quakeforge/libs/video/targets/in_win.c

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/*
in_win.c
windows 95 mouse stuff
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef __MINGW32__
# define INITGUID
#endif
#include "winquake.h" // must come first due to nasties in windows headers
#include <dinput.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/keys.h"
#include "QF/qargs.h"
#include "QF/screen.h"
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#include "QF/sound.h"
#include "QF/sys.h"
#include "QF/input/event.h"
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#include "compat.h"
#include "context_win.h"
#include "in_win.h"
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#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
HRESULT (WINAPI * pDirectInputCreate) (HINSTANCE hinst, DWORD dwVersion,
LPDIRECTINPUT * lplpDirectInput,
LPUNKNOWN punkOuter);
// mouse local variables
unsigned uiWheelMessage = ~0u;
//static unsigned mouse_buttons;
static POINT current_pos;
static bool mouseinitialized;
static bool restore_spi;
static int originalmouseparms[3], newmouseparms[3] = { 0, 0, 1 };
static bool mouseparmsvalid, mouseactivatetoggle;
static bool mouseshowtoggle = 1;
static bool dinput_acquired;
static bool in_win_initialized;
static unsigned int mstate_di;
// misc locals
static LPDIRECTINPUT g_pdi;
static LPDIRECTINPUTDEVICE g_pMouse;
//static HINSTANCE hInstDI;
static bool dinput;
static bool vid_wassuspended = false;
static bool win_in_game = false;
typedef struct win_device_s {
const char *name;
int num_axes;
int num_buttons;
in_axisinfo_t *axes;
in_buttoninfo_t *buttons;
void *event_data;
int devid;
} win_device_t;
static int in_mouse_avail;
#define WIN_MOUSE_BUTTONS 32
static int win_driver_handle = -1;
static in_buttoninfo_t win_key_buttons[512];
static int win_key_scancode;
static in_axisinfo_t win_mouse_axes[2];
static in_buttoninfo_t win_mouse_buttons[WIN_MOUSE_BUTTONS];
static const char *win_mouse_axis_names[] = {"M_X", "M_Y"};
static const char *win_mouse_button_names[] = {
"M_BUTTON1", "M_BUTTON2", "M_BUTTON3", "M_WHEEL_UP",
"M_WHEEL_DOWN", "M_BUTTON6", "M_BUTTON7", "M_BUTTON8",
"M_BUTTON9", "M_BUTTON10", "M_BUTTON11", "M_BUTTON12",
"M_BUTTON13", "M_BUTTON14", "M_BUTTON15", "M_BUTTON16",
"M_BUTTON17", "M_BUTTON18", "M_BUTTON19", "M_BUTTON20",
"M_BUTTON21", "M_BUTTON22", "M_BUTTON23", "M_BUTTON24",
"M_BUTTON25", "M_BUTTON26", "M_BUTTON27", "M_BUTTON28",
"M_BUTTON29", "M_BUTTON30", "M_BUTTON31", "M_BUTTON32",
};
#define SIZE(x) (sizeof (x) / sizeof (x[0]))
static unsigned short scantokey[512] = {
// 0 1 2 3
// 4 5 6 7
// 8 9 A B
// C D E F
0, QFK_ESCAPE, '1', '2',
'3', '4', '5', '6',
'7', '8', '9', '0',
'-', '=', QFK_BACKSPACE, QFK_TAB, // 0
'q', 'w', 'e', 'r',
't', 'y', 'u', 'i',
'o', 'p', '[', ']',
QFK_RETURN, QFK_LCTRL, 'a', 's', // 1
'd', 'f', 'g', 'h',
'j', 'k', 'l', ';',
'\'', '`', QFK_LSHIFT, '\\',
'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',',
'.', '/', QFK_RSHIFT, QFK_KP_MULTIPLY,
QFK_LALT, ' ', QFK_CAPSLOCK, QFK_F1,
QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3
QFK_F6, QFK_F7, QFK_F8, QFK_F9,
QFK_F10, QFK_PAUSE, QFK_SCROLLOCK, QFK_KP7,
QFK_KP8, QFK_KP9, QFK_KP_MINUS, QFK_KP4,
QFK_KP5, QFK_KP6, QFK_KP_PLUS, QFK_KP1, // 4
QFK_KP2, QFK_KP3, QFK_KP0, QFK_KP_PERIOD,
0, 0, 0, QFK_F11,
QFK_F12, 0, 0, 0,
0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
[0x130] =
0, 0, 0, 0,
0, 0, 0, QFK_PRINT,
[0x140] =
0, 0, 0, 0,
0, 0, 0, QFK_HOME,
QFK_UP, QFK_PAGEUP, 0, QFK_LEFT,
0, QFK_RIGHT, 0, QFK_END,
[0x150] =
QFK_DOWN, QFK_PAGEDOWN, QFK_INSERT, QFK_DELETE,
};
static win_device_t win_keyboard_device = {
"core:keyboard",
0, SIZE (win_key_buttons),
0, win_key_buttons,
};
static win_device_t win_mouse_device = {
"core:mouse",
SIZE (win_mouse_axes), SIZE (win_mouse_buttons),
win_mouse_axes, win_mouse_buttons,
