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[vulkan] Actually blend lightmaps
An errant + resulted in an attempt to blend lightmaps resulting in using only the final lightmap.
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1 changed files with 1 additions and 1 deletions
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@ -160,7 +160,7 @@ vulkan_build_lightmap (const mod_brush_t *brush, msurface_t *surf,
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vec4f_t val = { VectorExpand (lightmap), 0 };
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val *= scale;
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lightmap += 3;
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*bl++ = val;
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*bl++ += val;
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}
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}
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}
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