From 0c4d220e8ef3440901a64263cf0cc1817dc1d632 Mon Sep 17 00:00:00 2001 From: "Timothy C. McGrath" Date: Wed, 19 Dec 2001 00:40:34 +0000 Subject: [PATCH] Fixed a typo in a comment, (modifiefs) changed ancient word 'Quakespy' to more modern 'Gamespy' in help, fixed typos in show_ping and show_pl, (o is not 0) added a more descriptive help line to show_time so people will know it actually has TWO settings, and localid finally has a description. Tim (Misty-chan) --- qw/source/cl_main.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/qw/source/cl_main.c b/qw/source/cl_main.c index 9b37f3cd9..ae9dbce09 100644 --- a/qw/source/cl_main.c +++ b/qw/source/cl_main.c @@ -616,7 +616,7 @@ CL_AddQFInfoKeys (void) { char cap[100] = ""; // max of 98 or so flags - // set the capabilities info. single char flags (possibly with modifiefs) + // set the capabilities info. single char flags (possibly with modifiers) // defined capabilities (* = not implemented): // z client can accept gzipped files. // h * http transfers @@ -1167,9 +1167,9 @@ CL_Init (void) "that Quake should switch to upon a backpack pickup.\n " "w_switch - Determines the highest weapon that Quake " "should switch to upon a weapon pickup."); - Cmd_AddCommand ("fullinfo", CL_FullInfo_f, "Used by QuakeSpy and Qlist to " + Cmd_AddCommand ("fullinfo", CL_FullInfo_f, "Used by GameSpy and Qlist to " "set setinfo variables"); - Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "Used by QuakeSpy " + Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "Used by GameSpy " "and Qlist to obtain server variables"); Cmd_AddCommand ("download", CL_Download_f, "Manually download a quake " "file from the server"); @@ -1271,21 +1271,21 @@ CL_Init_Cvars (void) "sending rcon commands"); show_fps = Cvar_Get ("show_fps", "0", CVAR_NONE, NULL, "display realtime frames per second"); - show_ping = Cvar_Get ("show_ping", "o", CVAR_NONE, NULL, + show_ping = Cvar_Get ("show_ping", "0", CVAR_NONE, NULL, "display current ping to server"); - show_pl = Cvar_Get ("show_pl", "o", CVAR_NONE, NULL, + show_pl = Cvar_Get ("show_pl", "0", CVAR_NONE, NULL, "display current packet loss to server"); show_time = Cvar_Get ("show_time", "0", CVAR_NONE, NULL, - "display the current time"); + "Display the current time, 1 24hr, 2 AM/PM"); cl_predict_players = Cvar_Get ("cl_predict_players", "1", CVAR_NONE, NULL, "If this is 0, no player prediction is " "done"); cl_solid_players = Cvar_Get ("cl_solid_players", "1", CVAR_NONE, NULL, "Are players solid? If off, you can walk " "through them with difficulty"); - localid = Cvar_Get ("localid", "", CVAR_NONE, NULL, "FIXME: This has " - "something to do with client authentication." - "No description"); + localid = Cvar_Get ("localid", "", CVAR_NONE, NULL, "Used by " + "gamespy+others to authenticate when sending " + "commands to the client"); cl_timeframes = Cvar_Get ("cl_timeframes", "0", CVAR_ARCHIVE, NULL, "write timestamps for every frame"); // info mirrors