};
static IE_mouse_event_t win_mouse;
static IE_key_event_t win_key;
static void
in_win_send_axis_event (int devid, in_axisinfo_t *axis)
{
IE_event_t event = {
.type = ie_axis,
.when = Sys_LongTime (),
.axis = {
.data = win_mouse_device.event_data,
.devid = devid,
.axis = axis->axis,
.value = axis->value,
},
};
IE_Send_Event (&event);
}
static int
in_win_send_mouse_event (IE_mouse_type type)
{
IE_event_t event = {
.type = ie_mouse,
.when = Sys_LongTime (),
.mouse = win_mouse,
};
event.mouse.type = type;
return IE_Send_Event (&event);
}
static int
in_win_send_key_event (void)
{
IE_event_t event = {
.type = ie_key,
.when = Sys_LongTime (),
.key = win_key,
};
return IE_Send_Event (&event);
}
static void
in_win_send_button_event (int devid, in_buttoninfo_t *button, void *event_data)
{
IE_event_t event = {
.type = ie_button,
.when = Sys_LongTime (),
.button = {
.data = event_data,
.devid = devid,
.button = button->button,
.state = button->state,
},
};
IE_Send_Event (&event);
}
typedef struct MYDATA {
LONG lX; // X axis goes here
LONG lY; // Y axis goes here
LONG lZ; // Z axis goes here
BYTE bButtonA; // One button goes here
BYTE bButtonB; // Another button goes here
BYTE bButtonC; // Another button goes here
BYTE bButtonD; // Another button goes here
} MYDATA;
#if 0
static DIOBJECTDATAFORMAT rgodf[] = {
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{&GUID_XAxis, FIELD_OFFSET (MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE,
0,},
{&GUID_YAxis, FIELD_OFFSET (MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE,
0,},
{&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ),
0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{0, FIELD_OFFSET (MYDATA, bButtonC),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonD),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
};
#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
static DIDATAFORMAT df = {
sizeof (DIDATAFORMAT), // this structure
sizeof (DIOBJECTDATAFORMAT), // size of object data format
DIDF_RELAXIS, // absolute axis coordinates
sizeof (MYDATA), // device data size
NUM_OBJECTS, // number of objects
rgodf, // and here they are
};
#endif
void
IN_UpdateClipCursor (void)
{
if (mouseinitialized && in_mouse_avail && !dinput) {
ClipCursor (&win_rect);
}
}
void
IN_ShowMouse (void)
{
if (!mouseshowtoggle) {
ShowCursor (TRUE);
mouseshowtoggle = 1;
}
}
void
IN_HideMouse (void)
{
if (mouseshowtoggle) {
ShowCursor (FALSE);
mouseshowtoggle = 0;
}
}
void
IN_ActivateMouse (void)
{
mouseactivatetoggle = true;
if (mouseinitialized) {
if (dinput) {
if (g_pMouse) {
if (!dinput_acquired) {
IDirectInputDevice_Acquire (g_pMouse);
dinput_acquired = true;
}
} else {
return;
}
} else {
if (mouseparmsvalid)
restore_spi =
SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
SetCursorPos (win_center_x, win_center_y);
SetCapture (win_mainwindow);
ClipCursor (&win_rect);
}
in_mouse_avail = true;
}
}
void
IN_DeactivateMouse (void)
{
mouseactivatetoggle = false;
if (mouseinitialized) {
if (dinput) {
if (g_pMouse) {
if (dinput_acquired) {
IDirectInputDevice_Unacquire (g_pMouse);
dinput_acquired = false;
}
}
} else {
if (restore_spi)
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
ClipCursor (NULL);
ReleaseCapture ();
}
in_mouse_avail = false;
}
}
#if 0
static bool
IN_InitDInput (void)
{
HRESULT hr;
DIPROPDWORD dipdw = {
{
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sizeof (DIPROPDWORD), // diph.dwSize
sizeof (DIPROPHEADER), // diph.dwHeaderSize
0, // diph.dwObj
DIPH_DEVICE, // diph.dwHow
},
DINPUT_BUFFERSIZE, // dwData
};
if (!hInstDI) {
hInstDI = LoadLibrary ("dinput.dll");
if (hInstDI == NULL) {
Sys_Printf ("Couldn't load dinput.dll\n");
return false;
}
}
if (!pDirectInputCreate) {
pDirectInputCreate =
(void *) GetProcAddress (hInstDI, "DirectInputCreateA");
if (!pDirectInputCreate) {
