quakeforge/libs/util/zone.c

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/*
zone.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#undef MMAPPED_CACHE
#ifdef MMAPPED_CACHE
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# ifdef HAVE_UNISTD_H
# include <unistd.h>
# endif
# include <fcntl.h>
# include <sys/mman.h>
# include <sys/types.h>
# include <sys/stat.h>
# ifndef _POSIX_MAPPED_FILES
# error No _POSIX_MAPPED_FILES? erk!
# endif
#endif
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "QF/zone.h"
#define DYNAMIC_SIZE 0x20000
#define ZONEID 0x1d4a11
#define HUNK_SENTINAL 0x1df001ed
#define MINFRAGMENT 64
void Cache_FreeLow (int new_low_hunk);
void Cache_FreeHigh (int new_high_hunk);
/*
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ZONE MEMORY ALLOCATION
There is never any space between memblocks, and there will never be two
contiguous free memblocks.
The rover can be left pointing at a non-empty block
The zone calls are pretty much only used for small strings and structures,
all big things are allocated on the hunk.
*/
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typedef struct memblock_s
{
int size; // including the header and possibly tiny fragments
int tag; // a tag of 0 is a free block
int id; // should be ZONEID
struct memblock_s *next, *prev;
int pad; // pad to 64 bit boundary
} memblock_t;
struct memzone_s
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{
int size; // total bytes malloced, including header
memblock_t blocklist; // start / end cap for linked list
memblock_t *rover;
};
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void
Z_ClearZone (memzone_t *zone, int size)
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{
memblock_t *block;
// set the entire zone to one free block
zone->blocklist.next = zone->blocklist.prev = block =
(memblock_t *)( (byte *)zone + sizeof(memzone_t) );
zone->blocklist.tag = 1; // in use block
zone->blocklist.id = 0;
zone->blocklist.size = 0;
zone->rover = block;
block->prev = block->next = &zone->blocklist;
block->tag = 0; // free block
block->id = ZONEID;
block->size = size - sizeof(memzone_t);
}
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void
Z_Free (memzone_t *zone, void *ptr)
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{
memblock_t *block, *other;
if (!ptr)
Sys_Error ("Z_Free: NULL pointer");
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
if (block->id != ZONEID)
Sys_Error ("Z_Free: freed a pointer without ZONEID");
if (block->tag == 0)
Sys_Error ("Z_Free: freed a freed pointer");
block->tag = 0; // mark as free
other = block->prev;
if (!other->tag) {
// merge with previous free block
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other->size += block->size;
other->next = block->next;
other->next->prev = other;
if (block == zone->rover)
zone->rover = other;
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block = other;
}
other = block->next;
if (!other->tag) {
// merge the next free block onto the end
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block->size += other->size;
block->next = other->next;
block->next->prev = block;
if (other == zone->rover)
zone->rover = block;
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}
}
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void
*Z_Malloc (memzone_t *zone, int size)
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{
void *buf;
if (!developer || developer->int_val)
Z_CheckHeap (zone); // DEBUG
buf = Z_TagMalloc (zone, size, 1);
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if (!buf)
Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
memset (buf, 0, size);
return buf;
}
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void
*Z_TagMalloc (memzone_t *zone, int size, int tag)
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{
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int extra;
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memblock_t *start, *rover, *new, *base;
if (!tag)
Sys_Error ("Z_TagMalloc: tried to use a 0 tag");
// scan through the block list looking for the first free block
// of sufficient size
size += sizeof(memblock_t); // account for size of block header
size += 4; // space for memory trash tester
size = (size + 7) & ~7; // align to 8-byte boundary
base = rover = zone->rover;
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start = base->prev;
