Do a bit of comment cleanup.

This commit is contained in:
Bill Currie 2010-10-11 21:11:33 +09:00
parent ff41feb76e
commit 0e8d6d896f
17 changed files with 93 additions and 311 deletions

View file

@ -271,14 +271,14 @@ MakeCampt (vec3_t in, campt_t * pt)
vec3_t temp; vec3_t temp;
float scale; float scale;
// transform the points // transform the points
VectorSubtract (in, r_origin, temp); VectorSubtract (in, r_origin, temp);
pt->trans[0] = DotProduct (temp, r_matrix[0]); pt->trans[0] = DotProduct (temp, r_matrix[0]);
pt->trans[1] = DotProduct (temp, r_matrix[1]); pt->trans[1] = DotProduct (temp, r_matrix[1]);
pt->trans[2] = DotProduct (temp, r_matrix[2]); pt->trans[2] = DotProduct (temp, r_matrix[2]);
// check clip flags // check clip flags
if (pt->trans[2] < 1) if (pt->trans[2] < 1)
pt->clipflags = CLIP_FRONT; pt->clipflags = CLIP_FRONT;
else else
@ -409,9 +409,7 @@ drawSolid
{ {
unsigned char *planes[5]; unsigned char *planes[5];
// // draw it
// draw it
//
VectorCopy (origin, r_origin); VectorCopy (origin, r_origin);
VectorCopy (matrix[0], r_matrix[0]); VectorCopy (matrix[0], r_matrix[0]);
VectorCopy (matrix[1], r_matrix[1]); VectorCopy (matrix[1], r_matrix[1]);
@ -427,14 +425,10 @@ drawSolid
REN_BeginCamera (); REN_BeginCamera ();
REN_ClearBuffers (); REN_ClearBuffers ();
// // render the setbrushes
// render the setbrushes
//
[map_i makeAllPerform: @selector (CameraRenderSelf)]; [map_i makeAllPerform: @selector (CameraRenderSelf)];
// // display the output
// display the output
//
[[self window] setBackingType: NSBackingStoreRetained]; [[self window] setBackingType: NSBackingStoreRetained];
planes[0] = (unsigned char *) imagebuffer; planes[0] = (unsigned char *) imagebuffer;
@ -707,15 +701,11 @@ viewDrag:
NSEvent *event = 0; NSEvent *event = 0;
NSPoint newpt; NSPoint newpt;
// // modal event loop using instance drawing
// modal event loop using instance drawing
//
goto drawentry; goto drawentry;
while ([event type] != NSRightMouseUp) { while ([event type] != NSRightMouseUp) {
//
// calculate new point // calculate new point
//
newpt = [event locationInWindow]; newpt = [event locationInWindow];
newpt = [self convertPoint: newpt fromView: NULL]; newpt = [self convertPoint: newpt fromView: NULL];
@ -780,31 +770,24 @@ mouseDown
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask | [theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
NSAlternateKeyMask | NSCommandKeyMask); NSAlternateKeyMask | NSCommandKeyMask);
// // bare click to select a texture
// bare click to select a texture
//
if (flags == 0) { if (flags == 0) {
[map_i getTextureRay: p1 : p2]; [map_i getTextureRay: p1 : p2];
return; return;
} }
// // shift click to select / deselect a brush from the world
// shift click to select / deselect a brush from the world
//
if (flags == NSShiftKeyMask) { if (flags == NSShiftKeyMask) {
[map_i selectRay: p1 : p2 : NO]; [map_i selectRay: p1 : p2 : NO];
return; return;
} }
// // cmd-shift click to set a target/targetname entity connection
// cmd-shift click to set a target/targetname entity connection
//
if (flags == (NSShiftKeyMask | NSCommandKeyMask)) { if (flags == (NSShiftKeyMask | NSCommandKeyMask)) {
[map_i entityConnect: p1 : p2]; [map_i entityConnect: p1 : p2];
return; return;
} }
//
// alt click = set entire brush texture // alt click = set entire brush texture
//
if (flags == NSAlternateKeyMask) { if (flags == NSAlternateKeyMask) {
if (drawmode != dr_texture) { if (drawmode != dr_texture) {
Sys_Printf ("No texture setting except in texture mode!\n"); Sys_Printf ("No texture setting except in texture mode!\n");
@ -815,9 +798,8 @@ mouseDown
[quakeed_i updateAll]; [quakeed_i updateAll];
return; return;
} }
//
// ctrl-alt click = set single face texture // ctrl-alt click = set single face texture
//
if (flags == (NSControlKeyMask | NSAlternateKeyMask)) { if (flags == (NSControlKeyMask | NSAlternateKeyMask)) {
if (drawmode != dr_texture) { if (drawmode != dr_texture) {
Sys_Printf ("No texture setting except in texture mode!\n"); Sys_Printf ("No texture setting except in texture mode!\n");
@ -853,9 +835,7 @@ rightMouseDown
& (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask & (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask
| NSCommandKeyMask); | NSCommandKeyMask);
// // click = drag camera
// click = drag camera
//
if (flags == 0) { if (flags == 0) {
Sys_Printf ("looking\n"); Sys_Printf ("looking\n");
[self viewDrag: &pt]; [self viewDrag: &pt];

View file

@ -91,7 +91,7 @@ XYClick
new[1] = [xyview_i snapToGrid: pt.y]; new[1] = [xyview_i snapToGrid: pt.y];
new[2] = [map_i currentMinZ]; new[2] = [map_i currentMinZ];
// see if a point is allready there // see if a point is allready there
for (i = 0; i < num; i++) { for (i = 0; i < num; i++) {
if (new[0] == pos[i][0] && new[1] == pos[i][1]) { if (new[0] == pos[i][0] && new[1] == pos[i][1]) {
if (pos[i][2] == [map_i currentMinZ]) if (pos[i][2] == [map_i currentMinZ])

