mirror of
https://git.code.sf.net/p/quake/quakeforge
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67 lines
1.1 KiB
C
67 lines
1.1 KiB
C
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#import <AppKit/AppKit.h>
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#import "mathlib.h"
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#import "SetBrush.h"
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extern id xyview_i;
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#define MINSCALE 0.125
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#define MAXSCALE 2.0
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extern vec3_t xy_viewnormal; // v_forward for xy view
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extern float xy_viewdist; // clip behind this plane
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extern NSRect xy_draw_rect;
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void linestart (float r, float g, float b);
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void lineflush (void);
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void linecolor (float r, float g, float b);
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void XYmoveto (vec3_t pt);
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void XYlineto (vec3_t pt);
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typedef enum {dr_wire, dr_flat, dr_texture} drawmode_t;
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@interface XYView: NSView
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{
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NSRect realbounds, newrect, combinedrect;
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NSPoint midpoint;
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int gridsize;
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float scale;
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// for textured view
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int xywidth, xyheight;
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float *xyzbuffer;
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unsigned *xypicbuffer;
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drawmode_t drawmode;
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// UI links
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id mode_radio_i;
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}
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- (float)currentScale;
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- setModeRadio: m;
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- drawMode: sender;
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- setDrawMode: (drawmode_t)mode;
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- newSuperBounds;
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- newRealBounds: (NSRect *)nb;
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- addToScrollRange: (float)x :(float)y;
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- setOrigin: (NSPoint *)pt scale: (float)sc;
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- centerOn: (vec3_t)org;
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- drawMode: sender;
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- superviewChanged;
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- (int)gridsize;
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- (float)snapToGrid: (float)f;
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@end
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