mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-17 01:11:45 +00:00
get qw-server to link in mingw
This commit is contained in:
parent
e34342eced
commit
082c5ccae4
4 changed files with 63 additions and 29 deletions
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@ -5,6 +5,6 @@ libQFutil_la_SOURCES = \
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checksum.c cmd.c console.c crc.c cvar.c hash.c info.c link.c math.S \
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checksum.c cmd.c console.c crc.c cvar.c hash.c info.c link.c math.S \
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mathlib.c \
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mathlib.c \
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mdfour.c msg.c qargs.c qendian.c qfplist.c quakefs.c quakeio.c \
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mdfour.c msg.c qargs.c qendian.c qfplist.c quakefs.c quakeio.c \
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sizebuf.c sys.c va.c ver_check.c zone.c
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sizebuf.c sys.c sys_error.c va.c ver_check.c zone.c
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LIBLIST = libQFutil.la @LIBRARY_SEARCH_PATH@
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LIBLIST = libQFutil.la @LIBRARY_SEARCH_PATH@
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@ -121,21 +121,6 @@ Sys_mkdir (const char *path)
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Sys_Error ("mkdir %s: %s", path, strerror (errno));
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Sys_Error ("mkdir %s: %s", path, strerror (errno));
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}
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}
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void
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QFutil_Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr, error);
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vsnprintf (string, sizeof (string), error, argptr);
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fprintf (stderr, "Error: %s\n", string);
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exit (1);
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}
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void Sys_Error (const char *error, ...) __attribute ((weak, alias ("QFutil_Sys_Error")));
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int
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int
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Sys_FileTime (const char *path)
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Sys_FileTime (const char *path)
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{
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{
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50
libs/util/sys_error.c
Normal file
50
libs/util/sys_error.c
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@ -0,0 +1,50 @@
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/*
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sys.c
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virtual filesystem functions
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdio.h>
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#include <stdarg.h>
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#include "QF/compat.h"
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#include "QF/sys.h"
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void
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QFutil_Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr, error);
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vsnprintf (string, sizeof (string), error, argptr);
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fprintf (stderr, "Error: %s\n", string);
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exit (1);
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}
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void Sys_Error (const char *error, ...) __attribute ((weak, alias ("QFutil_Sys_Error")));
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@ -40,7 +40,8 @@ EXTRA_PROGRAMS= qw-client-3dfx qw-client-fbdev \
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qw-client-sgl qw-client-svga qw-client-wgl \
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qw-client-sgl qw-client-svga qw-client-wgl \
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qw-client-x11 qw-server
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qw-client-x11 qw-server
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noinst_LIBRARIES= libqfjs.a libqfnet.a libqfsys_cl.a libqfsys_sv.a
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noinst_LIBRARIES= libqfjs.a libqfnet.a
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#libqfsys_cl.a libqfsys_sv.a
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if PACKETLOG
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if PACKETLOG
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packetlogger = net_packetlog.c
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packetlogger = net_packetlog.c
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@ -70,11 +71,10 @@ EXTRA_libqfnet_a_SOURCES= net_chan.c net_udp.c net_udp6.c
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# ... System type
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# ... System type
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#
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#
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if SYSTYPE_WIN32
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if SYSTYPE_WIN32
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libqfsys_sv_a_SOURCES= fnmatch.c dirent.c sv_sys_win.c sys_win.c
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syssv_SRC= fnmatch.c dirent.c sv_sys_win.c
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else
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else
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libqfsys_sv_a_SOURCES= sv_sys_unix.c
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syssv_SRC= sv_sys_unix.c
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endif
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endif
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EXTRA_libqfsys_sv_a_SOURCES= fnmatch.c dirent.c sv_sys_unix.c sv_sys_win.c
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if ASM_ARCH
