quakeforge/tools/Forge/Headers/Things.h

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#import <AppKit/AppKit.h>
extern id things_i;
#define ENTITYNAMEKEY "spawn"
@interface Things:Object
{
id entity_browser_i; // browser
id entity_comment_i; // scrolling text window
id prog_path_i;
int lastSelected; // last row selected in browser
id keyInput_i;
id valueInput_i;
id flags_i;
}
- initEntities;
- newCurrentEntity;
- setSelectedKey:(epair_t *)ep;
- clearInputs;
- (char *)spawnName;
// UI targets
- reloadEntityClasses: sender;
- selectEntity: sender;
- doubleClickEntity: sender;
// Action methods
- addPair:sender;
- delPair:sender;
- setAngle:sender;
- setFlags:sender;
@end