quakeforge/tools/Forge/Bundles/MapEdit/Clipper.h

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#ifndef Clipper_h
#define Clipper_h
#include <AppKit/AppKit.h>
#include "QF/mathlib.h"
#include "SetBrush.h"
extern id clipper_i;
@interface Clipper : NSObject
{
int num;
vec3_t pos[3];
plane_t plane;
}
- (BOOL)hide;
- XYClick: (NSPoint)pt;
- (BOOL)XYDrag: (NSPoint *)pt;
- ZClick: (NSPoint)pt;
- carve;
- flipNormal;
- (BOOL)getFace: (face_t *)pl;
- cameraDrawSelf;
- XYDrawSelf;
- ZDrawSelf;
@end
#endif//Clipper_h