quakeforge/libs/models/sprite/vulkan_model_sprite.c

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/*
vulkan_model_sprite.c
Sprite model mesh processing for Vulkan
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/12/13
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/darray.h"
#include "QF/image.h"
#include "QF/quakefs.h"
#include "QF/va.h"
#include "QF/Vulkan/qf_sprite.h"
#include "QF/Vulkan/qf_texture.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/staging.h"
#include "compat.h"
#include "mod_internal.h"
#include "r_internal.h"
#include "vid_vulkan.h"
static void
vulkan_sprite_clear (model_t *m, void *data)
{
vulkan_ctx_t *ctx = data;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
msprite_t *msprite = m->cache.data;
__auto_type sprite = (qfv_sprite_t *) ((byte *) msprite + msprite->data);
dfunc->vkDestroyBuffer (device->dev, sprite->verts, 0);
dfunc->vkDestroyImageView (device->dev, sprite->view, 0);
dfunc->vkDestroyImage (device->dev, sprite->image, 0);
dfunc->vkFreeMemory (device->dev, sprite->memory, 0);
}
void
Vulkan_Mod_SpriteLoadFrames (mod_sprite_ctx_t *sprite_ctx, vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, va (ctx->va_ctx, "sprite.load_frames: %s",
sprite_ctx->mod->name));
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
model_t *mod = sprite_ctx->mod;
dsprite_t *dsprite = sprite_ctx->dsprite;
mod->clear = vulkan_sprite_clear;
mod->data = ctx;
qfv_sprite_t *sprite = Hunk_AllocName (0, sizeof (*sprite), mod->name);
int mipLevels = QFV_MipLevels (dsprite->width, dsprite->height);
VkExtent3D extent = { dsprite->width, dsprite->height, 1 };
sprite->image = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
VK_FORMAT_R8G8B8A8_UNORM, extent,
mipLevels, sprite_ctx->numframes,
VK_SAMPLE_COUNT_1_BIT,
VK_IMAGE_USAGE_SAMPLED_BIT
| VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE, sprite->image,
va (ctx->va_ctx, "image:%s", mod->name));
int numverts = 4 * sprite_ctx->numframes;
sprite->verts = QFV_CreateBuffer (device, numverts * sizeof (spritevrt_t),
VK_BUFFER_USAGE_TRANSFER_DST_BIT
| VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER, sprite->verts,
va (ctx->va_ctx, "buffer:sprite:vertex:%s",
mod->name));
VkMemoryRequirements ireq;
dfunc->vkGetImageMemoryRequirements (device->dev, sprite->image, &ireq);
VkMemoryRequirements vreq;
dfunc->vkGetBufferMemoryRequirements (device->dev, sprite->verts, &vreq);
size_t size = QFV_NextOffset (vreq.size, &ireq) + ireq.size;
sprite->memory = QFV_AllocBufferMemory (device, sprite->verts,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
size, 0);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY, sprite->memory,
va (ctx->va_ctx, "memory:sprite:%s",
sprite_ctx->mod->name));
QFV_BindBufferMemory (device, sprite->verts, sprite->memory, 0);
QFV_BindImageMemory (device, sprite->image, sprite->memory,
QFV_NextOffset (vreq.size, &ireq));
sprite->view = QFV_CreateImageView (device, sprite->image,
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
VK_FORMAT_R8G8B8A8_UNORM,
VK_IMAGE_ASPECT_COLOR_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE_VIEW, sprite->view,
va (ctx->va_ctx, "view:sprite:%s",
sprite_ctx->mod->name));
qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device,
va (ctx->va_ctx,
"sprite:%s",
sprite_ctx->mod->name),
size, ctx->cmdpool);
qfv_packet_t *packet = QFV_PacketAcquire (stage);
spritevrt_t *verts = QFV_PacketExtend (packet,
numverts * sizeof (spritevrt_t));
int texsize = 4 * dsprite->width * dsprite->height;
byte *pixels = QFV_PacketExtend (packet,
sprite_ctx->numframes * texsize);
for (int i = 0; i < sprite_ctx->numframes; i++) {
__auto_type dframe = sprite_ctx->dframes[i];
mspriteframe_t f;
Mod_LoadSpriteFrame (&f, dframe);
verts[i * 4 + 0] = (spritevrt_t) { f.left, f.up, 0, 0 };
verts[i * 4 + 1] = (spritevrt_t) { f.right, f.up, 1, 0 };
verts[i * 4 + 2] = (spritevrt_t) { f.left, f.down, 0, 1 };
verts[i * 4 + 3] = (spritevrt_t) { f.right, f.down, 1, 1 };
Vulkan_ExpandPalette (pixels + i * texsize, (const byte *)(dframe + 1),
vid.palette32, 2, texsize / 4);
*sprite_ctx->frames[i] = (mspriteframe_t *) (ptrdiff_t) i;
}
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite];
bb.barrier.buffer = sprite->verts;
bb.barrier.size = numverts * sizeof (spritevrt_t);
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
VkBufferCopy copy_region[] = {
{ packet->offset, 0, numverts * sizeof (spritevrt_t) },
};
dfunc->vkCmdCopyBuffer (packet->cmd, stage->buffer,
sprite->verts, 1, &copy_region[0]);
bb = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
bb.barrier.buffer = sprite->verts;
bb.barrier.size = numverts * sizeof (spritevrt_t);
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
qfv_imagebarrier_t ib = imageBarriers[qfv_LT_Undefined_to_TransferDst];
ib.barrier.image = sprite->image;
ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
0, 0, 0, 0, 0,
1, &ib.barrier);
VkBufferImageCopy copy = {
packet->offset + numverts * sizeof (spritevrt_t), 0, 0,
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, sprite_ctx->numframes},
{0, 0, 0}, {dsprite->width, dsprite->height, 1},
};
dfunc->vkCmdCopyBufferToImage (packet->cmd, packet->stage->buffer,
sprite->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &copy);
QFV_GenerateMipMaps (device, packet->cmd, sprite->image,
mipLevels, dsprite->width, dsprite->height,
sprite_ctx->numframes);
QFV_PacketSubmit (packet);
QFV_DestroyStagingBuffer (stage);
Vulkan_Sprite_DescriptorSet (ctx, sprite);
sprite_ctx->sprite->data = (byte *) sprite - (byte *) sprite_ctx->sprite;
qfvPopDebug (ctx);
}