From 014e36dece282982e7110645d08911c9b84b6592 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Mon, 6 Aug 2001 00:27:41 +0000 Subject: [PATCH] viewangles in the client doesn't seem to get updated for the client, so use cl.viewangles instead. --- qw/source/cl_parse.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/qw/source/cl_parse.c b/qw/source/cl_parse.c index 6e8d4a479..b47452c46 100644 --- a/qw/source/cl_parse.c +++ b/qw/source/cl_parse.c @@ -1108,7 +1108,10 @@ CL_MuzzleFlash (void) dl = R_AllocDlight (i); VectorCopy (pl->origin, dl->origin); - AngleVectors (pl->viewangles, fv, rv, uv); + if (i - 1 == cl.playernum) + AngleVectors (cl.viewangles, fv, rv, uv); + else + AngleVectors (pl->viewangles, fv, rv, uv); VectorMA (dl->origin, 18, fv, dl->origin); dl->radius = 200 + (rand () & 31);