View file

@ -71,9 +71,6 @@ JDC
// //
// =============================================== // ===============================================
//
// Write a { } block out to a FILE*
//
- (id) writeBlockTo: (FILE *)fp - (id) writeBlockTo: (FILE *)fp
{ {
char *data; char *data;
@ -85,9 +82,6 @@ JDC
return self; return self;
} }
//
// Write a single { } block out
//
- (id) writeFile: (const char *)path - (id) writeFile: (const char *)path
{ {
FILE *fp; FILE *fp;
@ -112,9 +106,7 @@ JDC
// //
// =============================================== // ===============================================
//
// Change a keyword's string // Change a keyword's string
//
- (id) changeStringFor: (const char *)key to: (const char *)value - (id) changeStringFor: (const char *)key to: (const char *)value
{ {
PL_D_AddObject (plist, key, PL_NewString (value)); PL_D_AddObject (plist, key, PL_NewString (value));
@ -130,9 +122,7 @@ JDC
return 0; return 0;
} }
//
// Search for keyword, return the string * // Search for keyword, return the string *
//
- (const char *) getStringFor: (const char *)name - (const char *) getStringFor: (const char *)name
{ {
plitem_t *item; plitem_t *item;
@ -144,17 +134,13 @@ JDC
return ""; return "";
} }
//
// Search for keyword, return the value // Search for keyword, return the value
//
- (unsigned int) getValueFor: (const char *)name - (unsigned int) getValueFor: (const char *)name
{ {
return atol ([self getStringFor: name]); return atol ([self getStringFor: name]);
} }
//
// Return # of units in keyword's value // Return # of units in keyword's value
//
- (int) getValueUnits: (const char *)key - (int) getValueUnits: (const char *)key
{ {
plitem_t *item; plitem_t *item;

View file

@ -5,9 +5,8 @@
#include "THING+NSArray.m" #include "THING+NSArray.m"
@implementation DictList @implementation DictList
//
// Read in variable # of objects from FILE * // Read in variable # of objects from FILE *
//
- (id) initListFromFile: (FILE *)fp - (id) initListFromFile: (FILE *)fp
{ {
id d; id d;
@ -24,9 +23,7 @@
return self; return self;
} }
//
// Write out list file // Write out list file
//
- (id) writeListFile: (const char *)filename - (id) writeListFile: (const char *)filename
{ {
FILE *fp; FILE *fp;
@ -47,9 +44,7 @@
return self; return self;
} }
//
// Find the keyword in all the Dict objects // Find the keyword in all the Dict objects
//
- (id) findDictKeyword: (const char *)key - (id) findDictKeyword: (const char *)key
{ {
NSUInteger i; NSUInteger i;

View file

@ -25,7 +25,7 @@ vec3_t bad_maxs = {8, 8, 8};
id new; id new;
texturedef_t td; texturedef_t td;
// get class // get class
new = [entity_classes_i classForName: [self valueForQKey: "classname"]]; new = [entity_classes_i classForName: [self valueForQKey: "classname"]];
if (new) { if (new) {
v = [new mins]; v = [new mins];
@ -349,7 +349,7 @@ int nument;
nument++; nument++;
// get class // get class
spawn = [self valueForQKey: "classname"]; spawn = [self valueForQKey: "classname"];
eclass = [entity_classes_i classForName: spawn]; eclass = [entity_classes_i classForName: spawn];

View file

@ -90,11 +90,11 @@ parse_vector (script_t * script, vec3_t vec)
while (Script_TokenAvailable (script, 0)) while (Script_TokenAvailable (script, 0))
Script_GetToken (script, 0); Script_GetToken (script, 0);
// find the length until close comment // find the length until close comment
for (t = script->p; t[0] && !(t[0] == '*' && t[1] == '/'); t++) for (t = script->p; t[0] && !(t[0] == '*' && t[1] == '/'); t++)
; ;
// copy the comment block out // copy the comment block out
len = t - text; len = t - text;
comments = malloc (len + 1); comments = malloc (len + 1);
memcpy (comments, text, len); memcpy (comments, text, len);

View file

@ -82,18 +82,14 @@ InspectorControl *inspcontrol_i;
[self setCurrentInspector: i_project]; [self setCurrentInspector: i_project];
} }
//
// Sent by the PopUpList in the Inspector // Sent by the PopUpList in the Inspector
// Each cell in the PopUpList must have the correct tag // Each cell in the PopUpList must have the correct tag
//
- (IBAction) changeInspector: sender - (IBAction) changeInspector: sender
{ {
[self setCurrentInspector: [sender selectedTag]]; [self setCurrentInspector: [sender selectedTag]];
} }
//
// Change to specific Inspector // Change to specific Inspector
//
- (void) setCurrentInspector: (insp_e)which - (void) setCurrentInspector: (insp_e)which
{ {
id newView; id newView;

View file

@ -756,7 +756,7 @@ sel_identity (void)
Sys_Printf ("can't modify spawned entities\n"); Sys_Printf ("can't modify spawned entities\n");
return self; return self;
} }
// find an origin to apply the transformation to // find an origin to apply the transformation to
sb_mins[0] = sb_mins[1] = sb_mins[2] = 99999; sb_mins[0] = sb_mins[1] = sb_mins[2] = 99999;
sb_maxs[0] = sb_maxs[1] = sb_maxs[2] = -99999; sb_maxs[0] = sb_maxs[1] = sb_maxs[2] = -99999;
[self makeSelectedPerform: @selector (addToBBox)]; [self makeSelectedPerform: @selector (addToBBox)];
@ -764,7 +764,7 @@ sel_identity (void)
sel_org[1] = [xyview_i snapToGrid: (sb_mins[1] + sb_maxs[1]) / 2]; sel_org[1] = [xyview_i snapToGrid: (sb_mins[1] + sb_maxs[1]) / 2];
sel_org[2] = [xyview_i snapToGrid: (sb_mins[2] + sb_maxs[2]) / 2]; sel_org[2] = [xyview_i snapToGrid: (sb_mins[2] + sb_maxs[2]) / 2];
// do it! // do it!
[self makeSelectedPerform: @selector (transform)]; [self makeSelectedPerform: @selector (transform)];
[quakeed_i updateAll]; [quakeed_i updateAll];