do {
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if (rover == start) // scaned all the way around the list
return NULL;
if (rover->tag)
base = rover = rover->next;
else
rover = rover->next;
} while (base->tag || base->size < size);
// found a block big enough
extra = base->size - size;
if (extra > MINFRAGMENT) {
// there will be a free fragment after the allocated block
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new = (memblock_t *) ((byte *)base + size );
new->size = extra;
new->tag = 0; // free block
new->prev = base;
new->id = ZONEID;
new->next = base->next;
new->next->prev = new;
base->next = new;
base->size = size;
}
base->tag = tag; // no longer a free block
zone->rover = base->next; // next allocation will start looking here
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base->id = ZONEID;
// marker for memory trash testing
*(int *)((byte *)base + base->size - 4) = ZONEID;
return (void *) ((byte *)base + sizeof(memblock_t));
}
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void
Z_Print (memzone_t *zone)
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{
memblock_t *block;
Con_Printf ("zone size: %i location: %p\n",zone->size,zone);
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for (block = zone->blocklist.next ; ; block = block->next)
{
Con_Printf ("block:%p size:%7i tag:%3i\n",
block, block->size, block->tag);
if (block->next == &zone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
Con_Printf ("ERROR: block size does not touch the next block\n");
if ( block->next->prev != block)
Con_Printf ("ERROR: next block doesn't have proper back link\n");
if (!block->tag && !block->next->tag)
Con_Printf ("ERROR: two consecutive free blocks\n");
}
}
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void
Z_CheckHeap (memzone_t *zone)
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{
memblock_t *block;
for (block = zone->blocklist.next ; ; block = block->next)
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{
if (block->next == &zone->blocklist)
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break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
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Sys_Error ("Z_CheckHeap: block size does not touch the next "
"block\n");
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if ( block->next->prev != block)
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Sys_Error ("Z_CheckHeap: next block doesn't have proper back "
"link\n");
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if (!block->tag && !block->next->tag)
Sys_Error ("Z_CheckHeap: two consecutive free blocks\n");
}
}
//============================================================================
typedef struct {
int sentinal;
int size; // including sizeof(hunk_t), -1 = not
// allocated
char name[8];
} hunk_t;
byte *hunk_base;
int hunk_size;
int hunk_low_used;
int hunk_high_used;
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int hunk_tempmark;
qboolean hunk_tempactive;
void R_FreeTextures (void);
/*
Hunk_Check
Run consistancy and sentinal trahing checks
*/
void
Hunk_Check (void)
{
hunk_t *h;
for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) {
if (h->sentinal != HUNK_SENTINAL)
Sys_Error ("Hunk_Check: trashed sentinal");
if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
Sys_Error ("Hunk_Check: bad size");
h = (hunk_t *) ((byte *) h + h->size);
}
}
/*
Hunk_Print
If "all" is specified, every single allocation is printed.
Otherwise, allocations with the same name will be totaled up before
printing.
*/
void
Hunk_Print (qboolean all)
{
char name[9];
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hunk_t *h, *next, *endlow, *starthigh, *endhigh;
int count, sum, totalblocks;
name[8] = 0;
count = 0;
sum = 0;
totalblocks = 0;
h = (hunk_t *) hunk_base;
endlow = (hunk_t *) (hunk_base + hunk_low_used);
starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
endhigh = (hunk_t *) (hunk_base + hunk_size);
Con_Printf (" :%8i total hunk size\n", hunk_size);
Con_Printf ("-------------------------\n");
while (1) {
// skip to the high hunk if done with low hunk
if (h == endlow) {
Con_Printf ("-------------------------\n");
Con_Printf (" :%8i REMAINING\n",
hunk_size - hunk_low_used - hunk_high_used);
Con_Printf ("-------------------------\n");
h = starthigh;
}
// if totally done, break
if (h == endhigh)
