mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
109 lines
3.1 KiB
C
109 lines
3.1 KiB
C
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#import <AppKit/AppKit.h>
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#include <sys/stat.h>
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#define BASEPATHKEY "basepath"
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#define MAPNAMESKEY "maps"
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#define DESCKEY "desc"
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#define WADSKEY "wads"
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#define BSPFULLVIS "bspfullvis"
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#define BSPFASTVIS "bspfastvis"
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#define BSPNOVIS "bspnovis"
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#define BSPRELIGHT "bsprelight"
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#define BSPLEAKTEST "bspleaktest"
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#define BSPENTITIES "bspentities"
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#define SUBDIR_ENT "progs" // subdir names in heirarchy
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#define SUBDIR_MAPS "maps"
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#define SUBDIR_GFX "gfx"
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extern id project_i;
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@interface Project:Object
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{
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id projectInfo; // dictionary storage of project info
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id basepathinfo_i; // outlet to base path info textfield
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id mapbrowse_i; // outlet to QuakeEd Maps browser
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id currentmap_i; // outlet to current map textfield
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id mapList; // list of map names (Storage)
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id descList; // list of map descriptions (Storage)
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id wadList; // list of wad names (Storage)
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id pis_panel_i; // outlet to Project Info Settings (PIS) panel
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id pis_basepath_i; // outlet to PIS->base path
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id pis_wads_i; // outlet to PIS->wad browser
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id pis_fullvis_i; // outlet to PIS->full vis command
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id pis_fastvis_i; // outlet to PIS->fast vis command
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id pis_novis_i; // outlet to PIS->no vis command
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id pis_relight_i; // outlet to PIS->relight command
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id pis_leaktest_i; // outlet to PIS->leak test command
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id BSPoutput_i; // outlet to Text
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char path_projectinfo[128]; // path of QE_Project file
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char path_basepath[128]; // base path of heirarchy
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char path_progdir[128]; // derived from basepath
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char path_mapdirectory[128]; // derived from basepath
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char path_finalmapdir[128]; // derived from basepath
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char path_wad8[128]; // path of texture WAD for cmd-8 key
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char path_wad9[128]; // path of texture WAD for cmd-9 key
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char path_wad0[128]; // path of texture WAD for cmd-0 key
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char string_fullvis[1024]; // cmd-line parm
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char string_fastvis[1024]; // cmd-line parm
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char string_novis[1024]; // cmd-line parm
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char string_relight[1024]; // cmd-line parm
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char string_leaktest[1024]; // cmd-line parm
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char string_entities[1024]; // cmd-line parm
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int showDescriptions; // 1 = show map descs in browser
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time_t lastModified; // last time project file was modified
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}
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- initProject;
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- initVars;
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- (char *)currentProjectFile;
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- setTextureWad: (char *)wf;
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- addToOutput:(char *)string;
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- clearBspOutput:sender;
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- initProjSettings;
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- changeChar:(char)f to:(char)t in:(id)obj;
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- (int)searchForString:(char *)str in:(id)obj;
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- parseProjectFile; // read defaultsdatabase for project path
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- openProjectFile:(char *)path; // called by openProject and newProject
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- openProject;
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- clickedOnMap:sender; // called if clicked on map in browser
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- clickedOnWad:sender; // called if clicked on wad in browser
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// methods to querie the project file
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- (char *)getMapDirectory;
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- (char *)getFinalMapDirectory;
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- (char *)getProgDirectory;
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- (char *)getWAD8;
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- (char *)getWAD9;
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- (char *)getWAD0;
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- (char *)getFullVisCmd;
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- (char *)getFastVisCmd;
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- (char *)getNoVisCmd;
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- (char *)getRelightCmd;
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- (char *)getLeaktestCmd;
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- (char *)getEntitiesCmd;
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@end
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void changeString(char cf,char ct,char *string);
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