quakeforge/libs/scene/component.c

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/*
component.c
Component handling
Copyright (C) 2022 Bill Currke
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/sys.h"
#define IMPLEMENT_COMPONENT_Funcs
#include "QF/scene/component.h"
VISIBLE ecs_registry_t *
ECS_NewRegistry (void)
{
ecs_registry_t *reg = calloc (1, sizeof (ecs_registry_t));
reg->next = Ent_Index (nullent);
return reg;
}
VISIBLE void
ECS_DelRegistry (ecs_registry_t *registry)
{
free (registry->entities);
for (uint32_t i = 0; i < registry->num_components; i++) {
free (registry->comp_pools[i].sparse);
free (registry->comp_pools[i].dense);
free (registry->comp_pools[i].data);
}
free (registry->comp_pools);
free (registry);
}
VISIBLE void
ECS_RegisterComponents (ecs_registry_t *registry,
const component_t *components, uint32_t count)
{
registry->num_components = count;
registry->components = components;
registry->comp_pools = calloc (count, sizeof (ecs_pool_t));
size_t size = registry->max_entities * sizeof (uint32_t);
for (uint32_t i = 0; i < registry->num_components; i++) {
registry->comp_pools[i].sparse = malloc (size);
memset (registry->comp_pools[i].sparse, nullent, size);
}
}
VISIBLE void
Ent_AddComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
{
uint32_t id = Ent_Index (ent);
ecs_pool_t *pool = &registry->comp_pools[comp];
if (pool->sparse[id] < pool->count) {
//Sys_Error ("Ent_AddComponent: component %s already on entity %x\n",
// registry->components[i].name, ent);
return;
}
if (pool->count == pool->max_count) {
pool->max_count += COMP_GROW;
pool->dense = realloc (pool->dense,
pool->max_count * sizeof (uint32_t));
Component_ResizeArray (&registry->components[comp], &pool->data,
pool->max_count);
}
uint32_t ind = pool->count++;
pool->sparse[id] = ind;
pool->dense[ind] = ent;
Component_CreateElements (&registry->components[comp], pool->data, ind, 1);
}
VISIBLE void
Ent_RemoveComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
{
uint32_t id = Ent_Index (ent);
ecs_pool_t *pool = &registry->comp_pools[comp];
uint32_t ind = pool->sparse[id];
if (ind < pool->count) {
uint32_t last = pool->count - 1;
Component_DestroyElements (&registry->components[comp], pool->data,
ind, 1);
if (last > ind) {
pool->sparse[Ent_Index (pool->dense[last])] = ind;
pool->dense[ind] = pool->dense[last];
Component_MoveElements (&registry->components[comp], pool->data,
ind, last, 1);
}
pool->count--;
pool->sparse[id] = nullent;
}
}
VISIBLE uint32_t
ECS_NewEntity (ecs_registry_t *registry)
{
uint32_t ent;
if (registry->available) {
registry->available--;
uint32_t next = registry->next;
ent = next | Ent_Generation (registry->entities[next]);
registry->next = Ent_Index (registry->entities[next]);
registry->entities[next] = ent;
} else {
if (registry->num_entities == Ent_Index (nullent)) {
Sys_Error ("ECS_NewEntity: out of entities");
}
if (registry->num_entities == registry->max_entities) {
registry->max_entities += ENT_GROW;
size_t size = registry->max_entities * sizeof (uint32_t);
registry->entities = realloc (registry->entities, size);
for (uint32_t i = 0; i < registry->num_components; i++) {
uint32_t *sparse = registry->comp_pools[i].sparse;
sparse = realloc (sparse, size);
memset (sparse + registry->max_entities - ENT_GROW, nullent,
ENT_GROW * sizeof (uint32_t));
registry->comp_pools[i].sparse = sparse;
}
}
ent = registry->num_entities++;
// ent starts out with generation 0
registry->entities[ent] = ent;
}
return ent;
}
VISIBLE void
ECS_DelEntity (ecs_registry_t *registry, uint32_t ent)
{
uint32_t next = registry->next | Ent_NextGen (Ent_Generation (ent));
uint32_t id = Ent_Index (ent);
registry->entities[id] = next;
registry->next = id;
registry->available++;
for (uint32_t i = 0; i < registry->num_components; i++) {
Ent_RemoveComponent (ent, i, registry);
}
}