initialize the projectiles array so nails are visible

This commit is contained in:
Bill Currie 2001-11-28 03:17:41 +00:00
parent b5162177b2
commit 0652a9d90c

View file

@ -1044,4 +1044,8 @@ CL_EmitEntities (void)
void
CL_Ents_Init (void)
{
int i;
for (i = 0; i < MAX_PROJECTILES; i++)
CL_Init_Entity (&cl_projectiles[i]);
}