View file

@ -49,9 +49,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return self; return self;
} }
//
// Read in at start of program // Read in at start of program
//
- (id) readDefaults - (id) readDefaults
{ {
[self setProjectPath: [prefs stringForKey: @"ProjectPath"]]; [self setProjectPath: [prefs stringForKey: @"ProjectPath"]];
@ -90,13 +88,11 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return projectpath; return projectpath;
} }
//
// =============================================== // ===============================================
// BSP sound stuff // BSP sound stuff
// =============================================== // ===============================================
// //
// Set the BSP sound using an OpenPanel // Set the BSP sound using an OpenPanel
//
- (id) setBspSound: sender - (id) setBspSound: sender
{ {
id panel; id panel;
@ -124,18 +120,14 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return self; return self;
} }
//
// Play the BSP sound // Play the BSP sound
//
- (id) playBspSound - (id) playBspSound
{ {
[bspSound_i play]; [bspSound_i play];
return self; return self;
} }
//
// Set the bspSound path // Set the bspSound path
//
- (id) setBspSoundPath: (NSString *)path - (id) setBspSoundPath: (NSString *)path
{ {
@ -165,9 +157,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
// Show BSP Output management // Show BSP Output management
// =============================================== // ===============================================
//
// Set the state // Set the state
//
- (id) setShowBSP: (int)state - (id) setShowBSP: (int)state
{ {
showBSP = state; showBSP = state;
@ -177,9 +167,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return self; return self;
} }
//
// Get the state // Get the state
//
- (int) getShowBSP - (int) getShowBSP
{ {
return showBSP; return showBSP;
@ -189,9 +177,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
// "Offset Brush ..." management // "Offset Brush ..." management
// =============================================== // ===============================================
//
// Set the state // Set the state
//
- (id) setBrushOffset: (int)state - (id) setBrushOffset: (int)state
{ {
brushOffset = state; brushOffset = state;
@ -200,9 +186,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return self; return self;
} }
//
// Get the state // Get the state
//
- (int) getBrushOffset - (int) getBrushOffset
{ {
return brushOffset; return brushOffset;
@ -234,7 +218,6 @@ WriteNumericDefault (id prefs, NSString *name, float value)
// =============================================== // ===============================================
// //
// Set the state // Set the state
//
- (id) setXlight: (float)value - (id) setXlight: (float)value
{ {
xlight = value; xlight = value;
@ -268,9 +251,7 @@ WriteNumericDefault (id prefs, NSString *name, float value)
return self; return self;
} }
//
// Get the state // Get the state
//
- (float) getXlight - (float) getXlight
{ {
return [xlight_i floatValue]; return [xlight_i floatValue];

View file

@ -86,9 +86,7 @@ id project_i;
return self; return self;
} }
//
// Init Project Settings fields // Init Project Settings fields
//
- (id) initProjSettings - (id) initProjSettings
{ {
[pis_basepath_i setStringValue: path_basepath]; [pis_basepath_i setStringValue: path_basepath];
@ -101,9 +99,7 @@ id project_i;
return self; return self;
} }
//
// Add text to the BSP Output window // Add text to the BSP Output window
//
- (id) addToOutput: (const char *)string - (id) addToOutput: (const char *)string
{ {
int end; int end;
@ -151,10 +147,8 @@ id project_i;
return self; return self;
} }
//
// Fill the QuakeEd Maps or wads browser // Fill the QuakeEd Maps or wads browser
// (Delegate method - delegated in Interface Builder) // (Delegate method - delegated in Interface Builder)
//
- (void) browser: sender createRowsForColumn: (int)column inMatrix: matrix - (void) browser: sender createRowsForColumn: (int)column inMatrix: matrix
{ {
id cell; id cell;
@ -183,9 +177,7 @@ id project_i;
} }
} }
//
// Clicked on a map name or description! // Clicked on a map name or description!
//
- (id) clickedOnMap: sender - (id) clickedOnMap: sender
{ {
id matrix; id matrix;
@ -223,7 +215,7 @@ id project_i;
Sys_Printf ("loading %s\n", wf); Sys_Printf ("loading %s\n", wf);
// set the row in the settings inspector wad browser // set the row in the settings inspector wad browser
c = PL_A_NumObjects (wadList); c = PL_A_NumObjects (wadList);
for (i = 0; i < c; i++) { for (i = 0; i < c; i++) {
name = PL_String (PL_ObjectAtIndex (wadList, i)); name = PL_String (PL_ObjectAtIndex (wadList, i));
@ -233,7 +225,7 @@ id project_i;
} }
} }
// update the texture inspector // update the texture inspector
[texturepalette_i initPaletteFromWadfile: wf]; [texturepalette_i initPaletteFromWadfile: wf];
[[map_i objectAtIndex: 0] setKey: "wad" toValue: wf]; [[map_i objectAtIndex: 0] setKey: "wad" toValue: wf];
// [inspcontrol_i changeInspectorTo:i_textures]; // [inspcontrol_i changeInspectorTo:i_textures];
@ -243,9 +235,7 @@ id project_i;
return self; return self;
} }
//
// Clicked on a wad name // Clicked on a wad name
//
- (id) clickedOnWad: sender - (id) clickedOnWad: sender
{ {
id matrix; id matrix;
@ -261,9 +251,7 @@ id project_i;
return self; return self;
} }
//
// Read in the <name>.QE_Project file // Read in the <name>.QE_Project file
//
- (id) parseProjectFile - (id) parseProjectFile
{ {
NSString *path; NSString *path;
@ -285,9 +273,7 @@ id project_i;
return self; return self;
} }
//
// Loads and parses a project file // Loads and parses a project file
//
- (id) openProjectFile: (NSString *)path - (id) openProjectFile: (NSString *)path
{ {
FILE *fp; FILE *fp;
@ -317,9 +303,7 @@ id project_i;
return path_projectinfo; return path_projectinfo;
} }
//
// Open a project file // Open a project file
//
- (id) openProject - (id) openProject
{ {
id openpanel; id openpanel;
@ -364,9 +348,7 @@ id project_i;
return path_progdir; return path_progdir;
} }
//
// Return the WAD name for cmd-8 // Return the WAD name for cmd-8
//
- (const char *) getWAD8 - (const char *) getWAD8
{ {
if (!path_wad8[0]) if (!path_wad8[0])
@ -375,9 +357,7 @@ id project_i;
return path_wad8; return path_wad8;
} }
//
// Return the WAD name for cmd-9 // Return the WAD name for cmd-9
//
- (const char *) getWAD9 - (const char *) getWAD9
{ {
if (!path_wad9[0]) if (!path_wad9[0])
@ -386,9 +366,7 @@ id project_i;
return path_wad9; return path_wad9;
} }
//
// Return the WAD name for cmd-0 // Return the WAD name for cmd-0
//
- (const char *) getWAD0 - (const char *) getWAD0
{ {
if (!path_wad0[0]) if (!path_wad0[0])
@ -397,9 +375,7 @@ id project_i;
return path_wad0; return path_wad0;
} }
//
// Return the FULLVIS cmd string // Return the FULLVIS cmd string
//
- (const char *) getFullVisCmd - (const char *) getFullVisCmd
{ {
if (!string_fullvis[0]) if (!string_fullvis[0])
@ -408,9 +384,7 @@ id project_i;
return string_fullvis; return string_fullvis;
} }
//
// Return the FASTVIS cmd string // Return the FASTVIS cmd string
//
- (const char *) getFastVisCmd - (const char *) getFastVisCmd
{ {
if (!string_fastvis[0]) if (!string_fastvis[0])
@ -419,9 +393,7 @@ id project_i;
return string_fastvis; return string_fastvis;
} }
//
// Return the NOVIS cmd string // Return the NOVIS cmd string
//
- (const char *) getNoVisCmd - (const char *) getNoVisCmd
{ {
if (!string_novis[0]) if (!string_novis[0])
@ -430,9 +402,7 @@ id project_i;
return string_novis; return string_novis;
} }
//
// Return the RELIGHT cmd string // Return the RELIGHT cmd string
//
- (const char *) getRelightCmd - (const char *) getRelightCmd
{ {
if (!string_relight[0]) if (!string_relight[0])
@ -441,9 +411,7 @@ id project_i;
return string_relight; return string_relight;
} }
//
// Return the LEAKTEST cmd string // Return the LEAKTEST cmd string
//
- (const char *) getLeaktestCmd - (const char *) getLeaktestCmd
{ {
if (!string_leaktest[0]) if (!string_leaktest[0])

