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fix a silly bug that caused object names to get mangled when they had a
super class
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1 changed files with 1 additions and 1 deletions
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@ -83,7 +83,7 @@ dump_class (progs_t *pr, pr_class_t *class)
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class_name = PR_GetString (pr, class->name);
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class_name = PR_GetString (pr, class->name);
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if (class->super_class) {
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if (class->super_class) {
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if (PR_StringValid (pr, class->super_class))
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if (PR_StringValid (pr, class->super_class))
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class_name = PR_GetString (pr, class->super_class);
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super_class_name = PR_GetString (pr, class->super_class);
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printf (" %s @ %d : %s\n", class_name, POINTER_TO_PROG (pr, class),
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printf (" %s @ %d : %s\n", class_name, POINTER_TO_PROG (pr, class),
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super_class_name);
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super_class_name);
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} else {
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} else {
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