quakeforge/tools/Forge/GNUmakefile

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include $(GNUSTEP_MAKEFILES)/common.make
OBJCFLAGS += -Wall
PACKAGE_NAME= Forge
APP_NAME= Forge
Forge_APPLICATION_ICON= Forge.tiff
#
# Resource files
#
Forge_LANGUAGES= English
# We don't have a .gorm file yet, but we will
Forge_LOCALIZED_RESOURCE_FILES= Forge.gorm
Forge_RESOURCE_FILES= DownArrow.tiff i_90d.tiff i_add.tiff i_brushes.tiff \
i_fliph.tiff i_flipv.tiff i_sub.tiff short.tiff \
tall.tiff UpArrow.tiff
#
# Header files
#
Forge_HEADERS= CameraView.h Clipper.h Entity.h EntityArray.h EntityClass.h \
Forge.h InspectorControl.h KeypairView.h Map.h PopScrollView.h \
Preferences.h Project.h SetBrush.h TexturePalette.h \
TextureView.h Things.h UserPath.h XYView.h ZScrollView.h \
ZView.h \
render.h cmdlib.h mathlib.h
#
# Class files
#
Forge_OBJC_FILES= CameraView.m Clipper.m Entity.m EntityArray.m \
EntityClass.m Forge.m Forge_main.m InspectorControl.m \
KeypairView.m Map.m PopScrollView.m Preferences.m \
Project.m SetBrush.m TexturePalette.m TextureView.m \
Things.m UserPath.m XYView.m ZScrollView.m ZView.m \
misc.m render.m
#
# C files
#
Forge_C_FILES= cmdlib.c mathlib.c
Forge_OTHER_SOURCES= GNUmakefile
-include GNUmakefile.preamble
include $(GNUSTEP_MAKEFILES)/application.make
-include GNUmakefile.postamble
-include GNUmakefile.dependencies