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[gamecode] Add tests for lea
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2 changed files with 47 additions and 0 deletions
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@ -11,6 +11,7 @@ libs_gamecode_tests = \
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libs/gamecode/test/test-double \
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libs/gamecode/test/test-float \
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libs/gamecode/test/test-int \
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libs/gamecode/test/test-lea \
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libs/gamecode/test/test-load \
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libs/gamecode/test/test-long \
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libs/gamecode/test/test-mem \
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@ -91,6 +92,11 @@ libs_gamecode_test_test_int_SOURCES= \
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libs_gamecode_test_test_int_LDADD= $(test_gamecode_libs)
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libs_gamecode_test_test_int_DEPENDENCIES= $(test_gamecode_libs)
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libs_gamecode_test_test_lea_SOURCES= \
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libs/gamecode/test/test-lea.c
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libs_gamecode_test_test_lea_LDADD= $(test_gamecode_libs)
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libs_gamecode_test_test_lea_DEPENDENCIES= $(test_gamecode_libs)
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libs_gamecode_test_test_load_SOURCES= \
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libs/gamecode/test/test-load.c
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libs_gamecode_test_test_load_LDADD= $(test_gamecode_libs)
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41
libs/gamecode/test/test-lea.c
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41
libs/gamecode/test/test-lea.c
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@ -0,0 +1,41 @@
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#include "head.c"
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static pr_int_t lea_globals_init[] = {
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// pointers
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24, 26, 28, 29,
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32, -4, -2, 0,
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1, 4, 0xdeadbeef, 0xfeedf00d,
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0, 0, 0, 0, 0,
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};
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static pr_int_t lea_globals_expect[] = {
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// pointers
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24, 26, 28, 29,
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32, -4, -2, 0,
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1, 4, 0xdeadbeef, 0xfeedf00d,
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7, 29, 34, 26, 88,
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};
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static dstatement_t lea_statements[] = {
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{OP(0, 0, 0, OP_LEA_A), 7, 9, 12},
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{OP(0, 0, 0, OP_LEA_B), 3, 8, 13},
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{OP(0, 0, 0, OP_LEA_C), 2, 6, 14},
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{OP(0, 0, 0, OP_LEA_D), 2, 6, 15},
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{OP(0, 0, 0, OP_LEA_E), 4, 2, 16},
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};
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test_t tests[] = {
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{
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.desc = "lea",
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.num_globals = num_globals (lea_globals_init, lea_globals_expect),
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.num_statements = num_statements (lea_statements),
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.statements = lea_statements,
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.init_globals = lea_globals_init,
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.expect_globals = lea_globals_expect,
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.edict_area = 28,
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},
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};
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#include "main.c"
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