg[j] = old_origin[j] + qfrandom (16.0) - 8.0; particle_new (pt_static, part_tex_dot, porg, 1.0 + qfrandom (1.0), vec3_origin, r_realtime + 0.3 - percent * 0.3, @@ -765,22 +772,23 @@ R_VoorTrail_QF (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_GlowTrail_QF (entity_t *ent, int glow_color) +R_GlowTrail_QF (const entity_t *ent, int glow_color) { float maxlen, origlen, percent; float dist = 3.0, len = 0.0; int rnd; - vec3_t org, subtract, vec; + vec3_t old_origin, org, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; VectorScale (vec, (maxlen - dist), subtract); @@ -789,16 +797,16 @@ R_GlowTrail_QF (entity_t *ent, int glow_color) percent = len * origlen; rnd = rand (); - org[0] = ent->old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; - org[1] = ent->old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; - org[2] = ent->old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; + org[0] = old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; + org[1] = old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; + org[2] = old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; particle_new (pt_smoke, part_tex_dot, org, 1.0, vec3_origin, r_realtime + 2.0 - percent * 0.2, glow_color, 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } @@ -853,16 +861,17 @@ R_TeleportSplash_EE (const vec3_t org) } static void -R_RocketTrail_EE (entity_t *ent) +R_RocketTrail_EE (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; - vec3_t subtract, vec; + vec3_t old_origin, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; pscale = 1.5 + qfrandom (1.5); @@ -872,7 +881,7 @@ R_RocketTrail_EE (entity_t *ent) dist = (pscale + pscalenext) * 3.0; percent = len * origlen; - particle_new (pt_smoke, part_tex_smoke, ent->old_origin, + particle_new (pt_smoke, part_tex_smoke, old_origin, pscale + percent * 4.0, vec3_origin, r_realtime + 2.0 - percent * 2.0, rand () & 255, @@ -881,21 +890,22 @@ R_RocketTrail_EE (entity_t *ent) break; len += dist; VectorScale (vec, len, subtract); - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); pscale = pscalenext; } } static void -R_GrenadeTrail_EE (entity_t *ent) +R_GrenadeTrail_EE (const entity_t *ent) { float dist, maxlen, origlen, percent, pscale, pscalenext; float len = 0.0; - vec3_t subtract, vec; + vec3_t old_origin, subtract, vec; if (numparticles >= r_maxparticles) return; + VectorCopy (ent->old_origin, old_origin); VectorSubtract (ent->origin, ent->old_origin, vec); maxlen = VectorNormalize (vec); origlen = r_frametime / maxlen; @@ -906,7 +916,7 @@ R_GrenadeTrail_EE (entity_t *ent) dist = (pscale + pscalenext) * 2.0; percent = len * origlen; - particle_new (pt_smoke, part_tex_smoke, ent->old_origin, + particle_new (pt_smoke, part_tex_smoke, old_origin, pscale + percent * 4.0, vec3_origin, r_realtime + 2.0 - percent * 2.0, rand () & 255, @@ -915,7 +925,7 @@ R_GrenadeTrail_EE (entity_t *ent) break; len += dist; VectorScale (vec, len, subtract); - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); pscale = pscalenext; } } @@ -1117,7 +1127,7 @@ R_TeleportSplash_ID (const vec3_t org) } static void -R_DarkFieldParticles_ID (entity_t *ent) +R_DarkFieldParticles_ID (const entity_t *ent) { int i, j, k, l = 64; unsigned int rnd; @@ -1158,9 +1168,9 @@ R_DarkFieldParticles_ID (entity_t *ent) static vec3_t avelocities[NUMVERTEXNORMALS]; static void -R_EntityParticles_ID (entity_t *ent) +R_EntityParticles_ID (const entity_t *ent) { - int i, j; + int i, j = NUMVERTEXNORMALS; float angle, sp, sy, cp, cy; // cr, sr float beamlength = 16.0, dist = 64.0; vec3_t forward, porg; @@ -1204,25 +1214,26 @@ R_EntityParticles_ID (entity_t *ent) } static void -R_RocketTrail_ID (entity_t *ent) +R_RocketTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; int ramp, rnd; - vec3_t org, subtract, vec; + vec3_t old_origin, org, subtract, vec; if (numparticles >= r_maxparticles) return; + VectorCopy (ent->old_origin, old_origin); VectorSubtract (ent->origin, ent->old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, (maxlen - dist), subtract); while (len < maxlen) { rnd = rand (); - org[0] = ent->old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; - org[1] = ent->old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; - org[2] = ent->old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; + org[0] = old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; + org[1] = old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; + org[2] = old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; ramp = rnd & 3; particle_new (pt_fire, part_tex_dot, org, 1.0, vec3_origin, @@ -1230,30 +1241,31 @@ R_RocketTrail_ID (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_GrenadeTrail_ID (entity_t *ent) +R_GrenadeTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; unsigned