Sys_Printf ("Couldn't get DI proc addr\n");
return false;
}
}
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// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreate (global_hInstance, DIRECTINPUT_VERSION, &g_pdi,
NULL);
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if (FAILED (hr))
return false;
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// obtain an interface to the system mouse device.
hr = IDirectInput_CreateDevice (g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
if (FAILED (hr)) {
Sys_Printf ("Couldn't open DI mouse device\n");
return false;
}
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// set the data format to "mouse format".
hr = IDirectInputDevice_SetDataFormat (g_pMouse, &df);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI mouse format\n");
return false;
}
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// set the cooperativity level.
hr = IDirectInputDevice_SetCooperativeLevel (g_pMouse, win_mainwindow,
DISCL_EXCLUSIVE |
DISCL_FOREGROUND);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI coop level\n");
return false;
}
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// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice_SetProperty (g_pMouse, DIPROP_BUFFERSIZE,
&dipdw.diph);
if (FAILED (hr)) {
Sys_Printf ("Couldn't set DI buffersize\n");
return false;
}
return true;
}
static int
IN_StartupMouse (void)
{
// HDC hdc;
if (COM_CheckParm ("-nomouse"))
return 0;
mouseinitialized = true;
if (COM_CheckParm ("-dinput")) {
dinput = IN_InitDInput ();
if (dinput) {
Sys_Printf ("DirectInput initialized\n");
} else {
Sys_Printf ("DirectInput not initialized\n");
}
}
if (!dinput) {
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mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0,
originalmouseparms, 0);
if (mouseparmsvalid) {
if (COM_CheckParm ("-noforcemspd"))
newmouseparms[2] = originalmouseparms[2];
if (COM_CheckParm ("-noforcemaccel")) {
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
if (COM_CheckParm ("-noforcemparms")) {
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
newmouseparms[2] = originalmouseparms[2];
}
}
}
mouse_buttons = WIN_MOUSE_BUTTONS;
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// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
if (mouseactivatetoggle)
IN_ActivateMouse ();
return 0;
}
#endif
static void
in_paste_buffer_f (void)
{
HANDLE th;
char *clipText;
int i;
if (OpenClipboard (NULL)) {
th = GetClipboardData (CF_TEXT);
if (th) {
clipText = GlobalLock (th);
if (clipText) {
win_key.code = 0;
for (i = 0; clipText[i]
&& !strchr ("\n\r\b", clipText[i]); i++) {
win_key.unicode = clipText[i];
in_win_send_key_event ();
}
}
GlobalUnlock (th);
}
CloseClipboard ();
}
}
#if 0
static void
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win_keydest_callback (keydest_t key_dest, void *data)
{
win_in_game = key_dest == key_game;
if (win_in_game) {
IN_ActivateMouse ();
IN_HideMouse ();
} else {
IN_DeactivateMouse ();
IN_ShowMouse ();
}
}
#endif
static void
win_add_device (win_device_t *dev)
{
for (int i = 0; i < dev->num_axes; i++) {
dev->axes[i].axis = i;
}
for (int i = 0; i < dev->num_buttons; i++) {
dev->buttons[i].button = i;
}
dev->devid = IN_AddDevice (win_driver_handle, dev, dev->name, dev->name);
}
static void
in_win_init (void *data)
{
uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
win_add_device (&win_keyboard_device);
win_add_device (&win_mouse_device);
//Key_KeydestCallback (win_keydest_callback, 0);
Cmd_AddCommand ("in_paste_buffer", in_paste_buffer_f,
"Paste the contents of the C&P buffer to the console");
in_win_initialized = true;
}
static const char *
in_win_get_axis_name (void *data, void *device, int axis_num)
{
win_device_t *dev = device;
const char *name = 0;
if (dev == &win_keyboard_device) {
// keyboards don't have axes...