View file

@ -130,7 +130,7 @@ Every five minutes, save a modified map
*/ */
- (void) AutoSave - (void) AutoSave
{ {
// automatic backup // automatic backup
if (autodirty) { if (autodirty) {
autodirty = NO; autodirty = NO;
#define FN_AUTOSAVE "/qcache/AutoSaveMap.map" #define FN_AUTOSAVE "/qcache/AutoSaveMap.map"
@ -317,8 +317,8 @@ instance draw the brush after each flush
[cameraview_i lockFocus]; [cameraview_i lockFocus];
linestart (0, 0, 0); linestart (0, 0, 0);
[map_i makeSelectedPerform: @selector (CameraDrawSelf)]; [map_i makeSelectedPerform: @selector (CameraDrawSelf)];
[clipper_i cameraDrawSelf];
lineflush (); lineflush ();
[clipper_i cameraDrawSelf];
[cameraview_i unlockFocus]; [cameraview_i unlockFocus];
[xyview_i lockFocus]; [xyview_i lockFocus];
@ -387,8 +387,6 @@ App delegate methods
[self enableFlushWindow]; [self enableFlushWindow];
[self flushWindow]; [self flushWindow];
// NSPing ();
return self; return self;
} }
@ -442,11 +440,9 @@ App delegate methods
[self makeKeyAndOrderFront: self]; [self makeKeyAndOrderFront: self];
// [self doOpen: "/raid/quake/id1_/maps/amlev1.map"]; // DEBUG
[map_i newMap]; [map_i newMap];
Sys_Printf ("ready.\n"); Sys_Printf ("ready.\n");
// malloc_debug(-1); // DEBUG
} }
- (id) appWillTerminate: sender - (id) appWillTerminate: sender
@ -575,8 +571,7 @@ applyRegion:
{ {
id b; id b;
// get the bounds of the current selection // get the bounds of the current selection
if ([map_i numSelected] != 1) { if ([map_i numSelected] != 1) {
Sys_Printf ("must have a single brush selected\n"); Sys_Printf ("must have a single brush selected\n");
return self; return self;
@ -586,7 +581,7 @@ applyRegion:
[b getMins: region_min maxs: region_max]; [b getMins: region_min maxs: region_max];
[b remove]; [b remove];
// turn region on // turn region on
[regionbutton_i setIntValue: 1]; [regionbutton_i setIntValue: 1];
[self applyRegion: self]; [self applyRegion: self];
@ -597,7 +592,7 @@ applyRegion:
{ {
NSRect bounds; NSRect bounds;
// get xy size // get xy size
bounds = [[xyview_i superview] bounds]; bounds = [[xyview_i superview] bounds];
region_min[0] = bounds.origin.x; region_min[0] = bounds.origin.x;
@ -607,16 +602,14 @@ applyRegion:
region_max[1] = bounds.origin.y + bounds.size.height; region_max[1] = bounds.origin.y + bounds.size.height;
region_max[2] = 99999; region_max[2] = 99999;
// turn region on // turn region on
[regionbutton_i setIntValue: 1]; [regionbutton_i setIntValue: 1];
[self applyRegion: self]; [self applyRegion: self];
return self; return self;
} }
//
// UI querie for other objects // UI querie for other objects
//
- (BOOL) showCoordinates - (BOOL) showCoordinates
{ {
return [show_coordinates_i intValue]; return [show_coordinates_i intValue];
@ -672,9 +665,8 @@ saveBSP
NSBeep (); NSBeep ();
return self; return self;
} }
//
// turn off the filters so all entities get saved // turn off the filters so all entities get saved
//
oldLightFilter = [filter_light_i intValue]; oldLightFilter = [filter_light_i intValue];
oldPathFilter = [filter_path_i intValue]; oldPathFilter = [filter_path_i intValue];
[filter_light_i setIntValue: 0]; [filter_light_i setIntValue: 0];
@ -696,9 +688,7 @@ saveBSP
[filter_path_i setIntValue: oldPathFilter]; [filter_path_i setIntValue: oldPathFilter];
[self applyRegion: self]; [self applyRegion: self];
// // write the command to the bsp host
// write the command to the bsp host
//
destdir = [project_i getFinalMapDirectory]; destdir = [project_i getFinalMapDirectory];
bsppath = [destdir stringByAppendingPathComponent: bsppath = [destdir stringByAppendingPathComponent:
@ -841,7 +831,7 @@ save:
{ {
NSString *backup; NSString *backup;
// force a name change if using tempname // force a name change if using tempname
if (![filename compare: FN_TEMPSAVE]) if (![filename compare: FN_TEMPSAVE])
return [self saveAs: self]; return [self saveAs: self];
dirty = autodirty = NO; dirty = autodirty = NO;
@ -891,9 +881,7 @@ saveAs
=============================================================================== ===============================================================================
*/ */
//
// AJR - added this for Project info // AJR - added this for Project info
//
- (NSString *) currentFilename - (NSString *) currentFilename
{ {
return filename; return filename;
@ -924,9 +912,7 @@ keyDown
NSString *chars = [theEvent characters]; NSString *chars = [theEvent characters];
unichar c = ([chars length] == 1) ? [chars characterAtIndex: 0] : '\0'; unichar c = ([chars length] == 1) ? [chars characterAtIndex: 0] : '\0';
// // function keys
// function keys
//
switch (c) { switch (c) {
case NSF2FunctionKey: case NSF2FunctionKey:
[cameraview_i setDrawMode: dr_wire]; [cameraview_i setDrawMode: dr_wire];
@ -1016,9 +1002,7 @@ keyDown
[map_i cloneSelection: self]; [map_i cloneSelection: self];
break; break;
// // move selection keys
// move selection keys
//
case '2': case '2':
VectorCopy (vec3_origin, sb_translate); VectorCopy (vec3_origin, sb_translate);
sb_translate[1] = -[xyview_i gridsize]; sb_translate[1] = -[xyview_i gridsize];

