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https://git.code.sf.net/p/quake/quakeforge
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libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides
Cbuf builtins.
This commit is contained in:
parent
14ac3acc17
commit
1168f1aa86
4 changed files with 154 additions and 1 deletions
37
include/QF/csqc.h
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37
include/QF/csqc.h
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/*
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csqc.h
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CSQC prototypes
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Copyright (C) 2001 Bill Currie
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Author: Bill Currie
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Date: 2002/1/19
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __QF_csqc_h
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#define __QF_csqc_h
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void BI_Init ();
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#endif//__QF_csqc_h
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@ -2,7 +2,10 @@ AUTOMAKE_OPTIONS= foreign
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INCLUDES= -I$(top_srcdir)/include
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lib_LTLIBRARIES= libQFgamecode_builtins.la
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lib_LTLIBRARIES= libQFgamecode_builtins.la libQFcsqc.la
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libQFgamecode_builtins_la_LDFLAGS= -version-info 1:0:0
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libQFgamecode_builtins_la_SOURCES= pr_cmds.c
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libQFcsqc_la_LDFLAGS= -version-info 1:0:0
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libQFcsqc_la_SOURCES= bi_init.c bi_cbuf.c
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71
libs/gamecode/builtins/bi_cbuf.c
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71
libs/gamecode/builtins/bi_cbuf.c
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/*
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bi_cbuf.c
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CSQC cbuf builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cmd.h"
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#include "QF/progs.h"
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static void
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bi_Cbuf_AddText (progs_t *pr)
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{
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const char *text = G_STRING (pr, OFS_PARM0);
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Cbuf_AddText (text);
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}
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static void
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bi_Cbuf_InsertText (progs_t *pr)
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{
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const char *text = G_STRING (pr, OFS_PARM0);
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Cbuf_InsertText (text);
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}
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static void
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bi_Cbuf_Execute (progs_t *pr)
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{
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Cbuf_Execute ();
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}
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static void
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bi_Cbuf_Execute_Sets (progs_t *pr)
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{
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Cbuf_Execute_Sets ();
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}
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void
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Cbuf_Progs_Init (progs_t *pr)
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{
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PR_AddBuiltin (pr, "Cbuf_AddText", bi_Cbuf_AddText, -1);
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PR_AddBuiltin (pr, "Cbuf_InsertText", bi_Cbuf_InsertText, -1);
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PR_AddBuiltin (pr, "Cbuf_Execute", bi_Cbuf_Execute, -1);
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PR_AddBuiltin (pr, "Cbuf_Execute_Sets", bi_Cbuf_Execute_Sets, -1);
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}
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42
libs/gamecode/builtins/bi_init.c
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42
libs/gamecode/builtins/bi_init.c
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/*
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bi_init.c
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CSQC builtins init
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cmd.h"
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#include "QF/progs.h"
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static void (*const cbuf_progs_init)(struct progs_s *) = Cbuf_Progs_Init;
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void
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BI_Init ()
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{
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// do nothing stub for now. used to force linking
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}
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