} else if (dev == &win_mouse_device) {
if ((unsigned) axis_num < SIZE (win_mouse_axis_names)) {
name = win_mouse_axis_names[axis_num];
}
}
return name;
}
static const char *
in_win_get_button_name (void *data, void *device, int button_num)
{
win_device_t *dev = device;
const char *name = 0;
if (dev == &win_keyboard_device) {
// FIXME
} else if (dev == &win_mouse_device) {
if ((unsigned) button_num < SIZE (win_mouse_button_names)) {
name = win_mouse_button_names[button_num];
}
}
return name;
}
static int
in_win_get_axis_num (void *data, void *device, const char *axis_name)
{
win_device_t *dev = device;
int num = -1;
if (dev == &win_keyboard_device) {
// keyboards don't have axes...
} else if (dev == &win_mouse_device) {
for (size_t i = 0; i < SIZE (win_mouse_axis_names); i++) {
if (strcasecmp (axis_name, win_mouse_axis_names[i]) == 0) {
num = i;
break;
}
}
}
return num;
}
static int
in_win_get_button_num (void *data, void *device, const char *button_name)
{
win_device_t *dev = device;
int num = -1;
if (dev == &win_keyboard_device) {
// FIXME
} else if (dev == &win_mouse_device) {
for (size_t i = 0; i < SIZE (win_mouse_button_names); i++) {
if (strcasecmp (button_name, win_mouse_button_names[i]) == 0) {
num = i;
break;
}
}
}
return num;
}
static void
in_win_shutdown (void *data)
{
IN_DeactivateMouse ();
IN_ShowMouse ();
if (g_pMouse) {
IDirectInputDevice_Release (g_pMouse);
g_pMouse = NULL;
}
if (g_pdi) {
IDirectInput_Release (g_pdi);
g_pdi = NULL;
}
}
static void
in_win_set_device_event_data (void *device, void *event_data, void *data)
{
win_device_t *dev = device;
dev->event_data = event_data;
}
static void *
in_win_get_device_event_data (void *device, void *data)
{
win_device_t *dev = device;
return dev->event_data;
}
#if 0
static void
event_motion (int dmx, int dmy, int mx, int my)
{
win_mouse_axes[0].value = dmx;
win_mouse_axes[1].value = dmy;
win_mouse.shift = win_key.shift;
win_mouse.x = mx;
win_mouse.x = my;
if (!in_win_send_mouse_event (ie_mousemove)) {
in_win_send_axis_event (win_mouse_device.devid, &win_mouse_axes[0]);
in_win_send_axis_event (win_mouse_device.devid, &win_mouse_axes[1]);
}
}
static void
event_button (unsigned buttons)
{
unsigned mask = win_mouse.buttons ^ buttons;
if (!mask) {
// no change
return;
}
// FIXME this won't be right if multiple buttons change state
int press = buttons & mask;
for (int i = 0; i < WIN_MOUSE_BUTTONS; i++) {
win_mouse_buttons[i].state = buttons & (1 << i);
}
win_mouse.buttons = buttons;
if (!in_win_send_mouse_event (press ? ie_mousedown : ie_mouseup)) {
for (int i = 0; i < WIN_MOUSE_BUTTONS; i++) {
if (!(mask & (1 << i))) {
continue;
}
in_win_send_button_event (win_mouse_device.devid,
&win_mouse_buttons[i],
win_mouse_device.event_data);
}
}
}
#endif
static LONG
event_key (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
bool pressed = !(HIWORD(lParam) & KF_UP);
int scancode = HIWORD (lParam) & (KF_EXTENDED | 0xff);
unsigned vkey = (UINT) wParam;
bool translated = lParam & (1 << 29);
if (!scancode) {
scancode = MapVirtualKeyW(vkey, MAPVK_VK_TO_VSC);
}
unsigned mask = 0;
switch (vkey) {
case VK_SHIFT: mask = ies_shift; break;
case VK_CONTROL: mask = ies_control; break;
case VK_MENU: mask = ies_alt; break;
}
if (pressed) {
win_key.shift |= mask;
} else {
win_key.shift &= ~mask;
}
win_key.code = scantokey[scancode];
