2001-04-11 19:56:01 +00:00
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/*
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joy.c
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Joystick input interface
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Copyright (C) 2000 David Jeffery
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Copyright (C) 2000 Jeff Teunissen <deek@dusknet.dhs.org>
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2001-12-28 18:02:33 +00:00
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Copyright (C) 2001 Ragnvald `Despair` Maartmann-Moe IV
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2001-04-11 19:56:01 +00:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/joystick.h"
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#include "QF/keys.h"
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#include "QF/mathlib.h"
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2007-11-06 10:17:14 +00:00
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#include "QF/sys.h"
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2001-12-28 18:02:33 +00:00
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#include "QF/va.h"
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2013-01-25 18:02:52 +00:00
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#include "QF/cmd.h"
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2001-04-11 19:56:01 +00:00
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2001-08-17 08:35:26 +00:00
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#include "compat.h"
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2013-01-25 18:02:52 +00:00
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#include <string.h>
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2001-08-17 08:35:26 +00:00
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[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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char *joy_device;
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static cvar_t joy_device_cvar = {
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.name = "joy_device",
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.description =
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"Joystick device",
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.default_value = "none",
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.flags = CVAR_ROM,
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.value = { .type = 0, .value = &joy_device },
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};
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int joy_enable;
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static cvar_t joy_enable_cvar = {
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.name = "joy_enable",
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.description =
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"Joystick enable flag",
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.default_value = "1",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_int, .value = &joy_enable },
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};
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float joy_amp;
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static cvar_t joy_amp_cvar = {
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.name = "joy_amp",
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.description =
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"Joystick amplification",
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.default_value = "1",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_float, .value = &joy_amp },
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};
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float joy_pre_amp;
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static cvar_t joy_pre_amp_cvar = {
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.name = "joy_pre_amp",
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.description =
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"Joystick pre-amplification",
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.default_value = "0.01",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_float, .value = &joy_pre_amp },
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};
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2001-08-17 08:35:26 +00:00
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2001-04-11 19:56:01 +00:00
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qboolean joy_found = false;
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qboolean joy_active = false;
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struct joy_axis joy_axes[JOY_MAX_AXES];
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struct joy_button joy_buttons[JOY_MAX_BUTTONS];
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2013-01-26 19:34:53 +00:00
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void
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joy_clear_axis (int i)
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{
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2013-01-27 05:05:24 +00:00
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joy_axes[i].dest = js_none;
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joy_axes[i].amp = 1;
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joy_axes[i].pre_amp = 1;
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joy_axes[i].deadzone = 12500;
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2013-01-26 19:34:53 +00:00
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joy_axes[i].num_buttons = 0;
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if (joy_axes[i].axis_buttons) {
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free (joy_axes[i].axis_buttons);
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joy_axes[i].axis_buttons = NULL;
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}
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}
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2013-01-19 13:37:02 +00:00
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static void
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joy_check_axis_buttons (struct joy_axis *ja, float value)
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{
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struct joy_axis_button *ab;
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int pressed = -1;
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int i;
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// the axis button list is sorted in decending order of absolute threshold
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for (i = 0; i < ja->num_buttons; i++) {
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ab = &ja->axis_buttons[i];
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if ((value < 0) == (ab->threshold < 0)
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2013-01-27 05:05:24 +00:00
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&& fabsf (value) >= fabsf (ab->threshold)) {
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2013-01-19 13:37:02 +00:00
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pressed = i;
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break;
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}
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}
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// make sure any buttons that are no longer active are "released"
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for (i = 0; i < ja->num_buttons; i++) {
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if (i == pressed)
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continue;
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ab = &ja->axis_buttons[i];
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if (ab->state) {
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Key_Event (ab->key, 0, 0);
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ab->state = 0;
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}
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}
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// press the active button if there is one
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if (pressed >= 0) {
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// FIXME support repeat?