View file

@ -1610,7 +1610,7 @@ Set the regioned flag based on if the object is containted in region_min/max
int i; int i;
const char *name; const char *name;
// filter away entities // filter away entities
if (parent != [map_i objectAtIndex: 0]) { if (parent != [map_i objectAtIndex: 0]) {
if (filter_entities) { if (filter_entities) {
regioned = YES; regioned = YES;
@ -1708,7 +1708,7 @@ id sb_newowner;
[parent removeObject: self]; [parent removeObject: self];
parent = sb_newowner; parent = sb_newowner;
// hack to allow them to be copied to another map // hack to allow them to be copied to another map
if ([parent respondsToSelector: @selector (valueForQKey:)]) { if ([parent respondsToSelector: @selector (valueForQKey:)]) {
eclass = [entity_classes_i classForName: [parent valueForQKey: "classname"]]; eclass = [entity_classes_i classForName: [parent valueForQKey: "classname"]];
c = [eclass drawColor]; c = [eclass drawColor];
@ -1724,7 +1724,7 @@ vec3_t sb_translate;
{ {
int i, j; int i, j;
// move the planes // move the planes
for (i = 0; i < numfaces; i++) { for (i = 0; i < numfaces; i++) {
for (j = 0; j < 3; j++) for (j = 0; j < 3; j++)
VectorAdd (faces[i].planepts[j], sb_translate, faces[i].planepts[j]); VectorAdd (faces[i].planepts[j], sb_translate, faces[i].planepts[j]);
@ -1770,7 +1770,7 @@ vec3_t sb_mins, sb_maxs;
{ {
selected = NO; selected = NO;
// the last selected brush determines // the last selected brush determines
if (invalid) if (invalid)
printf ("WARNING: deselected invalid brush\n"); printf ("WARNING: deselected invalid brush\n");
[map_i setCurrentMinZ: bmins[2]]; [map_i setCurrentMinZ: bmins[2]];
@ -1779,7 +1779,7 @@ vec3_t sb_mins, sb_maxs;
- (void) remove - (void) remove
{ {
// the last selected brush determines // the last selected brush determines
if (!invalid) { if (!invalid) {
[map_i setCurrentMinZ: bmins[2]]; [map_i setCurrentMinZ: bmins[2]];
[map_i setCurrentMaxZ: bmaxs[2]]; [map_i setCurrentMaxZ: bmaxs[2]];
@ -1902,7 +1902,7 @@ id carve_in, carve_out;
numfaces++; numfaces++;
[self calcWindings]; [self calcWindings];
// remove any degenerate faces // remove any degenerate faces
return [self removeIfInvalid]; return [self removeIfInvalid];
} }

View file

@ -470,15 +470,13 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Set the selected texture // Set the selected texture
//
- (id) setSelectedTexture: (int)which - (id) setSelectedTexture: (int)which
{ {
texpal_t *t; texpal_t *t;
NSRect r; NSRect r;
// wipe the fields // wipe the fields
[self clearTexinfo: self]; [self clearTexinfo: self];
if (which != selectedTexture) { if (which != selectedTexture) {
@ -503,18 +501,14 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Return the selected texture index // Return the selected texture index
//
- (int) getSelectedTexture - (int) getSelectedTexture
{ {
return selectedTexture; return selectedTexture;
} }
//
// Return the original tex_ index of the selected texture // Return the original tex_ index of the selected texture
// so the texture info can be indexed from tex_images, etc. // so the texture info can be indexed from tex_images, etc.
//
- (int) getSelectedTexIndex - (int) getSelectedTexIndex
{ {
texpal_t *t; texpal_t *t;
@ -525,9 +519,7 @@ TEX_ForName (const char *name)
return t->index; return t->index;
} }
//
// Return the name of the selected texture // Return the name of the selected texture
//
- (const char *) getSelTextureName - (const char *) getSelTextureName
{ {
texpal_t *t; texpal_t *t;
@ -538,9 +530,7 @@ TEX_ForName (const char *name)
return t->name; return t->name;
} }
//
// Set selected texture by texture name // Set selected texture by texture name
//
- (id) setTextureByName: (const char *)name - (id) setTextureByName: (const char *)name
{ {
texpal_t *t; texpal_t *t;
@ -568,9 +558,7 @@ TEX_ForName (const char *name)
// //
// =================================================== // ===================================================
//
// Search for texture named in searchField // Search for texture named in searchField
//
- (id) searchForTexture: sender - (id) searchForTexture: sender
{ {
int i; int i;
@ -614,9 +602,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Set texture def from outside TexturePalette // Set texture def from outside TexturePalette
//
- (id) setTextureDef: (texturedef_t *)td - (id) setTextureDef: (texturedef_t *)td
{ {
[self setTextureByName: td->texture]; [self setTextureByName: td->texture];
@ -632,9 +618,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Return the current texture def to passed * // Return the current texture def to passed *
//
- (id) getTextureDef: (texturedef_t *)td - (id) getTextureDef: (texturedef_t *)td
{ {
if (selectedTexture == -1) { if (selectedTexture == -1) {
@ -656,9 +640,7 @@ TEX_ForName (const char *name)
// ============================================================================ // ============================================================================
//
// Change value in a field // Change value in a field
//
- (id) changeField: (id) - (id) changeField: (id)
field by: (int)amount field by: (int)amount
{ {
@ -673,9 +655,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Inc/Dec the XShift field // Inc/Dec the XShift field
//
- (id) incXShift: sender - (id) incXShift: sender
{ {
[self changeField: field_Xshift_i by: 8]; [self changeField: field_Xshift_i by: 8];
@ -688,9 +668,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Inc/Dec the YShift field // Inc/Dec the YShift field
//
- (id) incYShift: sender - (id) incYShift: sender
{ {
[self changeField: field_Yshift_i by: 8]; [self changeField: field_Yshift_i by: 8];
@ -703,9 +681,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Inc/Dec the Rotate field // Inc/Dec the Rotate field
//
- (id) incRotate: sender - (id) incRotate: sender
{ {
[self changeField: field_Rotate_i by: 90]; [self changeField: field_Rotate_i by: 90];
@ -718,9 +694,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Inc/Dec the Xscale field // Inc/Dec the Xscale field
//
- (id) incXScale: sender - (id) incXScale: sender
{ {
[field_Xscale_i setIntValue: 1]; [field_Xscale_i setIntValue: 1];
@ -735,9 +709,7 @@ TEX_ForName (const char *name)
return self; return self;
} }
//
// Inc/Dec the Yscale field // Inc/Dec the Yscale field
//
- (id) incYScale: sender - (id) incYScale: sender
{ {
[field_Yscale_i setIntValue: 1]; [field_Yscale_i setIntValue: 1];
@ -754,10 +726,8 @@ TEX_ForName (const char *name)
// ============================================================================ // ============================================================================
//
// Search for texture in entire palette // Search for texture in entire palette
// Return index of texturedef, or -1 if unsuccessful // Return index of texturedef, or -1 if unsuccessful
//
- (int) searchForTextureInPalette: (const char *)texture - (int) searchForTextureInPalette: (const char *)texture
{ {
int i; int i;
@ -777,9 +747,7 @@ TEX_ForName (const char *name)
return -1; return -1;
}; };
//
// Scan thru map & display only textures that are in map // Scan thru map & display only textures that are in map
//
- (id) onlyShowMapTextures: sender - (id) onlyShowMapTextures: sender
{ {
int max; int max;