break;
// run consistancy checks
if (h->sentinal != HUNK_SENTINAL)
Sys_Error ("Hunk_Check: trahsed sentinal");
if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
Sys_Error ("Hunk_Check: bad size");
next = (hunk_t *) ((byte *) h + h->size);
count++;
totalblocks++;
sum += h->size;
// print the single block
memcpy (name, h->name, 8);
if (all)
Con_Printf ("%8p :%8i %8s\n", h, h->size, name);
// print the total
if (next == endlow || next == endhigh ||
strncmp (h->name, next->name, 8)) {
if (!all)
Con_Printf (" :%8i %8s (TOTAL)\n", sum, name);
count = 0;
sum = 0;
}
h = next;
}
Con_Printf ("-------------------------\n");
Con_Printf ("%8i total blocks\n", totalblocks);
}
void *
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Hunk_AllocName (int size, const char *name)
{
hunk_t *h;
#ifdef PARANOID
Hunk_Check ();
#endif
if (size < 0)
Sys_Error ("Hunk_Alloc: bad size: %i", size);
size = sizeof (hunk_t) + ((size + 15) & ~15);
if (hunk_size - hunk_low_used - hunk_high_used < size)
// Sys_Error ("Hunk_Alloc: failed on %i bytes",size);
#ifdef _WIN32
Sys_Error
("Not enough RAM allocated. Try starting using "
"\"-heapsize 16000\" on the %s command line.",
PROGRAM);
#else
Sys_Error
("Not enough RAM allocated. Try starting using \"-mem 16\" on "
"the %s command line.",
PROGRAM);
#endif
h = (hunk_t *) (hunk_base + hunk_low_used);
hunk_low_used += size;
Cache_FreeLow (hunk_low_used);
memset (h, 0, size);
h->size = size;
h->sentinal = HUNK_SENTINAL;
strncpy (h->name, name, 8);
return (void *) (h + 1);
}
void *
Hunk_Alloc (int size)
{
return Hunk_AllocName (size, "unknown");
}
int
Hunk_LowMark (void)
{
return hunk_low_used;
}
void
Hunk_FreeToLowMark (int mark)
{
if (mark < 0 || mark > hunk_low_used)
Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark);
memset (hunk_base + mark, 0, hunk_low_used - mark);
hunk_low_used = mark;
}
int
Hunk_HighMark (void)
{
if (hunk_tempactive) {
hunk_tempactive = false;
Hunk_FreeToHighMark (hunk_tempmark);
}
return hunk_high_used;
}
void
Hunk_FreeToHighMark (int mark)
{
if (hunk_tempactive) {
hunk_tempactive = false;
Hunk_FreeToHighMark (hunk_tempmark);
}
if (mark < 0 || mark > hunk_high_used)
Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark);
memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
hunk_high_used = mark;
}
void *
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Hunk_HighAllocName (int size, const char *name)
{
hunk_t *h;
if (size < 0)
Sys_Error ("Hunk_HighAllocName: bad size: %i", size);
if (hunk_tempactive) {
Hunk_FreeToHighMark (hunk_tempmark);
hunk_tempactive = false;
}
#ifdef PARANOID
Hunk_Check ();
#endif
size = sizeof (hunk_t) + ((size + 15) & ~15);
if (hunk_size - hunk_low_used - hunk_high_used < size) {
Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size);
return NULL;
}
hunk_high_used += size;
Cache_FreeHigh (hunk_high_used);
h = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
h->size = size;
h->sentinal = HUNK_SENTINAL;
strncpy (h->name, name, 8);
return (void *) (h + 1);
}
/*
Hunk_TempAlloc
Return space from the top of the hunk
*/
void *
Hunk_TempAlloc (int size)
{
void *buf;
size = (size + 15) & ~15;
if (hunk_tempactive) {
Hunk_FreeToHighMark (hunk_tempmark);
hunk_tempactive = false;
}
hunk_tempmark = Hunk_HighMark ();
buf = Hunk_HighAllocName (size, "temp");
hunk_tempactive = true;
return buf;
}
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/* CACHE MEMORY */
typedef struct cache_system_s {
cache_user_t *user;
char name[16];
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int size; // including this header
struct cache_system_s *prev, *next;
struct cache_system_s *lru_prev, *lru_next; // for LRU flushing
} cache_system_t;
cache_system_t *Cache_TryAlloc (int size, qboolean nobottom);
cache_system_t cache_head;
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void Cache_Profile (void);
#ifndef MMAPPED_CACHE
void
Cache_Move (cache_system_t * c)
{
cache_system_t *new;
// we are clearing up space at the bottom, so only allocate it late
new = Cache_TryAlloc (c->size, true);
if (new) {
Con_DPrintf ("cache_move ok\n");
memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t));
new->user = c->user;
memcpy (new->name, c->name, sizeof (new->name));
Cache_Free (c->user);
new->user->data = (void *) (new + 1);
} else {
Con_DPrintf ("cache_move failed\n");
Cache_Free (c->user); // tough luck...
