quakeforge/ruamoko/scheme/Number.h

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#ifndef __Number_h
#define __Number_h
#include "SchemeObject.h"
@interface Number: SchemeObject
{
integer value;
}
+ (id) newFromInt: (integer) i;
- (id) initWithInt: (integer) i;
- (integer) intValue;
@end
#endif //__Number_h