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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 07:32:02 +00:00
Fix a pile of double semicolons
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parent
06d45cff0d
commit
0c1699fdbb
15 changed files with 17 additions and 17 deletions
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@ -392,7 +392,7 @@ bi_set_first (progs_t *pr)
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res->set_iters->prev = &set_iter->next;
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res->set_iters->prev = &set_iter->next;
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res->set_iters = set_iter;
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res->set_iters = set_iter;
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set_iter->iter = iter;;
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set_iter->iter = iter;
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R_INT (pr) = res_set_iter_index (res, set_iter);
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R_INT (pr) = res_set_iter_index (res, set_iter);
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}
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}
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@ -321,7 +321,7 @@ cmemalloc (memsuper_t *super, size_t size)
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memblock_t *block = init_block (super, mem, super->page_size);
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memblock_t *block = init_block (super, mem, super->page_size);
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line = block->free_lines;
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line = block->free_lines;
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}
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}
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return alloc_line (line, size);;
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return alloc_line (line, size);
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} else {
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} else {
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void *mem = 0;
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void *mem = 0;
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memsline_t **sline = &super->last_freed[ind];
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memsline_t **sline = &super->last_freed[ind];
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@ -41,9 +41,9 @@
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*/
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*/
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#ifndef WORDS_BIGENDIAN
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#ifndef WORDS_BIGENDIAN
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VISIBLE qboolean bigendien = false;;
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VISIBLE qboolean bigendien = false;
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#else
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#else
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VISIBLE qboolean bigendien = true;;
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VISIBLE qboolean bigendien = true;
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#endif
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#endif
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@ -190,7 +190,7 @@ GL_DrawAliasFrameMulti (vert_order_t *vo)
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static void
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static void
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GL_DrawAliasShadowTri (const aliashdr_t *paliashdr, const vert_order_t *vo)
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GL_DrawAliasShadowTri (const aliashdr_t *paliashdr, const vert_order_t *vo)
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{
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{
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int count = vo->count;;
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int count = vo->count;
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const blended_vert_t *verts = vo->verts;
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const blended_vert_t *verts = vo->verts;
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float height, lheight;
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float height, lheight;
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vec3_t point;
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vec3_t point;
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@ -519,7 +519,7 @@ GLSL_SubpicUpdate (subpic_t *subpic, byte *data, int batch)
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void
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void
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GLSL_ScrapFlush (scrap_t *scrap)
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GLSL_ScrapFlush (scrap_t *scrap)
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{
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{
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vrect_t *rect = scrap->batch;;
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vrect_t *rect = scrap->batch;
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if (!rect)
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if (!rect)
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return;
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return;
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@ -89,7 +89,7 @@ R_ClearEfrags (void)
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if (!efrag_list)
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if (!efrag_list)
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efrag_list = calloc (1, sizeof (t_efrag_list));
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efrag_list = calloc (1, sizeof (t_efrag_list));
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r_free_efrags = efrag_list->efrags;;
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r_free_efrags = efrag_list->efrags;
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for (efl = efrag_list; efl; efl = efl->next) {
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for (efl = efrag_list; efl; efl = efl->next) {
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init_efrag_list (efl);
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init_efrag_list (efl);
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if (efl->next)
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if (efl->next)
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@ -43,7 +43,7 @@ QFV_CreateSwapchain (vulkan_ctx_t *ctx, VkSwapchainKHR old_swapchain)
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uint32_t numModes;
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uint32_t numModes;
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VkPresentModeKHR *modes;
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VkPresentModeKHR *modes;
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VkPresentModeKHR useMode = VK_PRESENT_MODE_FIFO_KHR;;
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VkPresentModeKHR useMode = VK_PRESENT_MODE_FIFO_KHR;
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ifuncs->vkGetPhysicalDeviceSurfacePresentModesKHR (physDev,
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ifuncs->vkGetPhysicalDeviceSurfacePresentModesKHR (physDev,
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ctx->surface,
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ctx->surface,
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&numModes, 0);
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&numModes, 0);
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@ -531,7 +531,7 @@ parse_player_delta (qmsg_t *msg, plent_state_t *from, plent_state_t *to)
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if (flags & PF_SKINNUM)
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if (flags & PF_SKINNUM)
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to->skinnum = MSG_ReadByte (msg);
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to->skinnum = MSG_ReadByte (msg);
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if (flags & PF_EFFECTS)
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if (flags & PF_EFFECTS)
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to->effects = (to->effects & 0xff00) | MSG_ReadByte (msg);;
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to->effects = (to->effects & 0xff00) | MSG_ReadByte (msg);
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if (flags & PF_WEAPONFRAME)
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if (flags & PF_WEAPONFRAME)