View file

@ -29,9 +29,7 @@ id things_i;
[flags_i deselectAllCells]; [flags_i deselectAllCells];
} }
//
// Load the TEXT object with the entity comment // Load the TEXT object with the entity comment
//
- (id) loadEntityComment: (id)obj - (id) loadEntityComment: (id)obj
{ {
[entity_comment_i selectAll: self]; [entity_comment_i selectAll: self];
@ -85,9 +83,7 @@ id things_i;
return [[entity_classes_i objectAtIndex: lastSelected] classname]; return [[entity_classes_i objectAtIndex: lastSelected] classname];
} }
//
// Flush entity classes & reload them! // Flush entity classes & reload them!
//
- (id) reloadEntityClasses: sender - (id) reloadEntityClasses: sender
{ {
EntityClass *ent; EntityClass *ent;
@ -179,9 +175,7 @@ id things_i;
return self; return self;
} }
//
// Clicked in the Keypair view - set as selected // Clicked in the Keypair view - set as selected
//
- (id) setSelectedKey: (epair_t *)ep; - (id) setSelectedKey: (epair_t *)ep;
{ {
[keyInput_i setStringValue: [NSString stringWithCString: ep->key]]; [keyInput_i setStringValue: [NSString stringWithCString: ep->key]];
@ -199,9 +193,7 @@ id things_i;
return self; return self;
} }
//
// Action methods // Action methods
//
- (id) addPair: sender - (id) addPair: sender
{ {
@ -237,9 +229,7 @@ id things_i;
return self; return self;
} }
//
// Set the key/value fields to "angle <button value>" // Set the key/value fields to "angle <button value>"
//
- (id) setAngle: sender - (id) setAngle: sender
{ {
NSString *value; NSString *value;
@ -289,10 +279,8 @@ id things_i;
return self; return self;
} }
//
// Fill the Entity browser // Fill the Entity browser
// (Delegate method - delegated in Interface Builder) // (Delegate method - delegated in Interface Builder)
//
- (void) browser: sender - (void) browser: sender
createRowsForColumn: (int)column createRowsForColumn: (int)column
inMatrix: matrix inMatrix: matrix

View file

@ -67,9 +67,7 @@ initWithFrame:
xy_viewnormal[2] = -1; xy_viewnormal[2] = -1;
xy_viewdist = -1024; xy_viewdist = -1024;
// // initialize the pop up menus
// initialize the pop up menus
//
scalebutton_i = [[NSPopUpButton alloc] init]; scalebutton_i = [[NSPopUpButton alloc] init];
[scalebutton_i setTarget: self]; [scalebutton_i setTarget: self];
[scalebutton_i setAction: @selector (scaleMenuTarget:)]; [scalebutton_i setAction: @selector (scaleMenuTarget:)];
@ -97,9 +95,7 @@ initWithFrame:
[gridbutton_i sizeToFit]; [gridbutton_i sizeToFit];
[gridbutton_i selectItemAtIndex: 4]; [gridbutton_i selectItemAtIndex: 4];
// // initialize the scroll view
// initialize the scroll view
//
scrollview_i = [[PopScrollView alloc] initWithFrame: frameRect scrollview_i = [[PopScrollView alloc] initWithFrame: frameRect
button1: scalebutton_i button1: scalebutton_i
button2: gridbutton_i]; button2: gridbutton_i];
@ -107,9 +103,7 @@ initWithFrame:
[scrollview_i setAutoresizingMask: (NSViewWidthSizable | [scrollview_i setAutoresizingMask: (NSViewWidthSizable |
NSViewHeightSizable)]; NSViewHeightSizable)];
// // link objects together
// link objects together
//
[scrollview_i setDocumentView: self]; [scrollview_i setDocumentView: self];
return scrollview_i; return scrollview_i;
} }
@ -313,9 +307,7 @@ zoomIn
NSRect visrect; NSRect visrect;
NSPoint ofs, new; NSPoint ofs, new;
// // set the popup
// set the popup
//
itemlist = [scalebutton_i itemArray]; itemlist = [scalebutton_i itemArray];
numrows = [itemlist count]; numrows = [itemlist count];
@ -325,9 +317,7 @@ zoomIn
return NULL; return NULL;
[scalebutton_i selectItemAtIndex: selected]; [scalebutton_i selectItemAtIndex: selected];
// // zoom the view
// zoom the view
//
visrect = [[self superview] bounds]; visrect = [[self superview] bounds];
ofs.x = constant->x - visrect.origin.x; ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y; ofs.y = constant->y - visrect.origin.y;
@ -353,9 +343,7 @@ zoomOut
NSRect visrect; NSRect visrect;
NSPoint ofs, new; NSPoint ofs, new;
// // set the popup
// set the popup
//
itemlist = [scalebutton_i itemArray]; itemlist = [scalebutton_i itemArray];
selectedItem = [scalebutton_i selectedItem]; selectedItem = [scalebutton_i selectedItem];
@ -365,9 +353,7 @@ zoomOut
[scalebutton_i selectItemAtIndex: selected]; [scalebutton_i selectItemAtIndex: selected];
// // zoom the view
// zoom the view
//
visrect = [[self superview] bounds]; visrect = [[self superview] bounds];
ofs.x = constant->x - visrect.origin.x; ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y; ofs.y = constant->y - visrect.origin.y;
@ -549,12 +535,10 @@ Rect is in global world (unscaled) coordinates
[path removeAllPoints]; [path removeAllPoints];
[path setLineWidth: 0.15]; [path setLineWidth: 0.15];
// // grid
// grid //
// // can't just divide by grid size because of negetive coordinate
// can't just divide by grid size because of negetive coordinate // truncating direction
// truncating direction
//
if (gridsize >= 4 / scale) { if (gridsize >= 4 / scale) {
y = floor (bottom / gridsize); y = floor (bottom / gridsize);
stopy = floor (top / gridsize); stopy = floor (top / gridsize);
@ -607,9 +591,7 @@ Rect is in global world (unscaled) coordinates
[path stroke]; [path stroke];
} }
// // tiles
// tiles
//
// for text // for text
[[NSColor colorWithCalibratedWhite: 0.0 / 16.0 alpha: 1.0] set]; [[NSColor colorWithCalibratedWhite: 0.0 / 16.0 alpha: 1.0] set];
@ -798,7 +780,6 @@ drawSolid
NSDrawBitmap (visRect, r_width, r_height, 8, 3, 32, r_width * 4, NO, NO, NSDrawBitmap (visRect, r_width, r_height, 8, 3, 32, r_width * 4, NO, NO,
NSCalibratedRGBColorSpace, planes); NSCalibratedRGBColorSpace, planes);
// NSPing ();
[[self window] setBackingType: NSBackingStoreBuffered]; [[self window] setBackingType: NSBackingStoreBuffered];
[self unlockFocus]; [self unlockFocus];
@ -1140,7 +1121,7 @@ ControlCallback (float dx, float dy)
pt = [theEvent locationInWindow]; pt = [theEvent locationInWindow];
pt = [self convertPoint: pt fromView: NULL]; pt = [self convertPoint: pt fromView: NULL];
// if the XY point is inside the brush, make the point on top // if the XY point is inside the brush, make the point on top
p1[0] = pt.x; p1[0] = pt.x;
p1[1] = pt.y; p1[1] = pt.y;
VectorCopy (p1, p2); VectorCopy (p1, p2);

