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Set the hull depth for the server box_hull.
I'd forgotten about server generated hulls when I did the hull depth changes.
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2 changed files with 2 additions and 0 deletions
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@ -153,6 +153,7 @@ SV_InitHull (hull_t *hull, mclipnode_t *clipnodes, plane_t *planes)
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hull->planes = planes;
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hull->firstclipnode = 0;
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hull->lastclipnode = 5;
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hull->depth = 6;
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for (i = 0; i < 6; i++) {
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hull->clipnodes[i].planenum = i;
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@ -153,6 +153,7 @@ SV_InitHull (hull_t *hull, mclipnode_t *clipnodes, plane_t *planes)
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hull->planes = planes;
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hull->firstclipnode = 0;
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hull->lastclipnode = 5;
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hull->depth = 6;
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for (i = 0; i < 6; i++) {
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hull->clipnodes[i].planenum = i;
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