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2013-01-28 10:36:25 +00:00
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ab = &ja->axis_buttons[pressed];
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if (!ab->state) {
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2013-01-19 13:37:02 +00:00
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Key_Event (ab->key, 0, 1);
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2013-01-28 10:36:25 +00:00
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}
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2013-01-19 13:37:02 +00:00
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ab->state = 1;
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}
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}
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2001-08-27 01:00:03 +00:00
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2007-03-10 12:00:59 +00:00
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VISIBLE void
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2001-04-11 19:56:01 +00:00
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JOY_Command (void)
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{
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JOY_Read ();
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}
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2007-03-10 12:00:59 +00:00
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VISIBLE void
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2001-04-11 19:56:01 +00:00
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JOY_Move (void)
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{
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2013-01-19 13:37:02 +00:00
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struct joy_axis *ja;
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float value;
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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float amp = joy_amp * in_amp;
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float pre = joy_pre_amp * in_pre_amp;
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2001-04-11 19:56:01 +00:00
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int i;
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|
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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if (!joy_active || !joy_enable)
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2001-04-11 19:56:01 +00:00
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return;
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for (i = 0; i < JOY_MAX_AXES; i++) {
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2013-01-19 13:37:02 +00:00
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ja = &joy_axes[i];
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2013-01-27 05:30:13 +00:00
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value = ja->current * pre * ja->pre_amp;
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if (fabs (value) < ja->deadzone)
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value = -ja->offset;
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value += ja->offset;
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2013-01-28 10:37:48 +00:00
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value *= amp * ja->amp;
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2013-01-19 13:37:02 +00:00
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switch (ja->dest) {
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case js_none:
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// ignore axis
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2001-04-11 19:56:01 +00:00
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break;
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2013-01-19 13:37:02 +00:00
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case js_position:
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if (ja->current)
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2013-01-26 01:17:55 +00:00