View file

@ -44,9 +44,7 @@ initWithFrame:
zview_i = self; zview_i = self;
scale = 1; scale = 1;
// // initialize the pop up menus
// initialize the pop up menus
//
zscalebutton_i = [[NSPopUpButton alloc] init]; zscalebutton_i = [[NSPopUpButton alloc] init];
[zscalebutton_i setTarget: self]; [zscalebutton_i setTarget: self];
[zscalebutton_i setAction: @selector (scaleMenuTarget:)]; [zscalebutton_i setAction: @selector (scaleMenuTarget:)];
@ -60,7 +58,7 @@ initWithFrame:
[zscalebutton_i addItemWithTitle: @"300%"]; [zscalebutton_i addItemWithTitle: @"300%"];
[zscalebutton_i selectItemAtIndex: 4]; [zscalebutton_i selectItemAtIndex: 4];
// initialize the scroll view // initialize the scroll view
zscrollview_i = [[ZScrollView alloc] zscrollview_i = [[ZScrollView alloc]
initWithFrame: frameRect initWithFrame: frameRect
button1: zscalebutton_i]; button1: zscalebutton_i];
@ -299,9 +297,7 @@ Rect is in global world (unscaled) coordinates
bottom = rect.origin.y - 1; bottom = rect.origin.y - 1;
top = rect.origin.y + rect.size.height + 2; top = rect.origin.y + rect.size.height + 2;
// // grid
// grid
//
// can't just divide by grid size because of negetive coordinate // can't just divide by grid size because of negetive coordinate
// truncating direction // truncating direction
@ -330,9 +326,7 @@ Rect is in global world (unscaled) coordinates
[path stroke]; [path stroke];
} }
// // half tiles
// half tiles
//
y = floor (bottom / 32); y = floor (bottom / 32);
stopy = floor (top / 32); stopy = floor (top / 32);
@ -354,9 +348,7 @@ Rect is in global world (unscaled) coordinates
set]; set];
[path stroke]; [path stroke];
// // tiles
// tiles
//
y = floor (bottom / 64); y = floor (bottom / 64);
stopy = floor (top / 64); stopy = floor (top / 64);
@ -388,9 +380,7 @@ Rect is in global world (unscaled) coordinates
[[NSColor colorWithCalibratedWhite: 10.0 / 16.0 alpha: 1.0] set]; [[NSColor colorWithCalibratedWhite: 10.0 / 16.0 alpha: 1.0] set];
[path stroke]; [path stroke];
// // origin
// origin
//
[[NSColor colorWithCalibratedWhite: 4.0 / 16.0 alpha: 1.0] set]; [[NSColor colorWithCalibratedWhite: 4.0 / 16.0 alpha: 1.0] set];
[path removeAllPoints]; [path removeAllPoints];
[path setLineWidth: 5]; [path setLineWidth: 5];
@ -426,25 +416,25 @@ drawSelf
minheight = 999999; minheight = 999999;
maxheight = -999999; maxheight = -999999;
// allways draw the entire bar // allways draw the entire bar
// visRect =[self visibleRect]; // visRect =[self visibleRect];
rect = [self visibleRect]; rect = [self visibleRect];
[quakeed_i zNoRestore: rect]; [quakeed_i zNoRestore: rect];
// erase window // erase window
NSEraseRect (rect); NSEraseRect (rect);
// draw grid // draw grid
[self drawGrid: rect]; [self drawGrid: rect];
// draw zplane // draw zplane
// [self drawZplane]; FIXME zplane doesn't do anything yet // [self drawZplane]; FIXME zplane doesn't do anything yet
// draw all entities // draw all entities
[map_i makeUnselectedPerform: @selector (ZDrawSelf)]; [map_i makeUnselectedPerform: @selector (ZDrawSelf)];
// possibly resize the view // possibly resize the view
[self newRealBounds]; [self newRealBounds];
} }
@ -667,34 +657,29 @@ mouseDown
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask | [theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
NSAlternateKeyMask | NSCommandKeyMask); NSAlternateKeyMask | NSCommandKeyMask);
// // shift click to select / deselect a brush from the world
// shift click to select / deselect a brush from the world
//
if (flags == NSShiftKeyMask) { if (flags == NSShiftKeyMask) {
[map_i selectRay: p1: p1: NO]; [map_i selectRay: p1: p1: NO];
return; return;
} }
//
// alt click = set entire brush texture // alt click = set entire brush texture
//
if (flags == NSAlternateKeyMask) { if (flags == NSAlternateKeyMask) {
[map_i setTextureRay: p1: p1: YES]; [map_i setTextureRay: p1: p1: YES];
return; return;
} }
//
// control click = position view // control click = position view
//
if (flags == NSControlKeyMask) { if (flags == NSControlKeyMask) {
[cameraview_i setZOrigin: pt.y]; [cameraview_i setZOrigin: pt.y];
[quakeed_i updateAll]; [quakeed_i updateAll];
[cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]]; [cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]];
return; return;
} }
//
// bare click to drag icons or new brush drag // bare click to drag icons or new brush drag
//
if (flags == 0) { if (flags == 0) {
// check eye // check eye
if ([cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]]) if ([cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]])
return; return;
if ([map_i numSelected]) { if ([map_i numSelected]) {
@ -729,9 +714,7 @@ rightMouseDown
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask | [theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
NSAlternateKeyMask | NSCommandKeyMask); NSAlternateKeyMask | NSCommandKeyMask);
// // click = scroll view
// click = scroll view
//
if (flags == 0) if (flags == 0)
[self scrollDragFrom: theEvent]; [self scrollDragFrom: theEvent];
Sys_Printf ("bad flags for click\n"); Sys_Printf ("bad flags for click\n");