}
}
#endif
/*
Cache_FreeLow
Throw things out until the hunk can be expanded to the given point
*/
void
Cache_FreeLow (int new_low_hunk)
{
#ifndef MMAPPED_CACHE
cache_system_t *c;
while (1) {
c = cache_head.next;
if (c == &cache_head)
return; // nothing in cache at all
if ((byte *) c >= hunk_base + new_low_hunk)
return; // there is space to grow the hunk
Cache_Move (c); // reclaim the space
}
#endif
}
/*
Cache_FreeHigh
Throw things out until the hunk can be expanded to the given point
*/
void
Cache_FreeHigh (int new_high_hunk)
{
#ifndef MMAPPED_CACHE
cache_system_t *c, *prev;
prev = NULL;
while (1) {
c = cache_head.prev;
if (c == &cache_head)
return; // nothing in cache at all
if ((byte *) c + c->size <= hunk_base + hunk_size - new_high_hunk)
return; // there is space to grow the hunk
if (c == prev)
Cache_Free (c->user); // didn't move out of the way
else {
Cache_Move (c); // try to move it
prev = c;
}
}
#endif
}
void
Cache_UnlinkLRU (cache_system_t * cs)
{
if (!cs->lru_next || !cs->lru_prev)
Sys_Error ("Cache_UnlinkLRU: NULL link");
cs->lru_next->lru_prev = cs->lru_prev;
cs->lru_prev->lru_next = cs->lru_next;
cs->lru_prev = cs->lru_next = NULL;
}
void
Cache_MakeLRU (cache_system_t * cs)
{
if (cs->lru_next || cs->lru_prev)
Sys_Error ("Cache_MakeLRU: active link");
cache_head.lru_next->lru_prev = cs;
cs->lru_next = cache_head.lru_next;
cs->lru_prev = &cache_head;
cache_head.lru_next = cs;
}
/*
Cache_TryAlloc
Looks for a free block of memory between the high and low hunk marks
Size should already include the header and padding
*/
cache_system_t *
Cache_TryAlloc (int size, qboolean nobottom)
{
#ifndef MMAPPED_CACHE
cache_system_t *cs, *new;
// is the cache completely empty?
if (!nobottom && cache_head.prev == &cache_head) {
if (hunk_size - hunk_high_used - hunk_low_used < size) {
Con_Printf ("Cache_TryAlloc: %i is greater then free hunk", size);
return NULL;
}
new = (cache_system_t *) (hunk_base + hunk_low_used);
memset (new, 0, sizeof (*new));
new->size = size;
cache_head.prev = cache_head.next = new;
new->prev = new->next = &cache_head;
Cache_MakeLRU (new);
return new;
}
// search from the bottom up for space
new = (cache_system_t *) (hunk_base + hunk_low_used);
cs = cache_head.next;
do {
if (!nobottom || cs != cache_head.next) {
if ((byte *) cs - (byte *) new >= size) { // found space
memset (new, 0, sizeof (*new));
new->size = size;
new->next = cs;
new->prev = cs->prev;
cs->prev->next = new;
cs->prev = new;
Cache_MakeLRU (new);
return new;
}
}
// continue looking
new = (cache_system_t *) ((byte *) cs + cs->size);
cs = cs->next;
} while (cs != &cache_head);
// try to allocate one at the very end
if (hunk_base + hunk_size - hunk_high_used - (byte *) new >= size) {
memset (new, 0, sizeof (*new));
new->size = size;
new->next = &cache_head;
new->prev = cache_head.prev;
cache_head.prev->next = new;
cache_head.prev = new;
Cache_MakeLRU (new);
return new;
}
return NULL; // couldn't allocate
#else
cache_system_t *new;
int fd;
fd = open ("/dev/zero", O_RDWR);
if (fd < 0)
return NULL;
new = mmap (0, size, PROT_READ | PROT_WRITE,
MAP_PRIVATE, fd, 0);
close (fd);
if (new == MAP_FAILED)
return NULL;
new->size = size;
new->next = &cache_head;
new->prev = cache_head.prev;
cache_head.prev->next = new;
cache_head.prev = new;
Cache_MakeLRU (new);
return new;
#endif
}
/*
Cache_Flush