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if ASM_ARCH
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world_ASM= worlda.S
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world_ASM= worlda.S
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@ -83,13 +83,13 @@ endif
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server_SOURCES= sv_ccmds.c sv_cvar.c \
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server_SOURCES= sv_ccmds.c sv_cvar.c \
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sv_ents.c sv_init.c sv_main.c sv_misc.c sv_model.c \
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sv_ents.c sv_init.c sv_main.c sv_misc.c sv_model.c \
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sv_move.c sv_nchan.c sv_phys.c sv_pr_cmds.c sv_progs.c sv_send.c \
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sv_move.c sv_nchan.c sv_phys.c sv_pr_cmds.c sv_progs.c sv_send.c \
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sv_user.c world.c $(world_ASM)
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sv_user.c world.c $(world_ASM) $(syssv_SRC)
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qw_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
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qw_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
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qw_server_LDADD= $(top_builddir)/libs/util/libQFutil.la \
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qw_server_LDADD= $(top_builddir)/libs/util/libQFutil.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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-L. -lqfnet -lqfsys_sv $(NET_LIBS) $(DL_LIBS)
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-L. -lqfnet $(NET_LIBS) $(DL_LIBS)
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qw_server_DEPENDENCIES= libqfnet.a libqfsys_sv.a
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qw_server_DEPENDENCIES= libqfnet.a
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#
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#
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# Client builds
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# Client builds
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@ -97,11 +97,10 @@ qw_server_DEPENDENCIES= libqfnet.a libqfsys_sv.a
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# ... System type
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# ... System type
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#
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#
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if SYSTYPE_WIN32
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if SYSTYPE_WIN32
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libqfsys_cl_a_SOURCES= cl_sys_win.c fnmatch.c dirent.c sys_win.c
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syscl_SRC= cl_sys_win.c fnmatch.c dirent.c
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else
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else
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libqfsys_cl_a_SOURCES= cl_sys_unix.c
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syscl_SRC= cl_sys_unix.c
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endif
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endif
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EXTRA_libqfsys_cl_a_SOURCES= cl_sys_sdl.c cl_sys_unix.c cl_sys_win.c sys_win.c fnmatch.c dirent.c
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#
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#
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# ... Joystick
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# ... Joystick
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@ -122,9 +121,9 @@ CLIENT_LIBS= $(top_builddir)/libs/util/libQFutil.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/audio/cd/libQFcd.la \
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$(top_builddir)/libs/audio/cd/libQFcd.la \
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$(top_builddir)/libs/audio/targets/libQFsound.la \
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$(top_builddir)/libs/audio/targets/libQFsound.la \
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-L. -lqfnet -lqfsys_cl -lqfjs \
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-L. -lqfnet -lqfjs \
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$(SOUND_LIBS) $(NET_LIBS) $(JOY_LIBS)
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$(SOUND_LIBS) $(NET_LIBS) $(JOY_LIBS)
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CLIENT_LIB_DEPS= libqfnet.a libqfsys_cl.a libqfjs.a
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CLIENT_LIB_DEPS= libqfnet.a libqfjs.a
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if ASM_ARCH
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if ASM_ARCH
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client_ASM= cl_math.S
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client_ASM= cl_math.S
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@ -133,7 +132,7 @@ endif
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client_SOURCES= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
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client_SOURCES= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
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cl_main.c cl_misc.c cl_parse.c cl_pred.c cl_slist.c cl_tent.c \
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cl_main.c cl_misc.c cl_parse.c cl_pred.c cl_slist.c cl_tent.c \
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console.c keys.c locs.c model_alias.c model_sprite.c nonintel.c \
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console.c keys.c locs.c model_alias.c model_sprite.c nonintel.c \
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pcx.c r_efrag.c r_view.c sbar.c skin.c teamplay.c tga.c wad.c vid.c $(client_ASM)
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pcx.c r_efrag.c r_view.c sbar.c skin.c teamplay.c tga.c wad.c vid.c $(client_ASM) $(syscl_SRC)
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#
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#
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# Software-rendering clients
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# Software-rendering clients
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