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Optimize some redundant math out of the particle aging loop.
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3958b4a4b3
commit
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1 changed files with 25 additions and 13 deletions
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@ -678,7 +678,11 @@ R_DrawParticles (void)
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{
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byte i;
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unsigned char *at;
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float dvel, grav, fast_grav, minparticledist, scale;
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float dvel, grav, fast_grav, minparticledist, scale,
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bloodcloud_alpha, bloodcloud_scale, fallfadespark_alpha,
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fire_alpha, fire_scale, smoke_alpha, smoke_scale,
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smokecloud_alpha, smokecloud_org, smokecloud_scale;
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int activeparticles, maxparticle, j, k;
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particle_t *part;
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vec3_t up_scale, right_scale, up_right_scale, down_right_scale;
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@ -695,7 +699,15 @@ R_DrawParticles (void)
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varray[3].texcoord[0] = 1; varray[3].texcoord[1] = 1;
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grav = (fast_grav = r_frametime * 800) * 0.05;
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dvel = 4 * r_frametime;
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dvel = bloodcloud_scale = smoke_scale = r_frametime * 4;
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smoke_alpha = r_frametime * 100;
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smokecloud_alpha = r_frametime * 140;
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smokecloud_scale = r_frametime * 50;
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smokecloud_org = r_frametime * 30;
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bloodcloud_alpha = r_frametime * 65;
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fallfadespark_alpha = r_frametime * 256;
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fire_alpha = r_frametime * 32;
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fire_scale = r_frametime * 2;
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minparticledist = DotProduct (r_refdef.vieworg, vpn) + 32.0f;
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@ -765,38 +777,38 @@ R_DrawParticles (void)
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part->vel[2] -= grav;
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break;
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case pt_smoke:
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if ((part->alpha -= r_frametime * 100) < 1)
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if ((part->alpha -= smoke_alpha) < 1)
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part->die = -1;
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part->scale += r_frametime * 4;
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// part->org[2] += r_frametime * 30 - grav;
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part->scale += smoke_scale;
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// part->org[2] += smokecloud_org - grav;
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break;
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case pt_smokecloud:
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if ((part->alpha -= r_frametime * 140) < 1)
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if ((part->alpha -= smokecloud_alpha) < 1)
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{
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part->die = -1;
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break;
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}
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part->scale += r_frametime * 50;
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part->org[2] += r_frametime * 30;
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part->scale += smokecloud_scale;
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part->org[2] += smokecloud_org;
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break;
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case pt_bloodcloud:
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if ((part->alpha -= r_frametime * 65) < 1)
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if ((part->alpha -= bloodcloud_alpha) < 1)
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{
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part->die = -1;
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break;
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}
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part->scale += r_frametime * 4;
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part->scale += bloodcloud_scale;
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part->vel[2] -= grav;
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break;
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case pt_fallfadespark:
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if ((part->alpha -= r_frametime * 256) < 1)
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if ((part->alpha -= fallfadespark_alpha) < 1)
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part->die = -1;
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part->vel[2] -= fast_grav;
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break;
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case pt_fire:
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if ((part->alpha -= r_frametime * 32) < 1)
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if ((part->alpha -= fire_alpha) < 1)
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part->die = -1;
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part->scale -= r_frametime * 2;
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part->scale -= fire_scale;
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break;
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default:
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Con_DPrintf ("unhandled particle type %d\n", part->type);
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