Sys_MaskPrintf (SYS_input, "key: %3x %3d\n", scancode, win_key.code);
win_key.unicode = 0;
win_key_buttons[scancode].state = pressed;
win_key_scancode = scancode;
if (!pressed || !translated) {
// always handle releases, but not translated presses (handled by
// event_char())
if (!(pressed && in_win_send_key_event ())) {
in_win_send_button_event (win_keyboard_device.devid,
&win_key_buttons[scancode],
win_keyboard_device.event_data);
}
}
return 0;
}
static LONG
event_char (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
win_key.unicode = wParam;
if (!in_win_send_key_event ()) {
// WM_CHAR events occur only for presses
in_win_send_button_event (win_keyboard_device.devid,
&win_key_buttons[win_key_scancode],
win_keyboard_device.event_data);
}
return 0;
}
static void
in_win_clear_states (void *data)
{
}
static void
in_win_process_events (void *data)
{
MSG msg, cmsg;
int mx, my;
// HDC hdc;
DIDEVICEOBJECTDATA od;
DWORD dwElements;
HRESULT hr;
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
scr_skipupdate = 0;
if (!GetMessage (&msg, NULL, 0, 0))
Sys_Quit ();
TranslateMessage (&msg);
if (msg.message == WM_KEYDOWN
&& PeekMessage (&cmsg, NULL, 0, 0, PM_NOREMOVE)
&& (cmsg.message == WM_CHAR || cmsg.message == WM_SYSCHAR)) {
msg.lParam |= 1u << 29;
}
DispatchMessage (&msg);
}
if (!in_mouse_avail)
return;
if (dinput) {
mx = 0;
my = 0;
for (;;) {
dwElements = 1;
hr = IDirectInputDevice_GetDeviceData (g_pMouse,
sizeof (DIDEVICEOBJECTDATA),
&od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) {
dinput_acquired = true;
IDirectInputDevice_Acquire (g_pMouse);
break;
}
/* Unable to read data or no data available */
if (FAILED (hr) || dwElements == 0) {
break;
}
/* Look at the element to see what happened */
switch (od.dwOfs) {
case DIMOFS_X:
mx += od.dwData;
break;
case DIMOFS_Y:
my += od.dwData;
break;
case DIMOFS_BUTTON0:
if (od.dwData & 0x80)
mstate_di |= 1;
else
mstate_di &= ~1;
break;
case DIMOFS_BUTTON1:
if (od.dwData & 0x80)
mstate_di |= (1 << 1);
else
mstate_di &= ~(1 << 1);
break;
case DIMOFS_BUTTON2:
if (od.dwData & 0x80)
mstate_di |= (1 << 2);
else
mstate_di &= ~(1 << 2);
break;
}
}
//event_button (mstate_di);
} else {
GetCursorPos (&current_pos);
mx = current_pos.x - win_center_x;
my = current_pos.y - win_center_y;
}
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// if the mouse has moved, force it to the center, so there's room to move
if (mx || my) {
//FIXME abs pos
// event_motion (mx, my, 0, 0);
SetCursorPos (win_center_x, win_center_y);
}
}
static void
in_win_axis_info (void *data, void *device, in_axisinfo_t *axes, int *numaxes)
{
win_device_t *dev = device;
if (!axes) {
*numaxes = dev->num_axes;
return;
}
if (*numaxes > dev->num_axes) {
*numaxes = dev->num_axes;
}
memcpy (axes, dev->axes, *numaxes * sizeof (in_axisinfo_t));
}
static void
in_win_button_info (void *data, void *device, in_buttoninfo_t *buttons,
int *numbuttons)
{
win_device_t *dev = device;
if (!buttons) {
*numbuttons = dev->num_buttons;
return;
}
if (*numbuttons > dev->num_buttons) {
*numbuttons = dev->num_buttons;
}
memcpy (buttons, dev->buttons, *numbuttons * sizeof (in_buttoninfo_t));
}
//==========================================================================
/*
MAIN WINDOW
*/
/*
fActive - True if app is activating
If the application is activating, then swap the system into SYSPAL_NOSTATIC
mode so that our palettes will display correctly.
