quakeforge/tools/Forge/Headers/Clipper.h

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extern id clipper_i;
@interface Clipper: NSObject
{
int num;
vec3_t pos[3];
plane_t plane;
}
- (BOOL) hide;
- XYClick: (NSPoint) pt;
- (BOOL) XYDrag: (NSPoint *) pt;
- ZClick: (NSPoint) pt;
- carve;
- flipNormal;
- (BOOL) getFace: (face_t *) pl;
- cameraDrawSelf;
- XYDrawSelf;
- ZDrawSelf;
@end