int ramp, rnd; - vec3_t org, subtract, vec; + vec3_t old_origin, org, subtract, vec; if (numparticles >= r_maxparticles) return; + VectorCopy (ent->old_origin, old_origin); VectorSubtract (ent->origin, ent->old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); while (len < maxlen) { rnd = rand (); - org[0] = ent->old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; - org[1] = ent->old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; - org[2] = ent->old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; + org[0] = old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; + org[1] = old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; + org[2] = old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; ramp = (rnd & 3) + 2; particle_new (pt_fire, part_tex_dot, org, 1.0, vec3_origin, @@ -1261,82 +1273,85 @@ R_GrenadeTrail_ID (entity_t *ent) if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_BloodTrail_ID (entity_t *ent) +R_BloodTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; unsigned int rnd; - vec3_t subtract, vec, porg; + vec3_t old_origin, subtract, vec, porg; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); while (len < maxlen) { rnd = rand (); - porg[0] = ent->old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; - porg[1] = ent->old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; - porg[2] = ent->old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; + porg[0] = old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; + porg[1] = old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; + porg[2] = old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; particle_new (pt_grav, part_tex_dot, porg, 1.0, vec3_origin, r_realtime + 2.0, 67 + (rnd & 3), 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_SlightBloodTrail_ID (entity_t *ent) +R_SlightBloodTrail_ID (const entity_t *ent) { float maxlen; float dist = 6.0, len = 0.0; unsigned int rnd; - vec3_t subtract, vec, porg; + vec3_t old_origin, porg, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); while (len < maxlen) { rnd = rand (); - porg[0] = ent->old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; - porg[1] = ent->old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; - porg[2] = ent->old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; + porg[0] = old_origin[0] + ((rnd >> 12) & 7) * (5.0/7.0) - 2.5; + porg[1] = old_origin[1] + ((rnd >> 9) & 7) * (5.0/7.0) - 2.5; + porg[2] = old_origin[2] + ((rnd >> 6) & 7) * (5.0/7.0) - 2.5; particle_new (pt_grav, part_tex_dot, porg, 1.0, vec3_origin, r_realtime + 1.5, 67 + (rnd & 3), 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_WizTrail_ID (entity_t *ent) +R_WizTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; static int tracercount; - vec3_t subtract, vec, pvel; + vec3_t old_origin, pvel, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); @@ -1351,28 +1366,29 @@ R_WizTrail_ID (entity_t *ent) } pvel[2] = 0.0; - particle_new (pt_static, part_tex_dot, ent->old_origin, 1.0, pvel, + particle_new (pt_static, part_tex_dot, old_origin, 1.0, pvel, r_realtime + 0.5, 52 + ((tracercount & 4) << 1), 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_FlameTrail_ID (entity_t *ent) +R_FlameTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; static int tracercount; - vec3_t subtract, vec, pvel; + vec3_t old_origin, pvel, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); @@ -1387,43 +1403,44 @@ R_FlameTrail_ID (entity_t *ent) } pvel[2] = 0.0; - particle_new (pt_static, part_tex_dot, ent->old_origin, 1.0, pvel, + particle_new (pt_static, part_tex_dot, old_origin, 1.0, pvel, r_realtime + 0.5, 230 + ((tracercount & 4) << 1), 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } } static void -R_VoorTrail_ID (entity_t *ent) +R_VoorTrail_ID (const entity_t *ent) { float maxlen; float dist = 3.0, len = 0.0; unsigned int rnd; - vec3_t subtract, vec, porg; + vec3_t old_origin, porg, subtract, vec; if (numparticles >= r_maxparticles) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); maxlen = VectorNormalize (vec); VectorScale (vec, maxlen - dist, subtract); while (len < maxlen) { rnd = rand (); - porg[0] = ent->old_origin[0] + ((rnd >> 3) & 15) - 7.5; - porg[1] = ent->old_origin[1] + ((rnd >> 7) & 15) - 7.5; - porg[2] = ent->old_origin[2] + ((rnd >> 11) & 15) - 7.5; + porg[0] = old_origin[0] + ((rnd >> 3) & 15) - 7.5; + porg[1] = old_origin[1] + ((rnd >> 7) & 15) - 7.5; + porg[2] = old_origin[2] + ((rnd >> 11) & 15) - 7.5; particle_new (pt_static, part_tex_dot, porg, 1.0, vec3_origin, r_realtime + 0.3, 9 * 16 + 8 + (rnd & 3), 1.0, 0.0); if (numparticles >= r_maxparticles) break; len += dist; - VectorAdd (ent->old_origin, subtract, ent->old_origin); + VectorAdd (old_origin, subtract, old_origin); } }