*/
void
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Win_Activate (BOOL active, BOOL minimize)
{
static BOOL sound_active;
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win_minimized = minimize;
// enable/disable sound on focus gain/loss
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if (!active && sound_active) {
S_BlockSound ();
sound_active = false;
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} else if (active && !sound_active) {
S_UnblockSound ();
sound_active = true;
}
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if (active) {
if (modestate == MS_FULLDIB) {
IN_ActivateMouse ();
IN_HideMouse ();
if (win_canalttab && vid_wassuspended) {
vid_wassuspended = false;
if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) !=
DISP_CHANGE_SUCCESSFUL) {
IN_ShowMouse ();
Sys_Error ("Couldn't set fullscreen DIB mode\n"
"(try upgrading your video drivers)\n (%lx)",
GetLastError());
}
ShowWindow (win_mainwindow, SW_SHOWNORMAL);
// Fix for alt-tab bug in NVidia drivers
MoveWindow(win_mainwindow, 0, 0, win_gdevmode.dmPelsWidth,
win_gdevmode.dmPelsHeight, false);
}
}
else if ((modestate == MS_WINDOWED) && in_grab
&& win_in_game) {
IN_ActivateMouse ();
IN_HideMouse ();
}
} else {
if (modestate == MS_FULLDIB) {
IN_DeactivateMouse ();
IN_ShowMouse ();
if (win_canalttab) {
ChangeDisplaySettings (NULL, 0);
vid_wassuspended = true;
}
} else if ((modestate == MS_WINDOWED) && in_grab) {
IN_DeactivateMouse ();
IN_ShowMouse ();
}
}
}
static void
in_win_send_focus_event (int gain)
{
IE_event_t event = {
.type = gain ? ie_app_gain_focus : ie_app_lose_focus,
.when = Sys_LongTime (),
};
IE_Send_Event (&event);
}
static LONG
event_focusin (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
in_win_send_focus_event (1);
return 0;
}
static LONG
event_focusout (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (modestate == MS_FULLDIB) {
ShowWindow (win_mainwindow, SW_SHOWMINNOACTIVE);
}
in_win_send_focus_event (0);
return 0;
}
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static LONG
event_syschar (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
// absorb Alt-Space
return 0;
}
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static void
event_button (bool press, int but, int x, int y)
{
win_mouse_buttons[but].state = press;
win_mouse.shift = win_key.shift;
win_mouse.x = x;
win_mouse.y = y;
if (press) {
win_mouse.buttons |= 1 << but;
} else {
win_mouse.buttons &= ~(1 << but);
}
if (!in_win_send_mouse_event (press ? ie_mousedown : ie_mouseup)) {
in_win_send_button_event (win_mouse_device.devid,
&win_mouse_buttons[but],
win_mouse_device.event_data);
}
}
static LONG
event_button_left (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int x = LOWORD (lParam);
int y = HIWORD (lParam);
event_button (uMsg != WM_LBUTTONUP, 0, x, y);
return 0;
}
static LONG
event_button_right (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int x = LOWORD (lParam);
int y = HIWORD (lParam);
event_button (uMsg != WM_RBUTTONUP, 2, x, y);
return 0;
}
static LONG
event_button_mid (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int x = LOWORD (lParam);
int y = HIWORD (lParam);
event_button (uMsg != WM_MBUTTONUP, 1, x, y);
return 0;
}
static LONG
event_button_X (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int x = LOWORD (lParam);
int y = HIWORD (lParam);
int but = HIWORD (wParam) + 7;
event_button (uMsg != WM_XBUTTONUP, but, x, y);
return 0;
}
static LONG
event_mouse (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
