quakeforge/ruamoko/qwaq/qwaq-group.r

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#include <Array.h>
#include "event.h"
#include "qwaq-draw.h"
#include "qwaq-garray.h"
#include "qwaq-group.h"
#include "qwaq-view.h"
@implementation Group
-initWithContext: (id<TextContext>) context
{
if (!(self = [super init])) {
return nil;
}
self.context = context;
views = [[Array array] retain];
return self;
}
-(void)dealloc
{
[views release];
}
-insert: (View *) view
{
[views addObject: view];
[view setContext: context];
return self;
}
-remove: (View *) view
{
int index = [views indexOfObject: view];
if (index != NotFound) {
if (focused == index) {
focused = -1;
} else if (focused > index) {
focused--;
}
[views removeObjectAtIndex: index];
}
return self;
}
static BOOL
not_dont_draw (id aView, void *aGroup)
{
View *view = aView;
Group *group = (Group *) aGroup;
return !([view options] & ofDontDraw);
}
-draw
{
[views makeObjectsPerformSelector: @selector(draw)
if: not_dont_draw
with: self];
return self;
}
-redraw
{
return self;
}
-handleEvent: (qwaq_event_t *) event
{
if (event.what & qe_focused) {
if (focused >= 0) {
[[views objectAtIndex:focused] handleEvent: event];
}
} else if (event.what & qe_positional) {
} else {
// broadcast
[views makeObjectsPerformSelector: @selector(draw) withObject: event];
}
return self;
}
@end