quakeforge/ruamoko/scheme/Scope.h

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#ifndef __Scope_h
#define __Scope_h
#include "SchemeObject.h"
#include "Array.h"
#include "Symbol.h"
@interface Scope: SchemeObject
{
Scope outerScope;
Array names;
}
+ (id) newWithOuter: (Scope) o;
- (id) initWithOuter: (Scope) o;
- (integer) depthOf: (Symbol) sym;
- (integer) indexOf: (Symbol) sym;
- (void) addName: (Symbol) sym;
@end
#endif //__Scope_h