[sw] Implement font rendering

That looks better than expected.
This commit is contained in:
Bill Currie 2022-12-05 15:24:14 +09:00
parent 022c49035f
commit 113e4d5cf0

View file

@ -42,9 +42,20 @@
#include "d_iface.h"
#include "d_local.h"
#include "r_font.h"
#include "r_text.h"
#include "r_internal.h"
#include "vid_internal.h"
typedef struct swfont_s {
rfont_t *font;
} swfont_t;
typedef struct swfontset_s
DARRAY_TYPE (swfont_t) swfontset_t;
static swfontset_t sw_fonts = DARRAY_STATIC_INIT (16);
typedef struct {
int width;
int height;
@ -988,12 +999,73 @@ Draw_BlendScreen (quat_t color)
}
int
Draw_AddFont (struct rfont_s *font)
Draw_AddFont (struct rfont_s *rfont)
{
return 0;
int fontid = sw_fonts.size;
DARRAY_OPEN_AT (&sw_fonts, fontid, 1);
swfont_t *font = &sw_fonts.a[fontid];
font->font = rfont;
return fontid;
}
typedef struct {
vrect_t *glyph_rects;
byte *bitmap;
int width;
byte color;
} swrgctx_t;
static void
sw_render_glyph (uint32_t glyphid, int x, int y, void *_rgctx)
{
swrgctx_t *rgctx = _rgctx;
vrect_t *rect = &rgctx->glyph_rects[glyphid];
float w = rect->width;
float h = rect->height;
if (x < 0 || y < 0 || x + w > vid.width || y + h > vid.height) {
return;
}
int u = rect->x;
int v = rect->y;
byte c = rgctx->color;
byte *src = rgctx->bitmap + v * rgctx->width + u;
byte *dst = d_viewbuffer + y * d_rowbytes + x;
while (h-- > 0) {
for (int i = 0; i < w; i++) {
if (src[i] > 127) {
dst[i] = c;
}
}
src += rgctx->width;
dst += d_rowbytes;
}
}
void
Draw_FontString (int x, int y, int fontid, const char *str)
{
if (fontid < 0 || (unsigned) fontid > sw_fonts.size) {
return;
}
swfont_t *font = &sw_fonts.a[fontid];
rfont_t *rfont = font->font;
swrgctx_t rgctx = {
.glyph_rects = rfont->glyph_rects,
.bitmap = rfont->scrap_bitmap,
.width = rfont->scrap.width,
.color = 63,
};
//FIXME ewwwwwww
rtext_t text = {
.text = str,
.language = "en",
.script = HB_SCRIPT_LATIN,
.direction = HB_DIRECTION_LTR,
};
rshaper_t *shaper = RText_NewShaper (rfont);
RText_RenderText (shaper, &text, x, y, sw_render_glyph, &rgctx);
RText_DeleteShaper (shaper);
}