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https://git.code.sf.net/p/quake/quakeforge
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[sys] Add a function to lock a region of memory
Locked memory is needed for real-time threads (which the sound mixer is when using JACK).
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2 changed files with 14 additions and 0 deletions
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@ -130,6 +130,7 @@ void Sys_PageIn (void *ptr, size_t size);
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size_t Sys_PageSize (void);
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void *Sys_Alloc (size_t size);
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void Sys_Free (void *mem, size_t size);
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int Sys_LockMemory (void *mem, size_t size);
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int Sys_ProcessorCount (void);
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@ -758,6 +758,19 @@ Sys_Free (void *mem, size_t size)
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#endif
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}
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VISIBLE int
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Sys_LockMemory (void *mem, size_t size)
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{
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size_t page_size = Sys_PageSize ();
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size_t page_mask = page_size - 1;
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size = (size + page_mask) & ~page_mask;
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#ifdef _WIN32
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return VirtualLock (mem, size) != 0;
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#else
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return mlock (mem, size) == 0;
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#endif
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}
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VISIBLE int
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Sys_ProcessorCount (void)
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{
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