mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
The beginnings of an f_* reply system have been added. f_version works
like normal, f_skins reports the average percent fullbright for all loaded skins, and f_skins skinname reports the fullbright percent for a signle skin. cl_freply controls the time in seconds before another query can be made. Set it to 0 to disable them. More queries will be added later. The table for accessing special characters from the console has been tweaked a bit. Expect it to get tweaked more in the future.
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parent
dc779acdb5
commit
008b59b777
8 changed files with 4152 additions and 15 deletions
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@ -47,12 +47,15 @@ typedef struct skin_s
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} data;
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int texture;
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int fb_texture;
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int numfb;
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} skin_t;
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extern byte player_8bit_texels[320 * 200];
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extern skin_t skin_cache[MAX_CACHED_SKINS];
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extern int skin_textures;
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extern int skin_fb_textures;
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extern int numskins;
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extern int fullfb;
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struct tex_s;
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struct tex_s *Skin_Cache (skin_t *skin);
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4030
include/QF/skin_stencil.h
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4030
include/QF/skin_stencil.h
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File diff suppressed because it is too large
Load diff
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@ -31,6 +31,14 @@
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extern struct cvar_s *cl_parsesay;
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extern struct cvar_s *cl_nofake;
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extern struct cvar_s *cl_freply;
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typedef char * (*ffunc_t) (char *args);
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typedef struct freply_s {
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char *name;
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ffunc_t func;
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float lasttime;
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} freply_t;
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void Team_Init_Cvars (void);
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void Team_BestWeaponImpulse (void);
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@ -38,5 +46,6 @@ void Team_Dead (void);
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void Team_NewMap (void);
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const char *Team_ParseSay (const char *);
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void Locs_Init (void);
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void Team_ParseChat (const char *string);
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void Team_ResetTimers (void);
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#endif // __teamplay_h
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@ -1076,22 +1076,25 @@ skipwhite:
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struct stable_s {char a, b;} stable1[] =
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{
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{'\\', 13},
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{'[', 0x90},
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{'\\',0x0D}, // Fake message
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{'[', 0x90}, // Gold braces
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{']', 0x91},
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{'(', 0x80},
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{'(', 0x80}, // Scroll bar characters
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{'=', 0x81},
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{')', 0x82},
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{'|', 0x83},
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{'<', 0x9D},
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{'<', 0x9D}, // Vertical line characters
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{'-', 0X9E},
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{'>', 0x9F},
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{'.', 0x8E},
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{',', 0x0E},
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{'B', 0x8B},
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{'a', 0x7F},
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{'A', 0x8D},
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{'0', 0x92},
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{'.', 0x8E}, // Gold dot
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{',', 0x0E}, // White dot
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{'G', 0x86}, // Ocrana leds from ocrana.wad
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{'R', 0x87},
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{'Y', 0x88},
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{'B', 0x89},
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{'a', 0x7F}, // White arrow
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{'A', 0x8D}, // Brown arrow
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{'0', 0x92}, // Gold numbers
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{'1', 0x93},
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{'2', 0x94},
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{'3', 0x95},
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@ -1101,8 +1104,7 @@ struct stable_s {char a, b;} stable1[] =
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{'7', 0x99},
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{'8', 0x9A},
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{'9', 0x9B},
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{'\'', 0x7E},
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{'n', '\n'},
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{'n', '\n'}, // Newline!