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viewdelta.position[(ja->axis) ? 2 : 0] += value;
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2001-12-28 18:02:33 +00:00
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break;
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2013-01-19 13:37:02 +00:00
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case js_angles:
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if (ja->current)
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2013-01-26 01:17:55 +00:00
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viewdelta.angles[(ja->axis) ? 1 : 0] -= value;
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2001-04-11 19:56:01 +00:00
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break;
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2013-01-19 13:37:02 +00:00
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case js_button:
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joy_check_axis_buttons (ja, value);
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2001-12-28 18:02:33 +00:00
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break;
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2001-04-11 19:56:01 +00:00
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}
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}
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}
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2007-03-10 12:00:59 +00:00
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VISIBLE void
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2001-04-11 19:56:01 +00:00
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JOY_Init (void)
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{
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2013-01-27 05:05:24 +00:00
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int i;
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2001-04-11 19:56:01 +00:00
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if (JOY_Open () == -1) {
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2021-03-29 10:58:00 +00:00
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick not found.\n");
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2001-04-11 19:56:01 +00:00
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joy_found = false;
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joy_active = false;
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return;
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}
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joy_found = true;
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|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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if (!joy_enable) {
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2021-03-29 10:58:00 +00:00
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick found, but not enabled.\n");
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2001-04-11 19:56:01 +00:00
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joy_active = false;
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JOY_Close ();
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}
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2021-03-29 10:58:00 +00:00
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick found and activated.\n");
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2001-04-11 19:56:01 +00:00
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// Initialize joystick if found and enabled
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for (i = 0; i < JOY_MAX_BUTTONS; i++) {
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joy_buttons[i].old = 0;
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joy_buttons[i].current = 0;
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2001-12-28 18:02:33 +00:00
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}
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2001-04-11 19:56:01 +00:00
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joy_active = true;
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}
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|
