2001-05-09 18:42:37 +00:00
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/*
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skin.h
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Client skin definitions
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _SKIN_H
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#define _SKIN_H
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2001-05-10 06:01:11 +00:00
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#include "QF/qtypes.h"
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2012-01-23 07:16:30 +00:00
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#include "QF/vid.h"
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2001-05-10 06:01:11 +00:00
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#include "QF/zone.h"
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2001-05-09 18:42:37 +00:00
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#define MAX_CACHED_SKINS 128
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2004-04-04 02:34:05 +00:00
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#define MAX_SKIN_LENGTH 32
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2001-05-09 18:42:37 +00:00
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2012-01-23 08:33:19 +00:00
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#define TOP_RANGE 16 // soldier uniform colors
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#define BOTTOM_RANGE 96
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2001-05-09 18:42:37 +00:00
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#define RSSHOT_WIDTH 320
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#define RSSHOT_HEIGHT 200
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2012-01-23 07:16:30 +00:00
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typedef struct translation_s {
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byte top[VID_GRADES][16];
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byte bottom[VID_GRADES][16];
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} translation_t;
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2011-07-29 01:11:14 +00:00
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typedef struct skin_s {
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2012-01-23 07:16:30 +00:00
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const char *name;
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qboolean valid; // the skin was found
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struct tex_s *texels;
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byte *colormap;
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int texnum;
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int auxtex;
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2001-05-09 18:42:37 +00:00
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} skin_t;
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2012-01-23 07:16:30 +00:00
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skin_t *Skin_SetColormap (skin_t *skin, int cmap);
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void Skin_SetTranslation (int cmap, int top, int bottom);
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2002-09-13 05:32:28 +00:00
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extern byte player_8bit_texels[640 * 400];
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2001-05-09 18:42:37 +00:00
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extern skin_t skin_cache[MAX_CACHED_SKINS];
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2001-05-21 22:25:35 +00:00
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extern int skin_textures;
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extern int skin_fb_textures;
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2011-07-29 01:11:14 +00:00
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extern int playercolor;
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2001-05-09 18:42:37 +00:00
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struct tex_s;
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2001-08-25 02:47:11 +00:00
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struct tex_s *Skin_Cache (skin_t *skin);
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2001-05-09 18:42:37 +00:00
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struct player_info_s;
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2001-05-16 06:01:34 +00:00
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struct model_s;
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2001-05-09 18:42:37 +00:00
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void Skin_Find (struct player_info_s *sc);
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2001-05-11 22:47:15 +00:00
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void Skin_Flush (void);
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2001-05-21 22:25:35 +00:00
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int Skin_Init_Textures (int base);
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2001-05-09 18:42:37 +00:00
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void Skin_Init (void);
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void Skin_Init_Cvars (void);
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void Skin_Init_Translation (void);
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2012-01-23 07:16:30 +00:00
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void Skin_Set_Translate (int top, int bottom, translation_t *trans);
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2001-05-21 22:25:35 +00:00
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void Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin);
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2001-08-25 02:47:11 +00:00
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void Skin_Do_Translation_Model (struct model_s *model, int skinnum,
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int slot, skin_t *skin);
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2002-09-13 05:32:28 +00:00
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void Skin_Player_Model (struct model_s *model);
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2001-05-09 18:42:37 +00:00
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void Skin_Process (skin_t *skin, struct tex_s *);
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2001-05-21 22:25:35 +00:00
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skin_t *Skin_NewTempSkin (void);
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void Skin_ClearTempSkins (void);
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2001-12-04 20:13:12 +00:00
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int Skin_FbPercent (const char *skin_name); // * 10
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2001-10-28 04:23:37 +00:00
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extern char allskins[128];
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2001-05-09 18:42:37 +00:00
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#endif
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