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https://git.code.sf.net/p/quake/quakeforge
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59 lines
2 KiB
Text
59 lines
2 KiB
Text
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// adjustvolume.gib
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//
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// Volume adjustment script for GIB in QuakeForge 0.5.3
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//
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// Copyright (C) 2003 Erik Jan Tromp
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to:
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//
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// Free Software Foundation, Inc.
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// 59 Temple Place - Suite 330
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// Boston, MA 02111-1307, USA
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//
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// Updated for QuakeForge 0.5.3 by Brian Koropoff
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// this thing is primitive. as such, any attempt to break it will
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// succeed. use your head!
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// simply set up a couple of bindings like the ones below..
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// in_bind IMT_0 K_KP_MINUS "adjustvolume 5" // Increase 5 percent
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// in_bind IMT_0 K_KP_PLUS "adjustvolume -5" // Decrease 5 percent
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// & something like this in autoexec.cfg..
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// // on the fly volume adjust
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// exec adjustvolume.gib
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// set maxvolume (whatever max volume you want)
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domain adjustvolume
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global rcsid = "$Id$"
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global slider = "\129\129\129\129\129\129\129\129\129\129\129\129\129\129\129\129"
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set maxvolume 1.5
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function adjustvolume {
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if (#args != 2) {return}
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hold_volume = ($volume + $maxvolume * $args[1] / 100)
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if ($hold_volume < 0) {hold_volume = 0} else if ($hold_volume > $maxvolume) {hold_volume = $maxvolume}
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set volume $hold_volume
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ratio = ($volume / $maxvolume)
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percent = `split ($ratio * 100) .`
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index = ($ratio * 15)
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print::center "Volume: ", $percent, "%\n\n", "\128", `slice $slider 0 $index`, "\131", `slice $slider $index -1`, "\130"
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play "doors/runetry.wav"
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}
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function::export adjustvolume
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