2001-12-28 18:02:33 +00:00
|
|
|
static void
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
|
|
|
joyamp_f (void *data, const cvar_t *cvar)
|
2001-12-28 18:02:33 +00:00
|
|
|
{
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
|
|
|
Cvar_SetVar (cvar, va (0, "%g", max (0.0001, *(float *)data)));
|
2001-12-28 18:02:33 +00:00
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|
}
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|
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|
2013-01-25 18:02:52 +00:00
|
|
|
typedef struct {
|
2013-01-27 05:05:24 +00:00
|
|
|
const char *name;
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|
|
|
js_dest_t destnum;
|
2013-01-25 18:02:52 +00:00
|
|
|
} js_dests_t;
|
|
|
|
|
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|
|
typedef struct {
|
2013-01-27 05:05:24 +00:00
|
|
|
const char *name;
|
|
|
|
js_dest_t optnum;
|
2013-01-25 18:02:52 +00:00
|
|
|
} js_opts_t;
|
|
|
|
|
2013-01-28 12:09:21 +00:00
|
|
|
typedef struct {
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|
|
|
const char *name;
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|
|
|
int axis;
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|
|
|
} js_axis_t;
|
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
js_dests_t js_dests[] = {
|
2013-01-27 05:08:01 +00:00
|
|
|
{"none", js_none}, // ignore axis
|
|
|
|
{"movement", js_position}, // linear delta
|
|
|
|
{"aim", js_angles}, // linear delta
|
|
|
|
{"button", js_button}, // axis button
|
|
|
|
{0, 0}
|
2013-01-25 18:02:52 +00:00
|
|
|
};
|
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
js_opts_t js_opts[] = {
|
2013-01-27 05:08:01 +00:00
|
|
|
{"clear", js_clear},
|
|
|
|
{"amp", js_amp},
|
|
|
|
{"pre_amp", js_pre_amp},
|
|
|
|
{"deadzone", js_deadzone},
|
|
|
|
{"offset", js_offset},
|
|
|
|
{"type", js_type},
|
|
|
|
{"button", js_axis_button},
|
|
|
|
{0, 0}
|
2013-01-25 18:02:52 +00:00
|
|
|
};
|
|
|
|
|
2013-01-28 12:09:21 +00:00
|
|
|
js_axis_t js_position_names[] = {
|
|
|
|
{"x", 0},
|
|
|
|
{"y", 1},
|
|
|
|
{"z", 2},
|
|
|
|
{0, 0}
|
|
|
|
};
|
|
|
|
|
|
|
|
js_axis_t js_angles_names[] = {
|
|
|
|
{"pitch", PITCH},
|
|
|
|
{"yaw", YAW},
|
|
|
|
{"roll", ROLL},
|
|
|
|
{"p", PITCH},
|
|
|
|
{"y", YAW},
|
|
|
|
{"r", ROLL},
|
|
|
|
{0, 0}
|
|
|
|
};
|
|
|
|
|
|
|
|
js_axis_t *js_axis_names[] = {
|
|
|
|
0, // js_none
|
|
|
|
js_position_names,
|
|
|
|
js_angles_names,
|
|
|
|
0, // js_button
|
|
|
|
};
|
|
|
|
|
2013-01-25 18:02:52 +00:00
|
|
|
const char *
|
|
|
|
JOY_GetOption_c (int i)
|
|
|
|
{
|
2013-01-27 05:05:24 +00:00
|
|
|
js_opts_t *opt;
|
|
|
|
|
|
|
|
for (opt = &js_opts[0]; opt->name; opt++) {
|
|
|
|
if ((int) opt->optnum == i)
|
2013-01-25 18:02:52 +00:00
|
|
|
return opt->name;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
JOY_GetOption_i (const char *c)
|
|
|
|
{
|
2013-01-27 05:05:24 +00:00
|
|
|
js_opts_t *opt;
|
|
|
|
|
|
|
|
for (opt = &js_opts[0]; opt->name; opt++) {
|
|
|
|
if (!strcmp (opt->name, c))
|
2013-01-25 18:02:52 +00:00
|
|
|
return opt->optnum;
|
|
|
|
}
|
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
return -1; // Failure code;
|
2013-01-25 18:02:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
const char *
|
|
|
|
JOY_GetDest_c (int i)
|
|
|
|
{
|
|
|
|
js_dests_t *dest;
|
2013-01-27 05:05:24 +00:00
|
|
|
|
|
|
|
for (dest = &js_dests[0]; dest->name; dest++) {
|
|
|
|
if ((int) dest->destnum == i)
|
2013-01-25 18:02:52 +00:00
|
|
|
return dest->name;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
JOY_GetDest_i (const char *c)
|
|
|
|
{
|
|
|
|
js_dests_t *dest;
|
2013-01-27 05:05:24 +00:00
|
|
|
|
|
|
|
for (dest = &js_dests[0]; dest->name; dest++) {
|
|
|
|
if (!strcmp (dest->name, c))
|
2013-01-25 18:02:52 +00:00
|
|
|
return dest->destnum;
|
|
|
|
}
|
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
return -1; // Failure code;
|
2013-01-25 18:02:52 +00:00
|
|
|
}
|
|
|
|
|
2013-01-28 12:09:21 +00:00
|
|
|
int
|
|
|
|
JOY_GetAxis_i (int dest, const char *c)
|
|
|
|
{
|
|
|
|
char *end;
|
|
|
|
int axis;
|
|
|
|
js_axis_t *axis_names;
|
|
|
|
|
|
|
|
axis = strtol (c, &end, 10);
|
|
|
|
if (*end || axis < 0 || axis > 2) {