// this is complicated because Win32 seems to pack multiple mouse
// events into one update sometimes, so we always check all states and
// look for events
int x = (int) LOWORD (lParam);
int y = (int) HIWORD (lParam);
win_mouse_axes[0].value = x - win_mouse.x;
win_mouse_axes[1].value = y - win_mouse.y;
win_mouse.shift = win_key.shift;
win_mouse.x = x;
win_mouse.y = y;
if (!in_win_send_mouse_event (ie_mousemove)) {
in_win_send_axis_event (win_mouse_device.devid, &win_mouse_axes[0]);
in_win_send_axis_event (win_mouse_device.devid, &win_mouse_axes[1]);
}
return 0;
}
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static LONG
event_mousewheel (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int x = LOWORD (lParam);
int y = HIWORD (lParam);
short w = HIWORD (wParam);
int button = w < 0 ? 5 : 4;
// FIXME should (also) treat as an axis
event_button (true, button, x, y);
event_button (false, button, x, y);
return 0;
}
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static LONG
event_close (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (MessageBox (win_mainwindow,
"Are you sure you want to quit?", "Confirm Exit",
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) {
Sys_Quit ();
}
return 0;
}
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static long
event_activate (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
int fActive = LOWORD (wParam);
int fMinimized = (BOOL) HIWORD (wParam);
Win_Activate (!(fActive == WA_INACTIVE), fMinimized);
// fix leftover Alt from any Alt-Tab or the like that switched us away
if (in_win_initialized) {
IN_ClearStates ();
}
return 0;
}
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void
IN_Win_Preinit (void)
{
Win_AddEvent (WM_SETFOCUS, event_focusin);
Win_AddEvent (WM_SETFOCUS, event_focusout);
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Win_AddEvent (WM_KEYDOWN, event_key);
Win_AddEvent (WM_SYSKEYDOWN, event_key);
Win_AddEvent (WM_KEYUP, event_key);
Win_AddEvent (WM_SYSKEYUP, event_key);
Win_AddEvent (WM_CHAR, event_char);
Win_AddEvent (WM_SYSCHAR, event_syschar);
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Win_AddEvent (WM_LBUTTONDOWN, event_button_left);
Win_AddEvent (WM_LBUTTONUP, event_button_left);
Win_AddEvent (WM_RBUTTONDOWN, event_button_right);
Win_AddEvent (WM_RBUTTONUP, event_button_right);
Win_AddEvent (WM_MBUTTONDOWN, event_button_mid);
Win_AddEvent (WM_MBUTTONUP, event_button_mid);
Win_AddEvent (WM_XBUTTONDOWN, event_button_X);
Win_AddEvent (WM_XBUTTONUP, event_button_X);
Win_AddEvent (WM_MOUSEMOVE, event_mouse);
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Win_AddEvent (WM_MOUSEWHEEL, event_mousewheel);
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Win_AddEvent (WM_CLOSE, event_close);
Win_AddEvent (WM_ACTIVATE, event_activate);
}
static in_driver_t in_win_driver = {
.init = in_win_init,
.shutdown = in_win_shutdown,
.set_device_event_data = in_win_set_device_event_data,
.get_device_event_data = in_win_get_device_event_data,
.process_events = in_win_process_events,
.clear_states = in_win_clear_states,
//.grab_input = in_win_grab_input,
.axis_info = in_win_axis_info,
.button_info = in_win_button_info,
.get_axis_name = in_win_get_axis_name,
.get_button_name = in_win_get_button_name,
.get_axis_num = in_win_get_axis_num,
.get_button_num = in_win_get_button_num,
};
static void __attribute__((constructor))
in_win_register_driver (void)
{
win_driver_handle = IN_RegisterDriver (&in_win_driver, 0);
}
int win_force_link;