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{0, 0}
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};
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@ -495,6 +495,8 @@ CL_Disconnect (void)
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CL_StopUpload ();
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Team_ResetTimers ();
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}
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void
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@ -630,6 +630,7 @@ CL_ParsePrint (void)
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}
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con_ormask = 128;
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S_LocalSound ("misc/talk.wav");
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Team_ParseChat(string);
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}
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Con_Printf ("%s", string);
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con_ormask = 0;
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@ -45,6 +45,7 @@ static const char rcsid[] =
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#include "QF/sys.h"
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#include "QF/texture.h"
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#include "QF/vfs.h"
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#include "QF/skin_stencil.h"
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#include "client.h"
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#include "compat.h"
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@ -67,6 +68,8 @@ int num_temp_skins;
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int skin_textures;
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int skin_fb_textures;
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int fullfb;
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static const char *
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skin_get_key (void *_skin, void *unused)
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{
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@ -142,7 +145,7 @@ Skin_Cache (skin_t *skin)
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tex_t *tex;
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int pixels;
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byte *ipix, *opix;
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int i;
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int i, numfb;
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if (cls.downloadtype == dl_skin) // use base until downloaded
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return NULL;
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@ -195,6 +198,10 @@ Skin_Cache (skin_t *skin)
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skin->failedload = false;
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for (i = 0,numfb = 0; i < 320*200; i++)
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if (skin_stencil[i] && out->data[i] >= 256 - 32)
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numfb++;
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skin->numfb = numfb;
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return out;
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}
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@ -241,8 +248,11 @@ Skin_Init_Textures (int base)
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void
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Skin_Init (void)
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{
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int i;
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skin_hash = Hash_NewTable (1021, skin_get_key, 0, 0);
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Skin_Init_Translation ();
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for (i = 0, fullfb = 0; i < 320*200; i++)
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fullfb += skin_stencil[i];
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}
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@ -39,6 +39,8 @@ static const char rcsid[] =
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#include <errno.h>
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#include <ctype.h>
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#include "QF/console.h"
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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@ -46,6 +48,8 @@ static const char rcsid[] =
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#include "QF/model.h"
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#include "QF/sys.h"
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#include "QF/teamplay.h"
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#include "QF/va.h"
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#include "QF/skin.h"
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#include "bothdefs.h"
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#include "cl_input.h"
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@ -59,7 +63,7 @@ cvar_t *cl_deadbodyfilter;
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cvar_t *cl_gibfilter;
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cvar_t *cl_parsesay;
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cvar_t *cl_nofake;
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cvar_t *cl_freply;
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void
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@ -315,6 +319,8 @@ Team_Init_Cvars (void)
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"when you put %l in messages");
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cl_nofake = Cvar_Get ("cl_nofake", "0", CVAR_NONE, NULL,
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"Unhide fake messages");
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cl_freply = Cvar_Get ("cl_freply", "20", CVAR_NONE, NULL,
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"Delay between replies to f_*. Set to zero to disable.");
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}
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/*
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@ -398,3 +404,77 @@ Locs_Init (void)
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Cmd_AddCommand ("loc", locs_loc, "Location marker editing commands: 'loc "
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"help' for more");
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}
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char *
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Team_F_Version (char *args)
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{
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return va("say %s %s", PROGRAM, VERSION);
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}
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char *
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Team_F_Skins (char *args)
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{
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int totalfb, i, l;
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skin_t *skin;
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while(isspace(*args))
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args++;
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for (l = 0;args[l] && !isspace(args[l]);l++);
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if (l == 0) {
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for (i = 0, totalfb = 0; i < numskins; i++)
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totalfb += skin_cache[i].numfb;
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return va("say Average percent fullbright for all loaded skins is %.1f", (float)totalfb/(float)(numskins * fullfb)*100.0);
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}
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for (i = 0, skin = 0; i < numskins; i++) {
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if (!strncmp(skin_cache[i].name, args, l)) {
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skin = &skin_cache[i];
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break;
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}
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}
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if (skin)
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return va("say \"Skin %s is %.1f%% fullbright\"",
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skin->name,
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(float)skin->numfb/(float)fullfb*100.0);
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else
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return ("say \"Skin not currently loaded.\"");
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}
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freply_t f_replies[] = {
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{"f_version", Team_F_Version, 0},
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{"f_skins", Team_F_Skins, 0},
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{0, 0}
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};
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void
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Team_ParseChat (const char *string)
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{
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char *s;
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int i;
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s = strchr(string, ':') + 1;
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while (isspace(*s))
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s++;
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if (s && cl_freply->value) {
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for (i = 0; f_replies[i].name; i++) {
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if (!strncmp(f_replies[i].name, s, strlen(f_replies[i].name)) && cl_freply->value) {
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while (*s && !isspace(*s))
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s++;
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Cbuf_AddText(f_replies[i].func(s));
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f_replies[i].lasttime = realtime;
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}
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}
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}
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}
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void
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Team_ResetTimers (void)
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{
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int i;
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for (i = 0; f_replies[i].name; i++)
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f_replies[i].lasttime = realtime - cl_freply->value;
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return;
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}
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