|
|
|
|
axis = -1;
|
|
|
|
for (axis_names = js_axis_names[dest]; axis_names && axis_names->name;
|
|
|
|
axis_names++) {
|
|
|
|
if (!strcasecmp (axis_names->name, c)) {
|
|
|
|
axis = axis_names->axis;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return axis;
|
|
|
|
}
|
|
|
|
|
2013-01-28 09:06:30 +00:00
|
|
|
static void
|
|
|
|
in_joy_button_add_f (int ax, int index)
|
|
|
|
{
|
|
|
|
int n;
|
|
|
|
size_t size;
|
|
|
|
const char *key = Cmd_Argv (index);
|
|
|
|
int keynum;
|
|
|
|
const char *thrsh = Cmd_Argv (index + 1);
|
|
|
|
float threshold;
|
|
|
|
char *end = 0;
|
|
|
|
|
|
|
|
keynum = strtol (key, &end, 10) + QFJ_AXIS1;
|
|
|
|
if (*end || keynum < QFJ_AXIS1 || keynum > QFJ_AXIS32) {
|
|
|
|
// if the key is not valid, try a key name
|
|
|
|
keynum = Key_StringToKeynum (key);
|
|
|
|
}
|
|
|
|
if (keynum == -1) {
|
|
|
|
Sys_Printf ("\"%s\" isn't a valid key\n", key);
|
|
|
|
}
|
|
|
|
threshold = strtof (thrsh, &end);
|
|
|
|
if (*end) {
|
|
|
|
Sys_Printf ("invalid threshold: %s\n", thrsh);
|
|
|
|
keynum = -1;
|
|
|
|
}
|
|
|
|
if (keynum == -1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
n = joy_axes[ax].num_buttons++;
|
2013-01-28 12:52:18 +00:00
|
|
|
size = joy_axes[ax].num_buttons * sizeof (struct joy_axis_button);
|
2013-01-28 09:06:30 +00:00
|
|
|
joy_axes[ax].axis_buttons = realloc (joy_axes[ax].axis_buttons, size);
|
|
|
|
joy_axes[ax].axis_buttons[n].key = keynum;
|
|
|
|
joy_axes[ax].axis_buttons[n].threshold = threshold;
|
2013-01-28 10:36:54 +00:00
|
|
|
joy_axes[ax].axis_buttons[n].state = 0;
|
2013-01-28 09:06:30 +00:00
|
|
|
}
|
|
|
|
|
2013-01-25 18:02:52 +00:00
|
|
|
static void
|
|
|
|
in_joy_f (void)
|
|
|
|
{
|
2013-01-27 05:05:24 +00:00
|
|
|
const char *arg;
|
|
|
|
int i, ax, c = Cmd_Argc ();
|
2013-01-25 18:02:52 +00:00
|
|
|
|
2013-01-25 19:27:38 +00:00
|
|
|
if (c == 2) {
|
2014-08-18 13:11:10 +00:00
|
|
|
int var = JOY_GetOption_i (Cmd_Argv (1));
|
|
|
|
switch (var) {
|
2013-01-27 05:05:24 +00:00
|
|
|
case js_clear:
|
|
|
|
Sys_Printf ("Clearing all joystick settings...\n");
|
|
|
|
for (i = 0; i < JOY_MAX_AXES; i++) {
|
|
|
|
joy_clear_axis (i);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case js_amp:
|
|
|
|
Sys_Printf ("[...]<amp> [<#amp>]: Axis sensitivity\n");
|
|
|
|
break;
|
|
|
|
case js_pre_amp:
|
|
|
|
Sys_Printf ("[...]<pre_amp> [<#pre_amp>]: Axis sensitivity.\n");
|
|
|
|
break;
|
|
|
|
case js_deadzone:
|
|
|
|
Sys_Printf ("[...]<deadzone> [<#dz>]: Axis deadzone.\n");
|
|
|
|
break;
|
|
|
|
case js_offset:
|
|
|
|
Sys_Printf ("[...]<offset> [<#off>]: Axis initial position.\n");
|
|
|
|
break;
|
|
|
|
case js_type:
|
|
|
|
Sys_Printf ("[...]<type> [<act> <#act>].\n");
|
|
|
|
Sys_Printf ("Values for <act>:\n");
|
|
|
|
Sys_Printf ("none: #0\n");
|
|
|
|
Sys_Printf ("aim: #1..0\n");
|
|
|
|
Sys_Printf ("movement: #1..0\n");
|
2013-01-25 19:27:38 +00:00
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
break;
|
|
|
|
case js_axis_button:
|
|
|
|
/* TODO */
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ax = strtol (Cmd_Argv (1), NULL, 0);
|
|
|
|
|
|
|
|
Sys_Printf ("<=====> AXIS %i <=====>\n", ax);
|
2013-01-27 05:09:48 +00:00
|
|
|
Sys_Printf ("amp: %.9g\n", joy_axes[ax].amp);
|
|
|
|
Sys_Printf ("pre_amp: %.9g\n", joy_axes[ax].pre_amp);
|
2013-01-27 05:05:24 +00:00
|
|
|
Sys_Printf ("deadzone: %i\n", joy_axes[ax].deadzone);
|
2013-01-27 05:09:48 +00:00
|
|
|
Sys_Printf ("offset: %.9g\n", joy_axes[ax].offset);
|
2013-01-27 05:05:24 +00:00
|
|
|
Sys_Printf ("type: %s\n",
|
|
|
|
JOY_GetDest_c (joy_axes[ax].dest));
|
|
|
|
Sys_Printf ("<====================>\n");
|
|
|
|
break;
|
2013-01-26 09:21:03 +00:00
|
|
|
}
|
2013-01-26 19:34:53 +00:00
|
|
|
return;
|
2013-01-27 05:05:24 +00:00
|
|
|
} else if (c < 4) {
|
2014-08-18 13:11:10 +00:00
|
|
|
if (c == 3 && JOY_GetOption_i (Cmd_Argv (2)) == js_clear) {
|
2013-01-27 05:05:24 +00:00
|
|
|
ax = strtol (Cmd_Argv (1), NULL, 0);
|
2013-01-26 19:34:53 +00:00
|
|
|
|
|
|
|
joy_clear_axis (ax);
|
|
|
|
return;
|
|
|
|
} else {
|
2013-01-27 05:05:24 +00:00
|
|
|
Sys_Printf ("in_joy <axis#> [<var> <value>]*\n"
|
|
|
|
" Configures the joystick behaviour\n");
|
2013-01-26 19:34:53 +00:00
