quakeforge/ruamoko/scheme/Primitive.r

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#include "Primitive.h"
#include "Machine.h"
#include "Continuation.h"
@implementation Primitive
+ (id) newFromFunc: (primfunc_t) f
{
return [[self alloc] initWithFunc: f];
}
- (id) initWithFunc: (primfunc_t) f
{
self = [super init];
func = f;
return self;
}
- (SchemeObject[]) invokeOnMachine: (Machine[]) m
{
local SchemeObject []value = func ([m stack], m);
[super invokeOnMachine: m];
if (value) {
[m value: value];
[[m continuation] restoreOnMachine: m];
}
}
- (string) printForm
{
return "<primitive>";
}
@end