quakeforge/ruamoko/include/entity.h

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#ifndef __rua_entity_h
#define __rua_entity_h
#include "object.h"
@interface Entity : Object
{
entity ent;
}
-init;
-initWithEntity:(entity)e;
-free;
-(entity)new;
-(entity)ent;
@end
#endif//__rua_entity_h