|
|
|
return;
|
|
|
|
}
|
2013-01-25 18:02:52 +00:00
|
|
|
}
|
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
ax = strtol (Cmd_Argv (1), NULL, 0);
|
2013-01-25 18:02:52 +00:00
|
|
|
|
|
|
|
i = 2;
|
2013-01-27 05:05:24 +00:00
|
|
|
while (i < c) {
|
|
|
|
int var = JOY_GetOption_i (Cmd_Argv (i++));
|
2013-01-25 18:02:52 +00:00
|
|
|
|
|
|
|
switch (var) {
|
2013-01-27 05:05:24 +00:00
|
|
|
case js_amp:
|
|
|
|
joy_axes[ax].amp = strtof (Cmd_Argv (i++), NULL);
|
|
|
|
break;
|
|
|
|
case js_pre_amp:
|
|
|
|
joy_axes[ax].pre_amp = strtof (Cmd_Argv (i++), NULL);
|
|
|
|
break;
|
|
|
|
case js_deadzone:
|
|
|
|
joy_axes[ax].deadzone = strtol (Cmd_Argv (i++), NULL, 10);
|
|
|
|
break;
|
|
|
|
case js_offset:
|
|
|
|
joy_axes[ax].offset = strtol (Cmd_Argv (i++), NULL, 10);
|
|
|
|
break;
|
|
|
|
case js_type:
|
|
|
|
joy_axes[ax].dest = JOY_GetDest_i (Cmd_Argv (i++));
|
2013-01-28 12:09:21 +00:00
|
|
|
joy_axes[ax].axis = JOY_GetAxis_i (joy_axes[ax].dest,
|
|
|
|
Cmd_Argv (i++));
|
|
|
|
if (joy_axes[ax].axis > 2 || joy_axes[ax].axis < 0) {
|
2013-01-27 05:05:24 +00:00
|
|
|
joy_axes[ax].axis = 0;
|
|
|
|
Sys_Printf ("Invalid axis value.");
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case js_axis_button:
|
|
|
|
arg = Cmd_Argv (i++);
|
|
|
|
if (!strcmp ("add", arg)) {
|
2013-01-28 09:06:30 +00:00
|
|
|
in_joy_button_add_f (ax, i);
|
|
|
|
i += 2;
|
2013-01-27 05:05:24 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
Sys_Printf ("Unknown option %s.\n", Cmd_Argv (i - 1));
|
|
|
|
break;
|
2013-01-25 18:02:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-03-10 12:00:59 +00:00
|
|
|
VISIBLE void
|
2001-04-11 19:56:01 +00:00
|
|
|
JOY_Init_Cvars (void)
|
|
|
|
{
|
2013-01-27 05:05:24 +00:00
|
|
|
int i;
|
|
|
|
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
|
|
|
Cvar_Register (&joy_device_cvar, 0, 0);
|
|
|
|
Cvar_Register (&joy_enable_cvar, 0, 0);
|
|
|
|
Cvar_Register (&joy_amp_cvar, joyamp_f, &joy_amp);
|
|
|
|
Cvar_Register (&joy_pre_amp_cvar, joyamp_f, &joy_pre_amp);
|
2013-01-25 18:02:52 +00:00
|
|
|
|
2013-01-27 05:05:24 +00:00
|
|
|
Cmd_AddCommand ("in_joy", in_joy_f, "Configures the joystick behaviour");
|
|
|
|
|
|
|
|
for (i = 0; i < JOY_MAX_AXES; i++) {
|
|
|
|
joy_axes[i].dest = js_none;
|
|
|
|
joy_axes[i].amp = 1;
|
|
|
|
joy_axes[i].pre_amp = 1;
|
2013-01-28 09:10:49 +00:00
|
|
|
joy_axes[i].deadzone = 500;
|
2013-01-26 01:17:55 +00:00
|
|
|
}
|
2001-04-11 19:56:01 +00:00
|
|
|
}
|
|
|
|
|
2013-01-25 19:27:38 +00:00
|
|
|
|
|
|
|
void
|
2013-01-27 05:05:24 +00:00
|
|
|
Joy_WriteBindings (QFile * f)
|
2013-01-25 19:27:38 +00:00
|
|
|
{
|
2013-01-27 05:05:24 +00:00
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < JOY_MAX_AXES; i++) {
|
2013-01-28 12:09:21 +00:00
|
|
|
if (!js_axis_names[joy_axes[i].dest]) {
|
|
|
|
Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
|
|
|
|
"offset %.9g type %s %i\n",
|
|
|
|
i, joy_axes[i].amp, joy_axes[i].pre_amp,
|
|
|
|
joy_axes[i].deadzone,
|
|
|
|
joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
|
|
|
|
joy_axes[i].axis);
|
|
|
|
} else {
|
|
|
|
Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
|
|
|
|
"offset %.9g type %s %s\n",
|
|
|
|
i, joy_axes[i].amp, joy_axes[i].pre_amp,
|
|
|
|
joy_axes[i].deadzone,
|
|
|
|
joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
|
|
|
|
js_axis_names[joy_axes[i].dest][joy_axes[i].axis].name);
|
|
|
|
}
|
2013-01-26 19:34:53 +00:00
|
|
|
|
|
|
|
if (joy_axes[i].num_buttons > 0) {
|
2013-01-27 05:05:24 +00:00
|
|
|
int n;
|
|
|
|
|
|
|
|
for (n = 0; n < joy_axes[i].num_buttons; n++) {
|
2013-01-28 09:06:30 +00:00
|
|
|
Qprintf (f, "in_joy %i button add %s %.9g\n", i,
|
|
|
|
Key_KeynumToString (joy_axes[i].axis_buttons[n].key),
|
2013-01-27 05:05:24 +00:00
|
|
|
joy_axes[i].axis_buttons[n].threshold);
|
2013-01-26 19:34:53 +00:00
|
|
|
}
|
|
|
|
}
|
2013-01-25 19:27:38 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-03-10 12:00:59 +00:00
|
|
|
VISIBLE void
|
2001-04-11 19:56:01 +00:00
|
|
|
JOY_Shutdown (void)
|
|
|
|
{
|
|
|
|
if (!joy_active)
|
|
|
|
return;
|
|
|
|
|
|
|
|
JOY_Close ();
|
|
|
|
|
|
|
|
joy_active = false;
|
|
|
|
joy_found = false;
|
|
|
|
}
|