Throw everything out, so new data will be demand cached
*/
void
Cache_Flush (void)
{
while (cache_head.next != &cache_head)
Cache_Free (cache_head.next->user); // reclaim the space
}
void
Cache_Print (void)
{
cache_system_t *cd;
for (cd = cache_head.next; cd != &cache_head; cd = cd->next) {
Con_Printf ("%8i : %s\n", cd->size, cd->name);
}
}
void
Cache_Report (void)
{
Con_DPrintf ("%4.1f megabyte data cache\n",
(hunk_size - hunk_high_used -
hunk_low_used) / (float) (1024 * 1024));
}
void
Cache_Compact (void)
{
}
void
Cache_Init (void)
{
cache_head.next = cache_head.prev = &cache_head;
cache_head.lru_next = cache_head.lru_prev = &cache_head;
Cmd_AddCommand ("flush", Cache_Flush, "Clears the current game cache");
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Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of "
"the current cache");
}
/*
Cache_Free
Frees the memory and removes it from the LRU list
*/
void
Cache_Free (cache_user_t *c)
{
cache_system_t *cs;
if (!c->data)
Sys_Error ("Cache_Free: not allocated");
cs = ((cache_system_t *) c->data) - 1;
Con_DPrintf ("Cache_Free: freeing '%s'\n", cs->name);
cs->prev->next = cs->next;
cs->next->prev = cs->prev;
cs->next = cs->prev = NULL;
c->data = NULL;
Cache_UnlinkLRU (cs);
#ifdef MMAPPED_CACHE
if (munmap (cs, cs->size))
Sys_Error ("Cache_Free: munmap failed!\n");
#endif
}
void *
Cache_Check (cache_user_t *c)
{
cache_system_t *cs;
if (!c->data)
return NULL;
cs = ((cache_system_t *) c->data) - 1;
// move to head of LRU
Cache_UnlinkLRU (cs);
Cache_MakeLRU (cs);
return c->data;
}
void *
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Cache_Alloc (cache_user_t *c, int size, const char *name)
{
cache_system_t *cs;
if (c->data)
Sys_Error ("Cache_Alloc: already allocated");
if (size <= 0)
Sys_Error ("Cache_Alloc: size %i", size);
size = (size + sizeof (cache_system_t) + 15) & ~15;
// find memory for it
while (1) {
cs = Cache_TryAlloc (size, false);
if (cs) {
strncpy (cs->name, name, sizeof (cs->name) - 1);
c->data = (void *) (cs + 1);
cs->user = c;
break;
}
// free the least recently used cahedat
if (cache_head.lru_prev == &cache_head)
Sys_Error ("Cache_Alloc: out of memory");
// not enough memory at all
Cache_Free (cache_head.lru_prev->user);
}
return Cache_Check (c);
}
void
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Cache_Profile (void)
{
cache_system_t *cs;
unsigned int i;
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unsigned int items[31] = {}, sizes[31] = {};
int count = 0, total = 0;
cs = cache_head.next;
while (cs != &cache_head) {
for (i = 0; (cs->size >> (i + 1)) && i < 30; i++)
;
items[i]++;
sizes[i] += cs->size;
total += cs->size;
count++;
cs = cs->next;
}
Con_Printf ("Cache Profile:\n");
Con_Printf ("%8s %8s %8s %8s %8s\n",
"count", "min", "max", "average", "percent");
for (i = 0; i < 31; i++) {
if (!items[i])
continue;
Con_Printf ("%8d %8d %8d %8d %7d%%\n",
items[i], 1 << i, (1 << (i + 1)) - 1,
sizes[i] / items[i],
(int) (sizes[i] / (float) total * 100));
}
Con_Printf ("Total allocations: %d in %d allocations, average of"
" %d per allocation\n", total, count, total / count);
}
//============================================================================
void
Memory_Init (void *buf, int size)
{
hunk_base = buf;
hunk_size = size;
hunk_low_used = 0;
hunk_high_used = 0;
Cache_Init ();
}