View file

@ -141,7 +141,7 @@ REN_DrawSpan (int y)
x2 = r_width; x2 = r_width;
ofs = y * r_width + x1; ofs = y * r_width + x1;
// this should be specialized for 1.0 / 0.5 / 0.75 light levels // this should be specialized for 1.0 / 0.5 / 0.75 light levels
for (x = x1; x < x2; x++) { for (x = x1; x < x2; x++) {
if (r_zbuffer[ofs] <= zfrac) { if (r_zbuffer[ofs] <= zfrac) {
scale = 1 / zfrac; scale = 1 / zfrac;
@ -213,7 +213,7 @@ REN_DrawFlatSpan (int y)
ofs = y * r_width + x1; ofs = y * r_width + x1;
// this should be specialized for 1.0 / 0.5 / 0.75 light levels // this should be specialized for 1.0 / 0.5 / 0.75 light levels
for (x = x1; x < x2; x++) { for (x = x1; x < x2; x++) {
if (r_zbuffer[ofs] <= zfrac) { if (r_zbuffer[ofs] <= zfrac) {
r_zbuffer[ofs] = zfrac; r_zbuffer[ofs] = zfrac;
@ -241,9 +241,7 @@ REN_RasterizeFace (winding_t * w)
int count; int count;
int numvertex; int numvertex;
// // find top vertex
// find top vertex
//
numvertex = w->numpoints; numvertex = w->numpoints;
top = 0x7fffffff; top = 0x7fffffff;
bot = 0x80000000; bot = 0x80000000;
@ -267,9 +265,7 @@ REN_RasterizeFace (winding_t * w)
if (top < 0 || bot > r_height || top > bot) if (top < 0 || bot > r_height || top > bot)
return; // shouldn't have to have this... return; // shouldn't have to have this...
// // render a trapezoid
// render a trapezoid
//
y = top; y = top;
while (y < bot) { while (y < bot) {
@ -407,9 +403,7 @@ REN_RasterizeFaceLinear (winding_t * w)
int count; int count;
int numvertex; int numvertex;
// // find top vertex
// find top vertex
//
numvertex = w->numpoints; numvertex = w->numpoints;
top = 0x7fffffff; top = 0x7fffffff;
bot = 0x80000000; bot = 0x80000000;
@ -430,9 +424,7 @@ REN_RasterizeFaceLinear (winding_t * w)
if (top < 0 || bot > r_height || top > bot) if (top < 0 || bot > r_height || top > bot)
return; // shouldn't have to have this... return; // shouldn't have to have this...
// // render a trapezoid
// render a trapezoid
//
y = top; y = top;
while (y < bot) { while (y < bot) {
@ -564,15 +556,11 @@ REN_DrawCameraFace (face_t * idpol)
r_face = idpol; r_face = idpol;
// // back face cull
// back face cull
//
if (DotProduct (r_origin, idpol->plane.normal) <= idpol->plane.dist) if (DotProduct (r_origin, idpol->plane.normal) <= idpol->plane.dist)
return; return;
// // transform in 3D (FIXME: clip first, then transform)
// transform in 3D (FIXME: clip first, then transform)
//
in = idpol->w; in = idpol->w;
numvertex = in->numpoints; numvertex = in->numpoints;
@ -589,18 +577,14 @@ REN_DrawCameraFace (face_t * idpol)
w->points[i][4] = in->points[i][4]; w->points[i][4] = in->points[i][4];
} }
// // 3D clip
// 3D clip
//
for (i = 0; i < 4; i++) { for (i = 0; i < 4; i++) {
w = ClipWinding (w, &rfrustum[i]); w = ClipWinding (w, &rfrustum[i]);
if (!w) if (!w)
return; return;
} }
// // project to 2D
// project to 2D
//
for (i = 0; i < w->numpoints; i++) { for (i = 0; i < w->numpoints; i++) {
scale = r_width_2 / w->points[i][2]; scale = r_width_2 / w->points[i][2];
w->points[i][0] = r_width_2 + scale * w->points[i][0]; w->points[i][0] = r_width_2 + scale * w->points[i][0];
@ -608,9 +592,7 @@ REN_DrawCameraFace (face_t * idpol)
w->points[i][2] = scale; w->points[i][2] = scale;
} }
// // draw it
// draw it
//
REN_SetTexture (idpol); REN_SetTexture (idpol);
REN_RasterizeFace (w); REN_RasterizeFace (w);
@ -636,15 +618,11 @@ REN_DrawXYFace (face_t * idpol)
w = idpol->w; w = idpol->w;
r_face = idpol; r_face = idpol;
// // back (and side) face cull
// back (and side) face cull
//
if (DotProduct (idpol->plane.normal, xy_viewnormal) > -VECTOR_EPSILON) if (DotProduct (idpol->plane.normal, xy_viewnormal) > -VECTOR_EPSILON)
return; return;
// // transform
// transform
//
in = idpol->w; in = idpol->w;
numvertex = in->numpoints; numvertex = in->numpoints;
@ -661,18 +639,14 @@ REN_DrawXYFace (face_t * idpol)
w->points[i][4] = in->points[i][4]; w->points[i][4] = in->points[i][4];
} }
// // clip
// clip
//
for (i = 0; i < 4; i++) { for (i = 0; i < 4; i++) {
w = ClipWinding (w, &rfrustum[i]); w = ClipWinding (w, &rfrustum[i]);
if (!w) if (!w)
return; return;
} }
// // project to 2D
// project to 2D
//
for (i = 0; i < w->numpoints; i++) { for (i = 0; i < w->numpoints; i++) {
dest = w->points[i]; dest = w->points[i];
if (dest[0] < 0) if (dest[0] < 0)
@ -701,9 +675,7 @@ REN_DrawXYFace (face_t * idpol)
REN_SetTexture (idpol); REN_SetTexture (idpol);
// // draw it
// draw it
//
REN_RasterizeFaceLinear (w); REN_RasterizeFaceLinear (w);
free (w); free (w);
} }