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to->weaponframe = MSG_ReadByte (msg);
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to->weaponframe = MSG_ReadByte (msg);
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if (flags & PF_QF) {
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if (flags & PF_QF) {
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@ -672,14 +672,14 @@ render_map (bsp_t *bsp)
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vertexlist[i].X = -vertexlist[i].X;
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vertexlist[i].X = -vertexlist[i].X;
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tempf = vertexlist[i].Z;
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tempf = vertexlist[i].Z;
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vertexlist[i].Z = vertexlist[i].Y;
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vertexlist[i].Z = vertexlist[i].Y;
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vertexlist[i].Y = tempf;;
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vertexlist[i].Y = tempf;
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break;
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break;
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case 2: /* +Y -- (-x <--> +x; +y out of screen,
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case 2: /* +Y -- (-x <--> +x; +y out of screen,
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+z up) */
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+z up) */
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tempf = vertexlist[i].Z;
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tempf = vertexlist[i].Z;
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vertexlist[i].Z = -vertexlist[i].Y;
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vertexlist[i].Z = -vertexlist[i].Y;
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vertexlist[i].Y = tempf;;
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vertexlist[i].Y = tempf;
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break;
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break;
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case -3: /* -Z -- negate X and Z (ie. 180 rotate
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case -3: /* -Z -- negate X and Z (ie. 180 rotate
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@ -89,7 +89,7 @@ typedef struct dag_s {
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int num_topo; ///< number of nodes in topo (may be <
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int num_topo; ///< number of nodes in topo (may be <
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///< num_nodes after dead node removal)
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///< num_nodes after dead node removal)
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daglabel_t **labels; ///< array of all daglabels in this dag
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daglabel_t **labels; ///< array of all daglabels in this dag
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int num_labels;;
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int num_labels;
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struct set_s *roots; ///< set of root nodes
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struct set_s *roots; ///< set of root nodes
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struct flownode_s *flownode;///< flow node this dag represents
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struct flownode_s *flownode;///< flow node this dag represents
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} dag_t;
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} dag_t;
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@ -1563,7 +1563,7 @@ class_finish_module (void)
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save_storage = current_storage;
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save_storage = current_storage;
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current_storage = sc_static;
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current_storage = sc_static;
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current_func = begin_function (init_sym, 0, current_symtab, 1);
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current_func = begin_function (init_sym, 0, current_symtab, 1);
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build_code_function (init_sym, 0, init_expr);;
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build_code_function (init_sym, 0, init_expr);
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current_func = 0;
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current_func = 0;
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current_storage = save_storage;
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current_storage = save_storage;
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}
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}
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@ -500,7 +500,7 @@ static int
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dag_def_kill_aliases_visit (def_t *def, void *_l)
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dag_def_kill_aliases_visit (def_t *def, void *_l)
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{
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{
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daglabel_t *l = (daglabel_t *) _l;
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daglabel_t *l = (daglabel_t *) _l;
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dagnode_t *node = l->dagnode;;
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dagnode_t *node = l->dagnode;
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daglabel_t *label;
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daglabel_t *label;
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if (def == l->op->o.def)
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if (def == l->op->o.def)
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@ -189,7 +189,7 @@ InitData (void)
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pr.entity_data = defspace_new (ds_virtual);
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pr.entity_data = defspace_new (ds_virtual);
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pr.entity_fields = new_symtab (0, stab_global);
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pr.entity_fields = new_symtab (0, stab_global);
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pr.entity_fields->space = pr.entity_data;;
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pr.entity_fields->space = pr.entity_data;
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clear_functions ();
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clear_functions ();
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clear_frame_macros ();
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clear_frame_macros ();
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@ -5,5 +5,5 @@ id obj;
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integer foo (void)
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integer foo (void)
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{
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{
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[obj message];
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[obj message];
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return bar () + baz ();;
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return bar () + baz ();
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}
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}
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@ -183,7 +183,7 @@ LoadEntities (void)
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// start parsing
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// start parsing
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num_entities = PL_A_NumObjects (entity_list);
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num_entities = PL_A_NumObjects (entity_list);
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entities = malloc (num_entities * sizeof (entity_t));;
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entities = malloc (num_entities * sizeof (entity_t));
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// go through all the entities
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// go through all the entities
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for (i = 0; i < num_entities; i++) {
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for (i = 0; i < num_entities; i++) {
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