From 120f26cdace8ad641d6b8add9cc3183fcb94492d Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Wed, 8 Feb 2012 20:56:43 +0900 Subject: [PATCH] Update for 0.6.2 --- NEWS | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/NEWS b/NEWS index 0584f1684..14728fe7c 100644 --- a/NEWS +++ b/NEWS @@ -3,19 +3,21 @@ NEWS for the QuakeForge project Changes from 0.6.0 o New renderer using GLSL. Currently looks very much like the original software renderer with the additions of translucency, skyboxes and fog. - o The new renderer is mostly GLES ready. + Also, it's mostly GLES ready. o Screenshots now get written to $fs_userpath/QF (ie, QF in the quake root) instead of the current gamedir. o Demo playback can be recorded (currently to PNG files as QF/qfnvNNNNNN.png) by adding "rec" as a second parameter to the - playdemo commaand. - o qfcc now supports the --no-default-paths option. + playdemo commaand. The recording is for 30fps playback. Sound is not + recorded at this stage. o SDL sound now works in most caases. o The blender mdl import/export script has been updated for blender 2.61. - o Some more functions added to the Ruamoko draw api. o Partial cross-compile support for Android using the standalone ndk. Doesn't produce a usable app yet. + o qfcc now has a --no-default-paths option to prevent qfcc including or + linking installed headers or libraries. + o Some more functions added to the Ruamoko draw api. o Message buffer API for Ruamoko. Changes from 0.6.0